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- Comment
- Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
Monster Cards | 18 | ||
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1 |
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Red-Eyes Black Dragon
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3 |
2 |
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Red-Eyes Darkness Metal Dragon
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1 |
3 |
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Black Metal Dragon
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3 |
4 |
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Gearfried the Red-Eyes Iron Knight
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1 |
5 |
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The Phantom Knights of Torn Scales
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3 |
6 |
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The Phantom Knights of Silent Boots
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3 |
7 |
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The Phantom Knights of Ancient Cloak
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3 |
8 |
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The Phantom Knights of Ragged Gloves
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1 |
Spell Cards | 11 | ||
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1 |
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The Phantom Knights' Rank-Up-Magic Launch
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3 |
2 |
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Red-Eyes Fusion
|
3 |
3 |
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Red-Eyes Insight
|
3 |
4 |
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Reinforcement of the Army
Limited Cards Limited Cards |
1 |
5 |
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Monster Reborn
Limited Cards Limited Cards |
1 |
6 | |||
7 | |||
8 |
Trap Cards | 11 | ||
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1 |
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Red-Eyes Spirit
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3 |
2 |
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Red-Eyes Fang with Chain
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3 |
3 |
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Phantom Knights' Fog Blade
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3 |
4 |
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The Phantom Knights of Shade Brigandine
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1 |
5 |
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Raider's Unbreakable Mind
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1 |
6 | |||
7 | |||
8 |
Extra Deck | 15 | ||
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1 |
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Red-Eyes Slash Dragon
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2 |
2 |
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The Phantom Knights of Break Sword
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1 |
3 |
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Raider's Knight
|
1 |
4 |
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Dark Rebellion Xyz Dragon
|
1 |
5 |
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Arc Rebellion Xyz Dragon
|
1 |
6 |
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Dark Requiem Xyz Dragon
|
1 |
7 |
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Dark Armed, the Dragon of Annihilation
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1 |
8 |
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Red-Eyes Flare Metal Dragon
|
1 |
9 |
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Number 23: Lancelot, Dark Knight of the Underworld
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1 |
10 |
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D/D/D Duo-Dawn King Kali Yuga
|
1 |
11 |
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Dingirsu, the Orcust of the Evening Star
|
1 |
12 |
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Predaplant Verte Anaconda
Forbidden Cards Forbidden Cards |
1 |
13 |
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Cherubini, Ebon Angel of the Burning Abyss
|
1 |
14 |
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The Phantom Knights of Rusty Bardiche
|
1 |
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
18
1
- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
3
2
- Red-Eyes Darkness Metal Dragon
- X
-
DARK
Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400 - You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
3
- Black Metal Dragon
- X
-
DARK
Level 1 [ Dragon / Effect ]
ATK 600 DEF 600 - You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
3
4
- Gearfried the Red-Eyes Iron Knight
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1600 - Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
1
5
- The Phantom Knights of Torn Scales
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 600 DEF 1600 - You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.
3
6
- The Phantom Knights of Silent Boots
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 200 DEF 1200 - If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
3
7
- The Phantom Knights of Ancient Cloak
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 800 DEF 1000 - If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
3
8
- The Phantom Knights of Ragged Gloves
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 1000 DEF 500 -
A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
1
Spell Cards
11
1
- The Phantom Knights' Rank-Up-Magic Launch
- X
-
SPELL
Quick-Play
- During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.
3
2
- Red-Eyes Fusion
- X
-
SPELL
- Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
3
3
- Red-Eyes Insight
- X
-
SPELL
- Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
3
4
Limited Cards
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
Trap Cards
11
2
- Red-Eyes Fang with Chain
- X
-
TRAP
- Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
3
3
- Phantom Knights' Fog Blade
- X
-
TRAP
Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
3
4
- The Phantom Knights of Shade Brigandine
- X
-
TRAP
- Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300) (this card is NOT treated as a Trap). If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.
1
5
- Raider's Unbreakable Mind
- X
-
TRAP
Continuous
-
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 "Rank-Up-Magic" Spell directly from your Deck or GY. You can only use each effect of "Raider's Unbreakable Mind" once per turn.
1
Extra Deck
15
1
- Red-Eyes Slash Dragon
- X
-
DARK
Level 7 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2400 -
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
2
2
- The Phantom Knights of Break Sword
- X
-
DARK
Rank 3 [ Warrior / Xyz/Effect ]
ATK 2000 DEF 1000 -
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon for the rest of this turn, except DARK monsters.
1
3
- Raider's Knight
- X
-
DARK
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2000 DEF 0 -
2 Level 4 DARK monsters
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.
1
4
- Dark Rebellion Xyz Dragon
- X
-
DARK
Rank 4 [ Dragon / Xyz/Effect ]
ATK 2500 DEF 2000 -
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
5
- Arc Rebellion Xyz Dragon
- X
-
DARK
Rank 5 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2500 -
3 Level 5 monsters
This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.
1
6
- Dark Requiem Xyz Dragon
- X
-
DARK
Rank 5 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2500 -
3 Level 5 monsters
If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects.
●Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
●When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.
1
7
- Dark Armed, the Dragon of Annihilation
- X
-
DARK
Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 1000 -
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
1
8
- Red-Eyes Flare Metal Dragon
- X
-
DARK
Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 2400 -
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
1
9
- Number 23: Lancelot, Dark Knight of the Underworld
- X
-
DARK
Rank 8 [ Zombie / Xyz/Effect ]
ATK 2000 DEF 1500 -
2 Level 8 monsters
This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
1
10
- D/D/D Duo-Dawn King Kali Yuga
- X
-
DARK
Rank 8 [ Fiend / Xyz/Effect ]
ATK 3500 DEF 3000 -
2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target.
1
11
- Dingirsu, the Orcust of the Evening Star
- X
-
DARK
Rank 8 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2100 -
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
1
12
Forbidden Cards
Forbidden- Predaplant Verte Anaconda
- X
-
DARK
Link 2 [ Plant / Link/Effect ]
ATK 500 DEF - -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
13
- Cherubini, Ebon Angel of the Burning Abyss
- X
-
DARK
Link 2 [ Fairy / Link/Effect ]
ATK 500 DEF - -
2 Level 3 monsters
Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.
1
14
- The Phantom Knights of Rusty Bardiche
- X
-
DARK
Link 3 [ Warrior / Link/Effect ]
ATK 2100 DEF - -
2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
1