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トリコロールの竜

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オルドのデッキ ■概要 貴竜の魔術師をたくさん蘇生させて戦うデッキです。 ■コンボ エクシーズアラインを使い、場のオッドアイズのレベルを上げて一気に2体の貴竜を蘇生します。 貴竜はランク3のエクシーズ、リンク素材、ダブルチューニングに使用します。 ポニクス→孤島→新ガルドニクス→旧キリンで貴竜を墓地に送ります。 エクセル→原罪宝から入れるとフランベルジュでキリンをおかわりでき、メタルフォーゼや天空の虹彩でスピーディーにブレイクできます。 ■戦い方 上の初動をすると原罪宝の墓地効果でビスマギアにアクセスできるのでセルフブレイクとペンデュラムを合わせて戦います。 ポプルスでミスリエルを永続化→破壊でアドを稼いだりマンティコアで相手の盤面に圧をかけつつ戦います。 準備が揃ったらコンボをし、チョウライオでのリソース回復をしたりタイラントでのフィニッシュを狙ったりします。 (調整中) グラディエールに炎素材のゴシップシャドーを仕込み、アストラルフォースでレーヴァテイン→オルムガンドでキルを狙う方針に変更 アラインの対象としてのボットアイズリザードは確定したが、天使が見つかっていな
  • Remove Forbidden Card "Heavymetalfoes Electrumite" x 1.
Monster Cards 22
1
Nobledragon Magician
2
2
Performapal Monkeyboard

Limited Cards

Limited Cards
1
3
Performapal Skullcrobat Joker
1
4
Odd-Eyes Pendulum Dragon
1
5
Odd-Eyes Persona Dragon
1
6
Performapal Odd-Eyes Butler
1
7
Performapal Odd-Eyes Dissolver
1
8
Performapal Bot-Eyes Lizard
1
9
Metalfoes Silverd
1
10
Raremetalfoes Bismugear
2
11
Magicalibra
1
12
Silent Swordsman Zero
1
13
Gadget Trio
1
14
Moremarshmallon
2
15
Legendary Fire King Ponix
1
16
Sacred Fire King Garunix
1
17
Fire King Avatar Kirin
1
18
Manticore of Smashing
1
19
Diabellze the Original Sinkeeper
1
Spell Cards 16
1
Xyz Align
2
2
Spiral Flame Strike
1
3
Metalfoes Fusion
1
4
Parametalfoes Fusion
1
5
One for One

Limited Cards

Limited Cards
1
6
Sky Iris
1
7
Smashing Ground
2
8
Rank-Up-Magic Astral Force
1
9
Shining Sarcophagus
1
10
Turn Silence
2
11
Fire King Island
1
12
Circle of the Fire Kings
1
13
Zexal Construction
1
14  
15  
16  
17  
18  
19  
Trap Cards 8
1
Metalfoes Counter
1
2
Trap Tracks
2
3
Jar of Avarice
1
4
Back to the Front
1
5
Metaverse
1
6
Lost Wind
1
7
Sinful Spoils Subdual
1
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Extra Deck 15
1
Odd-Eyes Meteorburst Dragon
1
2
Number 75: Bamboozling Gossip Shadow
1
3
King of the Feral Imps
1
4
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
1
5
Full Armored Dark Knight Lancer
1
6
Number 76: Harmonizer Gradielle
1
7
Laevatein, Generaider Boss of Shadows
1
8
Jormungandr, Generaider Boss of Eternity
1
9
Odd-Eyes Vortex Dragon
1
10
Metalfoes Mithrilium
2
11
Beyond the Pendulum
1
12
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
1
13
Exceed the Pendulum
1
14
Borreload Dragon
1
15  
Side Deck 0

Main Deck

46
Monster Cards
22
1
Nobledragon Magician
X
FIRE FIRE Level Level 3 [ Spellcaster / Pendulum/Tuner/Effect ] ATK 700 DEF 1400
Pendulum Scale P Scale 5 Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.
Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.
2
2
Performapal Monkeyboard

