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■「マーキュリー・スライム」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Linkross" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
Monster Cards 18
1
The Tripper Mercury
3
2
Guardian Slime
3
3
Reactor Slime
3
4
Crystal Girl
3
5
Deep Sea Diva
2
6
Gishki Diviner
1
7
Obelisk the Tormentor
3
Spell Cards 16
1
Magellanica, the Deep Sea City
3
2
Mound of the Bound Creator
2
3
Set Rotation

Limited Cards

Limited Cards
1
4
Terraforming

Limited Cards

Limited Cards
1
5
The True Name
3
6
Action Magic - Full Turn
3
7
Fury of Kairyu-Shin
3
Trap Cards 6
1
Torrential Tribute
3
2
Metal Reflect Slime
3
3  
4  
5  
6  
7  
Extra Deck 15
1
Egyptian God Slime
3
2
Linkuriboh

Forbidden Cards

Forbidden Cards
1
3
Linkross

Forbidden Cards

Forbidden Cards
1
4
Marincess Coral Anemone
1
5
Cross-Sheep
1
6
Mistar Boy
1
7
Eria the Water Charmer, Gentle
1
8
Mermail Abyssalacia
1
9
Black Luster Soldier - Soldier of Chaos
1
10
Marincess Great Bubble Reef
1
11
Crystron Ametrix
1
12
Deep Sea Prima Donna
1
13
Number XX: Utopic Dark Infinity
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
18
1
The Tripper Mercury
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2000 DEF 2000
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase.
3
2
Guardian Slime
X
WATER WATER Level Level 10 [ Aqua / Effect ] ATK 0 DEF 0
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.
3
3
Reactor Slime
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 500 DEF 500
During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.
3
4
Crystal Girl
X
WATER WATER Level Level 1 [ Spellcaster / Effect ] ATK 200 DEF 100
If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Crystal Girl" once per turn.
3
5
Deep Sea Diva
X
WATER WATER Level Level 2 [ Sea Serpent / Tuner/Effect ] ATK 200 DEF 400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
2
6
Gishki Diviner
X
WATER WATER Level Level 3 [ Sea Serpent / Effect ] ATK 1200 DEF 800
Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
1
7
Obelisk the Tormentor
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
3
Spell Cards
16
1
Magellanica, the Deep Sea City
X
SPELL SPELL Field Field
(This card's name is always treated as "Umi".)
When this card is activated: You can place 1 WATER monster from your Deck on top of your Deck. Once per turn: You can target 1 WATER monster you control; increase its Level by 1 or 2 until the end of this turn (even if this card leaves the field). Once per turn, during your Main Phase, if you Special Summon a WATER Synchro Monster: You can look at your opponent's hand, and if you do, banish 1 card from it face-up until the End Phase.
3
2
Mound of the Bound Creator
X
SPELL SPELL Field Field
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
2
3
Set Rotation

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
4
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
5
The True Name
X
SPELL SPELL
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn.
3
6
Action Magic - Full Turn
X
SPELL SPELL Quick-Play Quick-Play
This turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.
3
7
Fury of Kairyu-Shin
X
SPELL SPELL
Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.
3
Trap Cards
6
1
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
3
2
Metal Reflect Slime
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
3

Extra Deck

15
1
Egyptian God Slime
X
WATER WATER Level Level 10 [ Aqua / Fusion/Effect ] ATK 3000 DEF 3000
1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".
3
2
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
3
Linkross

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 1 [ Cyberse / Link/Effect ] ATK 900 DEF -
1 Link-2 or higher Link Monster
If this card is Link Summoned: You can activate this effect; Special Summon a number of "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use "Link Tokens" as Link Material for the rest of this turn. You can only use this effect of "Linkross" once per turn.
1
4
Marincess Coral Anemone
X
WATER WATER Link Link 2 [ Cyberse / Link/Effect ] ATK 2000 DEF -
2 WATER monsters
You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
1
5
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
6
Mistar Boy
X
WATER WATER Link Link 2 [ Aqua / Link/Effect ] ATK 1400 DEF -
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.
1
7
Eria the Water Charmer, Gentle
X
WATER WATER Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
1
8
Mermail Abyssalacia
X
WATER WATER Link Link 2 [ Sea Serpent / Link/Effect ] ATK 1600 DEF -
2 Fish, Sea Serpent, and/or Aqua monsters
Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.
●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand.
●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
1
9
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ] ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
10
Marincess Great Bubble Reef
X
WATER WATER Link Link 4 [ Cyberse / Link/Effect ] ATK 2600 DEF -
2+ WATER monsters
Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.
1
11
Crystron Ametrix
X
WATER WATER Level Level 5 [ Machine / Synchro/Effect ] ATK 2500 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it.
1
12
Deep Sea Prima Donna
X
WATER WATER Level Level 7 [ Sea Serpent / Synchro/Tuner/Effect ] ATK 1500 DEF 2700
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn.
●You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand.
●If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.
1
13
Number XX: Utopic Dark Infinity
X
DARK DARK Rank Rank 10 [ Warrior / Xyz/Effect ] ATK 4000 DEF 4000
2+ Level 10 monsters
When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.
1

Side Deck

0