- Favorites
- 2
- Deck Type
- Deck
- Deck Playstyle
- Tournament
- Registered Category
- Scareclaw
- Registered Tag
- YCS
- Comment
- YCSJ OSAKA 2022 決勝トーナメント 出場デッキ ワカノ カイト
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "Called by the Grave" x 1.
Monster Cards | 26 | ||
---|---|---|---|
1 |
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Scareclaw Reichheart
|
3 |
2 |
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Scareclaw Astra
|
3 |
3 |
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Scareclaw Acro
|
2 |
4 |
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Scareclaw Belone
|
3 |
5 |
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Scareclaw Kashtira
|
1 |
6 |
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Kashtira Fenrir
|
3 |
7 |
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Ash Blossom & Joyous Spring
|
3 |
8 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
9 |
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Effect Veiler
|
3 |
10 |
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Ghost Mourner & Moonlit Chill
|
2 |
Spell Cards | 9 | ||
---|---|---|---|
1 |
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Primitive Planet Reichphobia
|
3 |
2 |
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Scareclaw Arrival
|
3 |
3 |
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Scareclaw Defanging
|
1 |
4 |
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Called by the Grave
Limited Cards Limited Cards |
2 |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Trap Cards | 5 | ||
---|---|---|---|
1 |
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Scareclaw Twinsaw
|
1 |
2 |
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Scareclaw Sclash
|
1 |
3 |
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Infinite Impermanence
|
3 |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Scareclaw Light-Heart
|
3 |
2 |
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Scareclaw Tri-Heart
|
3 |
3 |
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Donner, Dagger Fur Hire
|
1 |
4 |
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Knightmare Phoenix
|
1 |
5 |
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Knightmare Unicorn
|
1 |
6 |
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Black Luster Soldier - Soldier of Chaos
|
1 |
7 |
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Number 75: Bamboozling Gossip Shadow
|
1 |
8 |
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Virtual World Shell - Jaja
|
1 |
9 |
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The Phantom Knights of Break Sword
|
1 |
10 |
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Downerd Magician
|
1 |
11 |
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Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
26
1
- Scareclaw Reichheart
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 2100 - You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.
3
2
- Scareclaw Astra
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 0 DEF 1300 - You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.
3
3
- Scareclaw Acro
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 0 DEF 2000 - You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.
2
4
- Scareclaw Belone
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 0 DEF 1700 - You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.
3
5
- Scareclaw Kashtira
- X
-
EARTH
Level 7 [ Psychic / Effect ]
ATK 0 DEF 2600 - During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.
1
6
- Kashtira Fenrir
- X
-
EARTH
Level 7 [ Psychic / Effect ]
ATK 2400 DEF 2400 - If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
3
7
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
8
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
9
- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0 - During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
3
10
- Ghost Mourner & Moonlit Chill
- X
-
WIND
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 - If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
2
Spell Cards
9
1
- Primitive Planet Reichphobia
- X
-
SPELL
Field
- When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.
3
2
- Scareclaw Arrival
- X
-
SPELL
- Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.
3
3
- Scareclaw Defanging
- X
-
SPELL
Continuous
- Your opponent cannot target "Scareclaw" Link Monsters or "Visas Starfrost" you control with card effects, also they cannot be destroyed by your opponent's card effects. Banish any monster destroyed by battle with a "Scareclaw" Link Monster or "Visas Starfrost" you control. You can banish 1 "Scareclaw" Link Monster from your field or GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Scareclaw Defanging" once per turn.
1
4
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
Trap Cards
5
1
- Scareclaw Twinsaw
- X
-
TRAP
- Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn.
1
2
- Scareclaw Sclash
- X
-
TRAP
Continuous
- Once per turn: You can target 1 "Scareclaw" monster or "Visas Starfrost" you control; it can attack while in face-up Defense Position this turn. If it does, apply its ATK or DEF (whichever is higher) for damage calculation. When your opponent activates a card or effect, while you control a "Scareclaw" monster in the Extra Monster Zone: You can send this face-up card to the GY; negate that effect. You can only use this effect of "Scareclaw Sclash" once per turn.
1
3
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
Extra Deck
15
1
- Scareclaw Light-Heart
- X
-
DARK
Link 1 [ Beast-Warrior / Link/Effect ]
ATK 500 DEF - -
1 "Scareclaw" monster or 1 "Visas Starfrost"
For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.
3
2
- Scareclaw Tri-Heart
- X
-
DARK
Link 3 [ Beast-Warrior / Link/Effect ]
ATK 3000 DEF - -
3 Effect Monsters
Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.
3
3
- Donner, Dagger Fur Hire
- X
-
EARTH
Link 2 [ Beast-Warrior / Link/Effect ]
ATK 1600 DEF - -
2 monsters with different Types
You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.
1
4
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
5
- Knightmare Unicorn
- X
-
DARK
Link 3 [ Fiend / Link/Effect ]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
6
- Black Luster Soldier - Soldier of Chaos
- X
-
EARTH
Link 3 [ Warrior / Link/Effect ]
ATK 3000 DEF - -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
7
- Number 75: Bamboozling Gossip Shadow
- X
-
WIND
Rank 3 [ Spellcaster / Xyz/Effect ]
ATK 1000 DEF 2600 -
2+ Level 3 monsters
Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
1
8
- Virtual World Shell - Jaja
- X
-
EARTH
Rank 3 [ Wyrm / Xyz/Effect ]
ATK 1000 DEF 2400 -
2+ Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.
1
9
- The Phantom Knights of Break Sword
- X
-
DARK
Rank 3 [ Warrior / Xyz/Effect ]
ATK 2000 DEF 1000 -
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon for the rest of this turn, except DARK monsters.
1
10
- Downerd Magician
- X
-
DARK
Rank 4 [ Spellcaster / Xyz/Effect ]
ATK 2100 DEF 200 -
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
1
11
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1