Limited Cards

Limited Cards
X
EARTH EARTH Level Level 6 [ Beast / Pendulum/Effect ] ATK 1000 DEF 2400
Pendulum Scale P Scale 1 Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
1
3
Performapal Skullcrobat Joker
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Effect ] ATK 1800 DEF 100
Pendulum Scale P Scale 8 You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
1
4
Odd-Eyes Pendulum Dragon
X
DARK DARK Level Level 7 [ Dragon / Pendulum/Effect ] ATK 2500 DEF 2000
Pendulum Scale P Scale 4 You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
1
5
Odd-Eyes Persona Dragon
X
DARK DARK Level Level 5 [ Dragon / Pendulum/Effect ] ATK 1200 DEF 2400
Pendulum Scale P Scale 1 Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon".
Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.
1
6
Performapal Odd-Eyes Butler
X
DARK DARK Level Level 5 [ Spellcaster / Pendulum/Effect ] ATK 1000 DEF 2100
Pendulum Scale P Scale 2 Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK.
If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
1
7
Performapal Odd-Eyes Dissolver
X
DARK DARK Level Level 8 [ Spellcaster / Pendulum/Effect ] ATK 2000 DEF 2600
Pendulum Scale P Scale 4 Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.
1
8
Performapal Bot-Eyes Lizard
X
EARTH EARTH Level Level 4 [ Reptile / Effect ] ATK 1600 DEF 1200
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
1
9
Metalfoes Silverd
X
FIRE FIRE Level Level 3 [ Psychic / Pendulum/Normal ] ATK 1700 DEF 100
Pendulum Scale P Scale 1 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
1
10
Raremetalfoes Bismugear
X
FIRE FIRE Level Level 1 [ Psychic / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 8 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.
2
11
Magicalibra
X
WATER WATER Level Level 4 [ Spellcaster / Pendulum/Tuner/Normal ] ATK 1000 DEF 1000
Pendulum Scale P Scale 5 You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn.
A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.
1
12
Silent Swordsman Zero
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
1
13
Gadget Trio
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1300 DEF 1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
1
14
Moremarshmallon
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 300 DEF 500
While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
2
15
Legendary Fire King Ponix
X
FIRE FIRE Level Level 1 [ Winged Beast / Effect ] ATK 500 DEF 200
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.
1
16
Sacred Fire King Garunix
X
FIRE FIRE Level Level 8 [ Winged Beast / Effect ] ATK 2700 DEF 1700
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.
1
17
Fire King Avatar Kirin
X
FIRE FIRE Level Level 3 [ Beast / Effect ] ATK 1000 DEF 200
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY.
1
18
Manticore of Smashing
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 2300 DEF 1000
During your Main Phase: You can add 1 "Fissure" or 1 "Smashing Ground" from your Deck to your hand. If this card is in your GY: You can banish 1 "Fissure" or 1 "Smashing Ground" from your hand or GY; Special Summon this card. You can only use each effect of "Manticore of Smashing" once per turn.
1
19
Diabellze the Original Sinkeeper
X
LIGHT LIGHT Level Level 7 [ Illusion / Effect ] ATK 2500 DEF 2000
If a "Sinful Spoils" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon "Diabellze the Original Sinkeeper" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in the Monster Zone (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Diabellze the Original Sinkeeper" once per turn.
1
Spell Cards
16
1
Xyz Align
X
SPELL SPELL Quick-Play Quick-Play
Declare a Level from 1 to 12, then target 2 face-up monsters on the field, including 1 monster you control; they become the declared Level (until the end of this turn), also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except monsters with the same Type as a targeted monster. You can only activate 1 "Xyz Align" per turn.
2
2
Spiral Flame Strike
X
SPELL SPELL
Activate 1 of these effects;
●If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it.
●Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.
1
3
Metalfoes Fusion
X
SPELL SPELL
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
1
4
Parametalfoes Fusion
X
SPELL SPELL
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.
1
5
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
6
Sky Iris
X
SPELL SPELL Field Field
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
1
7
Smashing Ground
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
2
8
Rank-Up-Magic Astral Force
X
SPELL SPELL
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
1
9
Shining Sarcophagus
X
SPELL SPELL Continuous Continuous
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
1
10
Turn Silence
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
2
11
Fire King Island
X
SPELL SPELL Field Field
If this face-up card in the Field Zone is sent to the GY or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.
●During your Main Phase: You can destroy 1 monster in your hand or field, and if you do, add 1 "Fire King" monster from your Deck to your hand.
●If you control no monsters: You can Special Summon 1 FIRE Winged Beast monster from your hand.
1
12
Circle of the Fire Kings
X
SPELL SPELL Quick-Play Quick-Play
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.
1
13
Zexal Construction
X
SPELL SPELL
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck.
●"ZW -" monster
●"ZS -" monster
●"Zexal" Spell/Trap
●"Rank-Up-Magic" Spell
●"Rank-Down-Magic" Spell
You can only activate 1 "Zexal Construction" per turn.
1
Trap Cards
8
1
Metalfoes Counter
X
TRAP TRAP
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
1
2
Trap Tracks
X
TRAP TRAP
Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Tracks" per turn.
2
3
Jar of Avarice
X
TRAP TRAP
Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.
1
4
Back to the Front
X
TRAP TRAP
Target 1 monster in your GY; Special Summon it in Defense Position.
1
5
Metaverse
X
TRAP TRAP
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
1
6
Lost Wind
X
TRAP TRAP
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
1
7
Sinful Spoils Subdual
X
TRAP TRAP
Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 "Sinful Spoils Subdual" effect per turn, and only once that turn.
1

