- Favorites
- 0
- Deck Type
- Deck
- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Graceful Charity" x 1.
- Remove Forbidden Card "Heavy Storm" x 1.
- Remove Forbidden Card "Last Will" x 1.
- Remove Forbidden Card "Pot of Greed" x 1.
Monster Cards | 25 | ||
---|---|---|---|
1 |
![]() |
Dark Magician
|
1 |
2 |
![]() |
Blue-Eyes White Dragon
|
1 |
3 |
![]() |
Red-Eyes Black Dragon
|
1 |
4 |
![]() |
Summoned Skull
|
1 |
5 |
![]() |
Man-Eater Bug
|
1 |
6 |
![]() |
Trap Master
|
1 |
7 |
![]() |
Winged Dragon, Guardian of the Fortress #1
|
1 |
8 |
![]() |
Great White
|
1 |
9 |
![]() |
Feral Imp
|
1 |
10 |
![]() |
Mystical Elf
|
1 |
11 |
![]() |
Beaver Warrior
|
1 |
12 |
![]() |
Celtic Guardian
|
1 |
13 |
![]() |
Giant Soldier of Stone
|
1 |
14 |
![]() |
Kojikocy
|
1 |
15 |
![]() |
Hane-Hane
|
1 |
16 |
![]() |
La Jinn the Mystical Genie of the Lamp
|
1 |
17 |
![]() |
Ryu-Kishin Powered
|
1 |
18 |
![]() |
Judge Man
|
1 |
19 |
![]() |
Koumori Dragon
|
1 |
20 |
![]() |
Battle Ox
|
1 |
21 |
![]() |
Time Wizard
|
1 |
22 |
![]() |
Axe Raider
|
1 |
23 |
![]() |
Dark Magician Girl
|
1 |
24 |
![]() |
Morphing Jar
Semi-Limited Cards Semi-Limited Cards |
1 |
25 |
![]() |
Blackland Fire Dragon
|
1 |
Spell Cards | 15 | ||
---|---|---|---|
1 |
![]() |
Monster Reborn
Limited Cards Limited Cards |
1 |
2 |
![]() |
Fissure
|
1 |
3 |
![]() |
Dark Hole
|
1 |
4 |
![]() |
Change of Heart
Limited Cards Limited Cards |
1 |
5 |
![]() |
Sogen
|
1 |
6 |
![]() |
Swords of Revealing Light
|
1 |
7 |
![]() |
Tribute to The Doomed
|
1 |
8 |
![]() |
Raigeki
|
1 |
9 |
![]() |
Heavy Storm
Forbidden Cards Forbidden Cards |
1 |
10 |
![]() |
Pot of Greed
Forbidden Cards Forbidden Cards |
1 |
11 |
![]() |
Graceful Charity
Forbidden Cards Forbidden Cards |
1 |
12 |
![]() |
Last Will
Forbidden Cards Forbidden Cards |
1 |
13 |
![]() |
Mountain
|
1 |
14 |
![]() |
Black Pendant
|
1 |
15 |
![]() |
Stim-Pack
|
1 |
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Trap Cards | 10 | ||
---|---|---|---|
1 |
![]() |
Trap Hole
|
1 |
2 |
![]() |
Reinforcements
|
1 |
3 |
![]() |
Waboku
|
1 |
4 |
![]() |
Dragon Capture Jar
|
1 |
5 |
![]() |
Mirror Force
|
1 |
6 |
![]() |
Call of the Haunted
|
1 |
7 |
![]() |
Dust Tornado
|
1 |
8 |
![]() |
Spellbinding Circle
|
1 |
9 |
![]() |
Negate Attack
|
1 |
10 |
![]() |
Reverse Trap
|
1 |
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Extra Deck | 0 |
---|
Side Deck | 0 |
---|
Main Deck
50Monster Cards
25
1
- Dark Magician
- X
-
DARK
Level 7 [ Spellcaster / Normal ]
ATK 2500 DEF 2100 - The ultimate wizard in terms of attack and defense.
1
2
- Blue-Eyes White Dragon
- X
-
LIGHT
Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
1
3
- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
1
4
- Summoned Skull
- X
-
DARK
Level 6 [ Fiend / Normal ]
ATK 2500 DEF 1200 -
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
1
5
- Man-Eater Bug
- X
-
EARTH
Level 2 [ Insect / Flip/Effect ]
ATK 450 DEF 600 - FLIP: Target 1 monster on the field; destroy it.
