Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Ignister A.I.Land

Ignister A.I.Land
1
Icon Field Spell
Card Text
If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A.I.Land" once per turn.
Sets
2020-01-31 IGAS-EN050 IGNITION ASSAULT Secret Rare
Related Cards
Search Results: 1 - 10 of 18

  • A.I. Contact
    SPELL SPELL  
    If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn.
    A.I. Contact
  • A.I.dle Reborn
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.
    A.I.dle Reborn
  • Achichi @Ignister
    FIRE FIRE Level Level 2 [ Cyberse / Effect ] ATK 800 DEF 800  
    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.
    Achichi @Ignister
  • Bururu @Ignister
    WIND WIND Level Level 3 [ Cyberse / Tuner / Effect ] ATK 600 DEF 1000  
    If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.
    Bururu @Ignister
  • Dark Templar @Ignister
    DARK DARK Link Link 3 [ Cyberse / Link / Effect ] ATK 2300 DEF -  
    3 monsters with different names
    If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.
    Dark Templar @Ignister
  • Donyoribo @Ignister
    DARK DARK Level Level 1 [ Cyberse / Effect ] ATK 300 DEF 0  
    During damage calculation, if your "@Ignister" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an "@Ignister" monster effect, or "A.I." Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of "Donyoribo @Ignister" once per turn.
    Donyoribo @Ignister
  • Doshin @Ignister
    EARTH EARTH Level Level 1 [ Cyberse / Effect ] ATK 100 DEF 800  
    If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn.
    Doshin @Ignister
  • Doyon @Ignister
    DARK DARK Level Level 4 [ Cyberse / Effect ] ATK 400 DEF 1600  
    If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.
    Doyon @Ignister
  • Earth Golem @Ignister
    EARTH EARTH Level Level 7 [ Cyberse / Fusion / Effect ] ATK 2300 DEF 2000  
    1 Cyberse monster + 1 Link Monster
    After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
    Earth Golem @Ignister
  • Fire Phoenix @Ignister
    FIRE FIRE Link Link 3 [ Cyberse / Link / Effect ] ATK 2300 DEF -  
    2+ Cyberse monsters
    During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.
    Fire Phoenix @Ignister
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