Extra Deck

15
1
Odd-Eyes Meteorburst Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.
1
2
Number 75: Bamboozling Gossip Shadow
X
WIND WIND Rank Rank 3 [ Spellcaster / Xyz/Effect ] ATK 1000 DEF 2600
2+ Level 3 monsters
Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
1
3
King of the Feral Imps
X
DARK DARK Rank Rank 4 [ Reptile / Xyz/Effect ] ATK 2300 DEF 2000
2 Level 4 monsters
Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand.
1
4
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz/Effect ] ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
1
5
Full Armored Dark Knight Lancer
X
WATER WATER Rank Rank 7 [ Aqua / Xyz/Effect ] ATK 2800 DEF 1500
3 Level 7 monsters
Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.
1
6
Number 76: Harmonizer Gradielle
X
LIGHT LIGHT Rank Rank 7 [ Fairy / Xyz/Effect ] ATK 2700 DEF 2100
2 Level 7 monsters
This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of "Number 76: Harmonizer Gradielle" once per turn.
1
7
Laevatein, Generaider Boss of Shadows
X
FIRE FIRE Rank Rank 9 [ Fairy / Xyz/Effect ] ATK 2500 DEF 2500
2+ Level 9 monsters
You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.
1
8
Jormungandr, Generaider Boss of Eternity
X
EARTH EARTH Rank Rank 9 [ Reptile / Xyz/Effect ] ATK -1 DEF -1
2+ Level 9 monsters
You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.
1
9
Odd-Eyes Vortex Dragon
X
WIND WIND Level Level 7 [ Dragon / Fusion/Effect ] ATK 2500 DEF 3000
1 "Odd-Eyes" monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
1
10
Metalfoes Mithrilium
X
FIRE FIRE Level Level 6 [ Psychic / Fusion/Effect ] ATK 2600 DEF 1000
1 "Metalfoes" monster + 1 Pendulum Monster
You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.
2
11
Beyond the Pendulum
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
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12
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
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FIRE FIRE Link Link 2 [ Psychic / Link/Effect ] ATK 1800 DEF -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
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13
Exceed the Pendulum
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LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ] ATK 2000 DEF -
2+ Effect Monsters, including a Pendulum Monster
Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
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14
Borreload Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1

Side Deck

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