Close

■「チェーン・ヒーリング」+「呪眼」

Favorites
0
Deck Playstyle
----
Comment
  • Remove Limited Card "Card of Demise" x 2.
Monster Cards 4
1
Serziel, Watcher of the Evil Eye
3
2
Medusa, Watcher of the Evil Eye
1
3  
4  
5  
6  
7  
Spell Cards 15
1
Card of Demise

Limited Cards

Limited Cards
3
2
Pot of Extravagance
3
3
Pot of Duality
3
4
Evil Eye of Selene
2
5
Evil Eye Domain - Pareidolia
3
6
Terraforming

Limited Cards

Limited Cards
1
7  
Trap Cards 21
1
Chain Healing
3
2
Accumulated Fortune
3
3
Reckless Greed
3
4
Jar of Greed
3
5
Legacy of Yata-Garasu
3
6
Metaverse
3
7
Trap Trick
3
Extra Deck 15
1
Number C39: Utopia Ray
3
2
Number S39: Utopia Prime
3
3
Number 39: Utopia
3
4
Number S39: Utopia the Lightning
3
5
Evilswarm Nightmare
1
6
Evilswarm Thanatos
1
7
Number 66: Master Key Beetle
1
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
4
1
Serziel, Watcher of the Evil Eye
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1600 DEF 1400
When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.
3
2
Medusa, Watcher of the Evil Eye
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1400 DEF 1600
When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY.
1
Spell Cards
15
1
Card of Demise

Limited Cards

Limited Cards
X
SPELL SPELL
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
3
2
Pot of Extravagance
X
SPELL SPELL
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
3
3
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
3
4
Evil Eye of Selene
X
SPELL SPELL Equip Equip
Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.
2
5
Evil Eye Domain - Pareidolia
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.
3
6
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
Trap Cards
21
1
Chain Healing
X
TRAP TRAP
Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
3
2
Accumulated Fortune
X
TRAP TRAP
Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
3
3
Reckless Greed
X
TRAP TRAP
Draw 2 cards and skip your next 2 Draw Phases.
3
4
Jar of Greed
X
TRAP TRAP
Draw 1 card.
3
5
Legacy of Yata-Garasu
X
TRAP TRAP
Activate 1 of these effects:
●Draw 1 card.
●Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.
3
6
Metaverse
X
TRAP TRAP
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
3
7
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
3

Extra Deck

15
1
Number C39: Utopia Ray
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect.
3
2
Number S39: Utopia Prime
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2510 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
3
3
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
3
4
Number S39: Utopia the Lightning
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
3
5
Evilswarm Nightmare
X
DARK DARK Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 950 DEF 1950
2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.
1
6
Evilswarm Thanatos
X
DARK DARK Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2350 DEF 1350
2 Level 4 DARK monsters
Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.
1
7
Number 66: Master Key Beetle
X
DARK DARK Rank Rank 4 [ Insect / Xyz/Effect ] ATK 2500 DEF 800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
1

Side Deck

0