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■「蟲の忍者-蜜」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Spright Elf" x 1.
Monster Cards 23
1
Mitsu the Insect Ninja
3
2
Green Ninja
3
3
Ninja Grandmaster Hanzo
3
4
Kagero the Cannon Ninja
1
5
Girsu, the Orcust Mekk-Knight
1
6
Krawler Soma
3
7
Krawler Axon
1
8
Krawler Glial
1
9
Krawler Spine
1
10
Krawler Receptor
1
11
Krawler Dendrite
1
12
Krawler Ranvier
1
13
Deus X-Krawler
1
14
Thunder King, the Lightningstrike Kaiju
1
15
World Legacy - "World Crown"
1
Spell Cards 12
1
Ninjitsu Art of Mosquito Marching
3
2
Terrors in the Hidden City
3
3
Ninjitsu Art Notebook of Mystery
3
4
Hidden Village of Ninjitsu Arts
1
5
Reinforcement of the Army

Limited Cards

Limited Cards
1
6
World Legacy Succession
1
7  
8  
9  
10  
11  
12  
13  
14  
15  
Trap Cards 5
1
World Legacy's Mind Meld
3
2
World Legacy Pawns
1
3
Ninjitsu Art of Transformation
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Extra Deck 15
1
Meizen the Battle Ninja
2
2
Number 2: Ninja Shadow Mosquito
2
3
Gigantic Spright
1
4
Ninja Grandmaster Saizo
1
5
Lib the World Key Blademaster
1
6
Spright Sprind
1
7
Spright Elf

Forbidden Cards

Forbidden Cards
1
8
X-Krawler Qualiark
1
9
X-Krawler Synaphysis
1
10
X-Krawler Neurogos
1
11
Mekk-Knight of the Morning Star
1
12
Shinobi Insect Hagakuremino
1
13
Seraphim Papillion
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
23
1
Mitsu the Insect Ninja
X
WATER WATER Level Level 2 [ Insect / Effect ] ATK 200 DEF 2100
If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
3
2
Green Ninja
X
WIND WIND Level Level 2 [ Warrior / Effect ] ATK 600 DEF 600
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn.
3
3
Ninja Grandmaster Hanzo
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
3
4
Kagero the Cannon Ninja
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 2000
If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 "Ninja" monster from your hand or GY in face-down Defense Position, except "Kagero the Cannon Ninja". When your opponent activates a card or effect that targets exactly 1 "Ninja" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn.
1
5
Girsu, the Orcust Mekk-Knight
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1800 DEF 0
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
1
6
Krawler Soma
X
EARTH EARTH Level Level 6 [ Insect / Effect ] ATK 2000 DEF 2500
You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn.
3
7
Krawler Axon
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 500 DEF 1800
FLIP: You can target 1 Spell/Trap on the field; destroy it.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
1
8
Krawler Glial
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 700 DEF 1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
1
9
Krawler Spine
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 300 DEF 2100
FLIP: You can target 1 monster on the field; destroy that monster.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
1
10
Krawler Receptor
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 900 DEF 1200
FLIP: You can add 1 "Krawler" monster from your Deck to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.
1
11
Krawler Dendrite
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 1300 DEF 600
FLIP: You can send 1 monster from your Deck to the GY.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.
1
12
Krawler Ranvier
X
EARTH EARTH Level Level 2 [ Insect / Flip/Effect ] ATK 1100 DEF 900
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn.
1
13
Deus X-Krawler
X
EARTH EARTH Level Level 9 [ Insect / Flip/Effect ] ATK 2000 DEF 3000
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
1
14
Thunder King, the Lightningstrike Kaiju
X
LIGHT LIGHT Level Level 9 [ Thunder / Effect ] ATK 3300 DEF 2100
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent cannot activate cards or effects for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
1
15
World Legacy - "World Crown"
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2000 DEF 2000
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.
1
Spell Cards
12
1
Ninjitsu Art of Mosquito Marching
X
SPELL SPELL
Special Summon up to 2 Level 4 or lower Insect monsters from your hand (with the same Level, if Summoning 2). If you control "Number 2: Ninja Shadow Mosquito": You can banish this card from your GY, then target face-up monsters your opponent controls up to the number of Insect monsters you control; place 1 Hallucination Counter on each of those monsters. (The effects, if any, of monsters with Hallucination Counters are negated.) You can only use each effect of "Ninjitsu Art of Mosquito Marching" once per turn.
3
2
Terrors in the Hidden City
X
SPELL SPELL Continuous Continuous
Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.
3
3
Ninjitsu Art Notebook of Mystery
X
SPELL SPELL Quick-Play Quick-Play
If your opponent controls a card: You can Set up to 1 "Ninja" monster, and up to 1 "Ninjitsu Art" Spell/Trap, except "Ninjitsu Art Notebook of Mystery". These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Ninjitsu Art Notebook of Mystery" once per turn.
3
4
Hidden Village of Ninjitsu Arts
X
SPELL SPELL Field Field
If a "Ninja" monster is Summoned to your field (except during the Damage Step): You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.
1
5
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
6
World Legacy Succession
X
SPELL SPELL
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.
1
Trap Cards
5
1
World Legacy's Mind Meld
X
TRAP TRAP
When an opponent's monster activates its effect while you control a "Krawler" monster: The activated effect becomes "return 1 face-up monster your opponent controls to the hand". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 "Krawler" monster from your hand, Deck, or GY to your zone the target points to, in face-down Defense Position. You can only use 1 "World Legacy's Mind Meld" effect per turn, and only once that turn.
3
2
World Legacy Pawns
X
TRAP TRAP Continuous Continuous
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
1
3
Ninjitsu Art of Transformation
X
TRAP TRAP Continuous Continuous
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
1

