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- Deck
- Deck Playstyle
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- Registered Category
- @Ignister
- Comment
- Master Duel Season 1 roadoftheking.com
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "Called by the Grave" x 1.
Monster Cards | 19 | ||
---|---|---|---|
1 |
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Formud Skipper
|
2 |
2 |
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Micro Coder
|
1 |
3 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
4 |
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Achichi @Ignister
|
3 |
5 |
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Ash Blossom & Joyous Spring
|
3 |
6 |
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Pikari @Ignister
|
3 |
7 |
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Doyon @Ignister
|
1 |
8 |
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Gatchiri @Ignister
|
1 |
9 |
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Nibiru, the Primal Being
|
2 |
Spell Cards | 17 | ||
---|---|---|---|
1 |
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Cynet Mining
|
3 |
2 |
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Lightning Storm
Semi-Limited Cards Semi-Limited Cards |
1 |
3 |
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A.I. Meet You
|
2 |
4 |
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FA.I.ghting Spirit
|
1 |
5 |
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Ignister A.I.Land
|
2 |
6 |
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Twin Twisters
|
1 |
7 |
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Called by the Grave
Limited Cards Limited Cards |
2 |
8 |
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A.I.dle Reborn
|
2 |
9 |
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Forbidden Droplet
|
3 |
Trap Cards | 4 | ||
---|---|---|---|
1 |
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Infinite Impermanence
|
3 |
2 |
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Cynet Conflict
|
1 |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Light Dragon @Ignister
|
1 |
2 |
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Linguriboh
|
1 |
3 |
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Dark Infant @Ignister
|
2 |
4 |
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Code Talker
|
1 |
5 |
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Security Dragon
|
1 |
6 |
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Update Jammer
|
1 |
7 |
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Splash Mage
|
2 |
8 |
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Transcode Talker
|
1 |
9 |
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Dark Templar @Ignister
|
1 |
10 |
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Fire Phoenix @Ignister
|
1 |
11 |
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Firewall Dragon
|
1 |
12 |
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Accesscode Talker
|
1 |
13 |
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The Arrival Cyberse @Ignister
|
1 |
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
19
1
- Formud Skipper
- X
-
LIGHT
Level 1 [ Cyberse / Effect ]
ATK 0 DEF 0 - During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn.
2
2
- Micro Coder
- X
-
DARK
Level 1 [ Cyberse / Effect ]
ATK 300 DEF 0 - If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
1
3
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
4
- Achichi @Ignister
- X
-
FIRE
Level 2 [ Cyberse / Effect ]
ATK 800 DEF 800 - If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.
3
5
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
- Pikari @Ignister
- X
-
LIGHT
Level 4 [ Cyberse / Effect ]
ATK 1200 DEF 600 - If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.
3
7
- Doyon @Ignister
- X
-
DARK
Level 4 [ Cyberse / Effect ]
ATK 400 DEF 1600 - If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.
1
8
- Gatchiri @Ignister
- X
-
EARTH
Level 8 [ Cyberse / Effect ]
ATK 0 DEF 3000 -
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn.
●You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
●If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
1
9
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11 [ Rock / Effect ]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
2
Spell Cards
17
1
- Cynet Mining
- X
-
SPELL
- Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
3
2
Semi-Limited Cards
Semi-limited- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
3
- A.I. Meet You
- X
-
SPELL
- Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn.
2
4
- FA.I.ghting Spirit
- X
-
SPELL
- Target 1 "@Ignister" monster in your GY; Special Summon it. If an "@Ignister" monster(s) you control with 2300 or more ATK would be destroyed by card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; your "@Ignister" monsters with 2300 or more ATK cannot be destroyed by battle this turn. You can only activate "FA.I.ghting Spirit" once per turn.
1
5
- Ignister A.I.Land
- X
-
SPELL
Field
- If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A.I.Land" once per turn.
2
6
- Twin Twisters
- X
-
SPELL
Quick-Play
- Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
1
7
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
8
- A.I.dle Reborn
- X
-
SPELL
Quick-Play
- Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.
2
9
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
Trap Cards
4
1
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
2
- Cynet Conflict
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
1
Extra Deck
15
1
- Light Dragon @Ignister
- X
-
LIGHT
Rank 4 [ Cyberse / Xyz/Effect ]
ATK 2300 DEF 1500 -
2 Level 4 monsters
If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.
1
2
- Linguriboh
- X
-
DARK
Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF - -
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
1
3
- Dark Infant @Ignister
- X
-
DARK
Link 1 [ Cyberse / Link/Effect ]
ATK 500 DEF - -
1 non-Link "@Ignister" monster
If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.
2
4
- Code Talker
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 1300 DEF - -
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
1
5
- Security Dragon
- X
-
LIGHT
Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF - -
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
1
6
- Update Jammer
- X
-
WIND
Link 2 [ Cyberse / Link/Effect ]
ATK 2000 DEF - -
2 Level 2 or higher Cyberse monsters
Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
1
7
- Splash Mage
- X
-
WATER
Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF - -
2 Cyberse monsters
You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
2
8
- Transcode Talker
- X
-
EARTH
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
1
9
- Dark Templar @Ignister
- X
-
DARK
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
3 monsters with different names
If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.
1
10
- Fire Phoenix @Ignister
- X
-
FIRE
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Cyberse monsters
During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.
1
11
- Firewall Dragon
- X
-
LIGHT
Link 4 [ Cyberse / Link/Effect ]
ATK 2500 DEF - -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
12
- Accesscode Talker
- X
-
DARK
Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
13
- The Arrival Cyberse @Ignister
- X
-
DARK
Link 6 [ Cyberse / Link/Effect ]
ATK 0 DEF - -
3+ monsters with different Attributes
You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.
1