1
6
- Trap Master
- X
-
EARTH
Level 3 [ Warrior / Flip/Effect ]
ATK 500 DEF 1100 - FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
1
7
- Winged Dragon, Guardian of the Fortress #1
- X
-
WIND
Level 4 [ Dragon / Normal ]
ATK 1400 DEF 1200 - A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
1
8
- Great White
- X
-
WATER
Level 4 [ Fish / Normal ]
ATK 1600 DEF 800 - A giant white shark with razor-sharp teeth.
1
9
- Feral Imp
- X
-
DARK
Level 4 [ Fiend / Normal ]
ATK 1300 DEF 1400 - A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
1
10
- Mystical Elf
- X
-
LIGHT
Level 4 [ Spellcaster / Normal ]
ATK 800 DEF 2000 - A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
1
11
- Beaver Warrior
- X
-
EARTH
Level 4 [ Beast-Warrior / Normal ]
ATK 1200 DEF 1500 - What this creature lacks in size it makes up for in defense when battling in the prairie.
1
12
- Celtic Guardian
- X
-
EARTH
Level 4 [ Warrior / Normal ]
ATK 1400 DEF 1200 - An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
1
13
- Giant Soldier of Stone
- X
-
EARTH
Level 3 [ Rock / Normal ]
ATK 1300 DEF 2000 - A giant warrior made of stone. A punch from this creature has earth-shaking results.
1
14
- Kojikocy
- X
-
EARTH
Level 4 [ Warrior / Normal ]
ATK 1500 DEF 1200 - A man-hunter with powerful arms that can crush boulders.
1
15
- Hane-Hane
- X
-
EARTH
Level 2 [ Beast / Flip/Effect ]
ATK 450 DEF 500 - FLIP: Select 1 monster on the field and return it to its owner's hand.
1
16
- La Jinn the Mystical Genie of the Lamp
- X
-
DARK
Level 4 [ Fiend / Normal ]
ATK 1800 DEF 1000 - A genie of the lamp that is at the beck and call of its master.
1
17
- Ryu-Kishin Powered
- X
-
DARK
Level 4 [ Fiend / Normal ]
ATK 1600 DEF 1200 - A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
1
18
- Judge Man
- X
-
EARTH
Level 6 [ Warrior / Normal ]
ATK 2200 DEF 1500 - This club-wielding warrior battles to the end and will never surrender.
1
19
- Koumori Dragon
- X
-
DARK
Level 4 [ Dragon / Normal ]
ATK 1500 DEF 1200 - A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.
1
20
- Battle Ox
- X
-
EARTH
Level 4 [ Beast-Warrior / Normal ]
ATK 1700 DEF 1000 - A monster with tremendous power, it destroys enemies with a swing of its axe.
1
21
- Time Wizard
- X
-
LIGHT
Level 2 [ Spellcaster / Effect ]
ATK 500 DEF 400 - Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
1
22
- Axe Raider
- X
-
EARTH
Level 4 [ Warrior / Normal ]
ATK 1700 DEF 1150 - An axe-wielding monster of tremendous strength and agility.
1
23
- Dark Magician Girl
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 2000 DEF 1700 - Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
1
24
Semi-Limited Cards
Semi-limited- Morphing Jar
- X
-
EARTH
Level 2 [ Rock / Flip/Effect ]
ATK 700 DEF 600 - FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
1
25
- Blackland Fire Dragon
- X
-
DARK
Level 4 [ Dragon / Normal ]
ATK 1500 DEF 800 - A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
1
Spell Cards
15
2
- Fissure
- X
-
SPELL
- Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
1
4
Limited Cards
Limited- Change of Heart
- X
-
SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
1
6
- Swords of Revealing Light
- X
-
SPELL
- After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
1
12
Forbidden Cards
Forbidden- Last Will
- X
-
SPELL
- If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.
1
13
- Mountain
- X
-
SPELL
Field
- All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
1
14
- Black Pendant
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
1
15
- Stim-Pack
- X
-
SPELL
Equip
- The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
1
Trap Cards
10
1
- Trap Hole
- X
-
TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
1
2
- Reinforcements
- X
-
TRAP
- Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
1
3
- Waboku
- X
-
TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
1
4
- Dragon Capture Jar
- X
-
TRAP
Continuous
- Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
1
5
- Mirror Force
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
1
6
- Call of the Haunted
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
1
7
- Dust Tornado
- X
-
TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
1
8
- Spellbinding Circle
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
1
9
- Negate Attack
- X
-
TRAP
Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
1
10
- Reverse Trap
- X
-
TRAP
- Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
1