Extra Deck

15
1
Meizen the Battle Ninja
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 2500 DEF 1500
2 "Ninja" monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your "Ninja" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Ninja" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of "Meizen the Battle Ninja" once per turn.
2
2
Number 2: Ninja Shadow Mosquito
X
WIND WIND Rank Rank 2 [ Insect / Xyz/Effect ] ATK 0 DEF 0
2+ Level 2 monsters
Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
●Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
●Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
2
3
Gigantic Spright
X
DARK DARK Rank Rank 2 [ Thunder / Xyz/Effect ] ATK 1600 DEF 1600
2 Level 2 monsters
For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
1
4
Ninja Grandmaster Saizo
X
LIGHT LIGHT Link Link 2 [ Warrior / Link/Effect ] ATK 2000 DEF -
2 "Ninja" monsters
During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
1
5
Lib the World Key Blademaster
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ] ATK 2000 DEF -
2 monsters
Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib, the World Key Blademaster" once per turn.
●During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY.
●If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
1
6
Spright Sprind
X
FIRE FIRE Link Link 2 [ Thunder / Link/Effect ] ATK 1400 DEF -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
1
7
Spright Elf

Forbidden Cards

Forbidden Cards
X
FIRE FIRE Link Link 2 [ Thunder / Link/Effect ] ATK 1400 DEF -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
1
8
X-Krawler Qualiark
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ] ATK 2000 DEF -
2 "Krawler" monsters
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control.
●2+: All monsters you control gain 300 ATK/DEF.
●4+: Your opponent's cards and effects cannot be activated during the Battle Phase.
●6+: Your monsters can attack directly.
1
9
X-Krawler Synaphysis
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ] ATK 1800 DEF -
2 EARTH monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
1
10
X-Krawler Neurogos
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ] ATK 1900 DEF -
2 Insect monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
1
11
Mekk-Knight of the Morning Star
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ] ATK 2000 DEF -
2 monsters, including a "Mekk-Knight" monster
If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
1
12
Shinobi Insect Hagakuremino
X
WIND WIND Link Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
1
13
Seraphim Papillion
X
WIND WIND Link Link 3 [ Insect / Link/Effect ] ATK 2100 DEF -
2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
●If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
●(Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
1

Side Deck

0