White Hole
Icon
Normal Trap
Card Text
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
Sets
2018-03-09
LCKC-EN102
LEGENDARY COLLECTION KAIBA MEGA PACK
SE
Secret Rare
2010-11-19
TU04-EN020
TURBO PACK BOOSTER FOUR
C
Common
2003-03-01
TP3-009
TOURNAMENT PACK 3RD SEASON
R
Rare
2002-09-01
TP1-005
TOURNAMENT PACK 1ST SEASON
SR
Super RareRelated Cards
Search Results: 1 - 10 of 14
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- Dark Hole
- X
- SPELL
- Destroy all monsters on the field.
- Terrifying Trap Hole Nightmare
- X
- TRAP
- If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.
- Traptrix Arachnocampa
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1300 DEF 1500
- Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
- Traptrix Atrax
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1800 DEF 1000
- Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
- Traptrix Cularia
- X
- EARTH Link 2 [ Plant / Link / Effect ] ATK 1800 DEF -
-
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
- Traptrix Dionaea
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1700 DEF 1100
- Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
- Traptrix Genlisea
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1200 DEF 1600
- Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
- Traptrix Mantis
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1500 DEF 1300
- Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
- Traptrix Myrmeleo
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1600 DEF 1200
- Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
- Traptrix Nepenthes
- X
- EARTH Level 4 [ Plant / Effect ] ATK 800 DEF 2000
- Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
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