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- Deck Playstyle
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- Comment
- Remove Forbidden Card "Linkuriboh" x 1.
- Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
Monster Cards | 20 | ||
---|---|---|---|
1 |
Dark Magician
|
3 | |
2 |
Illusion of Chaos
|
3 | |
3 |
Chronicle Magician
|
3 | |
4 |
Dark Magician Girl
|
1 | |
5 |
Dimension Conjurer
|
3 | |
6 |
Magician's Rod
|
3 | |
7 |
Magicians' Souls
|
3 | |
8 |
Mystical Elf - White Lightning
|
1 | |
9 |
Spell Cards | 15 | ||
---|---|---|---|
1 |
Magical Dimension
|
3 | |
2 |
Illusion Magic
|
1 | |
3 |
Soul Servant
|
3 | |
4 |
Secrets of Dark Magic
|
1 | |
5 |
Dark Magical Circle
|
3 | |
6 |
Magician's Salvation
|
1 | |
7 |
Piercing the Darkness
|
1 | |
8 |
Supernatural Danger Zone
|
1 | |
9 |
Magicalized Fusion
|
1 |
Trap Cards | 5 | ||
---|---|---|---|
1 |
Eternal Soul
|
1 | |
2 |
Magicians' Combination
|
1 | |
3 |
Magician Navigation
|
3 | |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Imduk the World Chalice Dragon
|
1 | |
2 |
Artemis, the Magistus Moon Maiden
|
1 | |
3 |
Linkuriboh
Forbidden Cards Forbidden Cards |
1 | |
4 |
Predaplant Verte Anaconda
Forbidden Cards Forbidden Cards |
1 | |
5 |
Dharc the Dark Charmer, Gloomy
|
1 | |
6 |
Selene, Queen of the Master Magicians
|
1 | |
7 |
Accesscode Talker
|
1 | |
8 |
Red-Eyes Flare Metal Dragon
|
1 | |
9 |
Ebon Illusion Magician
|
1 | |
10 |
Master of Chaos
|
1 | |
11 |
The Dark Magicians
|
1 | |
12 |
Dark Magician the Dragon Knight
|
1 | |
13 |
Guardian Chimera
|
1 | |
14 |
Mysterion the Dragon Crown
|
1 | |
15 |
Quintet Magician
|
1 |
Side Deck | 0 |
---|
Main Deck
40Monster Cards
20
1
- Dark Magician
- X
- DARK Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
3
2
- Illusion of Chaos
- X
- DARK Level 7 [ Spellcaster / Ritual/Effect ] ATK 2100 DEF 2500
- You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
3
3
- Chronicle Magician
- X
- DARK Level 7 [ Spellcaster / Effect ] ATK 2500 DEF 2500
- If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn.
3
4
- Dark Magician Girl
- X
- DARK Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1700
- Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
1
5
- Dimension Conjurer
- X
- DARK Level 1 [ Spellcaster / Effect ] ATK 500 DEF 500
- If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.
3
6
- Magician's Rod
- X
- DARK Level 3 [ Spellcaster / Effect ] ATK 1600 DEF 100
- When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
3
7
- Magicians' Souls
- X
- DARK Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
-
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
3
8
- Mystical Elf - White Lightning
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 800 DEF 2000
- When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of "Mystical Elf - White Lightning" once per turn.
1
Spell Cards
15
1
- Magical Dimension
- X
- SPELL Quick-Play
- If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.
3
2
- Illusion Magic
- X
- SPELL Quick-Play
- Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
1
3
- Soul Servant
- X
- SPELL Quick-Play
- Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or mentions "Dark Magician" or "Dark Magician Girl", except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.
3
4
- Secrets of Dark Magic
- X
- SPELL Quick-Play
-
Activate 1 of the following effects.
●Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material.
●Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.
1
5
- Dark Magical Circle
- X
- SPELL Continuous
- When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
3
6
- Magician's Salvation
- X
- SPELL Field
- When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.
1
7
- Piercing the Darkness
- X
- SPELL Continuous
- If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
1
8
- Supernatural Danger Zone
- X
- SPELL Continuous
- If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn.
1
9
- Magicalized Fusion
- X
- SPELL
- Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.
1
Trap Cards
5
1
- Eternal Soul
- X
- TRAP Continuous
-
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Dark Magician" from your hand or GY.
●Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
1
2
- Magicians' Combination
- X
- TRAP Continuous
- Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.
1
3
- Magician Navigation
- X
- TRAP
- Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.
3
Extra Deck
15
1
- Imduk the World Chalice Dragon
- X
- WIND Link 1 [ Dragon / Link/Effect ] ATK 800 DEF -
-
1 Normal Monster, except a Token
During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
1
2
- Artemis, the Magistus Moon Maiden
- X
- LIGHT Link 1 [ Spellcaster / Link/Effect ] ATK 800 DEF -
-
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
1
3
- Linkuriboh
-
Forbidden Cards
Forbidden Cards - X
- DARK Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
-
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
4
- Predaplant Verte Anaconda
-
Forbidden Cards
Forbidden Cards - X
- DARK Link 2 [ Plant / Link/Effect ] ATK 500 DEF -
-
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
5
- Dharc the Dark Charmer, Gloomy
- X
- DARK Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
1
6
- Selene, Queen of the Master Magicians
- X
- LIGHT Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
7
- Accesscode Talker
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
8
- Red-Eyes Flare Metal Dragon
- X
- DARK Rank 7 [ Dragon / Xyz/Effect ] ATK 2800 DEF 2400
-
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
1
9
- Ebon Illusion Magician
- X
- DARK Rank 7 [ Spellcaster / Xyz/Effect ] ATK 2500 DEF 2100
-
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; Special Summon 1 Spellcaster Normal Monster from your hand or Deck. When a Spellcaster Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
1
10
- Master of Chaos
- X
- DARK Level 8 [ Spellcaster / Fusion/Effect ] ATK 3000 DEF 2500
-
"Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster
If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.
1
11
- The Dark Magicians
- X
- DARK Level 8 [ Spellcaster / Fusion/Effect ] ATK 2800 DEF 2300
-
"Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster
Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.
1
12
- Dark Magician the Dragon Knight
- X
- DARK Level 8 [ Dragon / Fusion/Effect ] ATK 3000 DEF 2500
-
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
1
13
- Guardian Chimera
- X
- DARK Level 9 [ Beast / Fusion/Effect ] ATK 3300 DEF 3300
-
3 monsters with different names
Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
1
14
- Mysterion the Dragon Crown
- X
- LIGHT Level 8 [ Spellcaster / Fusion/Effect ] ATK 3000 DEF 1500
-
1 Spellcaster monster + 1 Dragon monster
Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.
1
15
- Quintet Magician
- X
- DARK Level 12 [ Spellcaster / Fusion/Effect ] ATK 4500 DEF 4500
-
5 Spellcaster monsters
Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
1