Meklord Emperor Wisel
Meklord Emperor Wisel
Attribute
DARK

Level
Level 1

ATK
2500
DEF
2500
Machine / Effect
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it.
Sets
2023-11-17
VASM-EN049
VALIANT SMASHERS
R
Rare
2020-09-25
LED7-EN023
LEGENDARY DUELISTS: RAGE OF RA
C
Common
2014-10-24
LC5D-EN168
LEGENDARY COLLECTION 5D's MEGA PACK
SR
Super Rare
2013-03-01
SP13-EN047
STAR PACK 2013
C
Common
2013-03-01
SP13-EN047
STAR PACK 2013
ST
Starfoil
2012-09-28
DT07-EN008
DUEL TERMINAL 7A
R
Rare
JUMP-EN053
SHONEN JUMP Promotional Card - September 2011 -
UR
Ultra RareRelated Cards
Search Results: 1 - 10 of 18
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- Boon of the Meklord Emperor
- X
-
SPELL
- If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
- Chaos Infinity
- X
-
TRAP
- Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase.
- Meklord Army Deployer Obbligato
- X
-
LIGHT
Level 4 [ Machine / Effect ] ATK 1200 DEF 1800
- During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn.
- Meklord Army of Granel
- X
-
EARTH
Level 4 [ Machine / Effect ] ATK 1600 DEF 1200
- Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.
- Meklord Army of Skiel
- X
-
WIND
Level 4 [ Machine / Effect ] ATK 1200 DEF 1000
- Gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Meklord Army" monster from your Deck.
- Meklord Army of Wisel
- X
-
DARK
Level 4 [ Machine / Effect ] ATK 1800 DEF 0
- Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Meklord Assembly
- X
-
SPELL
Continuous
-
When this card is activated: You can add 1 "Meklord" monster from your Deck to your hand. You can only activate 1 "Meklord Assembly" per turn. You can only use each of the following effects of "Meklord Assembly" once per turn.
●You can discard 1 card, then target 1 monster you control; destroy it.
●If a face-up "Meklord" monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it.
- Meklord Astro Dragon Asterisk
- X
-
DARK
Level 10 [ Machine / Effect ] ATK 0 DEF 0
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
- Meklord Astro Dragon Triskelion
- X
-
DARK
Level 10 [ Machine / Effect ] ATK 3000 DEF 0
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.
- Meklord Astro Mekanikle
- X
-
LIGHT
Level 12 [ Machine / Effect ] ATK 4000 DEF 4000
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.
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