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■「ダイノルフィア」

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Deck Playstyle
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Monster Cards 11
1
Dinomorphia Diplos
3
2
Dinomorphia Therizia
3
3
Souleating Oviraptor
2
4
Lord of the Heavenly Prison
3
5  
6  
7  
8  
9  
10  
11  
12  
13  
Spell Cards 12
1
Megamorph
3
2
Mage Power
1
3
Fusion Weapon
1
4
Re-Fusion
1
5
Ties of the Brethren
1
6
Fossil Dig
1
7
Monster Reborn

Limited Cards

Limited Cards
1
8
Recurring Nightmare
1
9
Forbidden Chalice
1
10
Forbidden Scripture
1
11  
12  
13  
Trap Cards 17
1
Dinomorphia Domain
3
2
Dinomorphia Alert
1
3
Dinomorphia Brute
1
4
Dinomorphia Shell
1
5
Dinomorphia Sonic
1
6
Dinomorphia Reversion
1
7
Paradox Fusion
1
8
Imprudent Intrusion
1
9
Soul Strike
1
10
Ferret Flames
1
11
End of the Line
1
12
Halfway to Forever
1
13
Armory Call
3
Extra Deck 15
1
Dinomorphia Kentregina
2
2
Dinomorphia Stealthbergia
1
3
Evolzar Laggia
1
4
Evolzar Dolkka
1
5
Evolzar Solda
1
6
Raider's Knight
1
7
Arc Rebellion Xyz Dragon
1
8
Gallant Granite
1
9
Number 39: Utopia
1
10
Number C39: Utopia Ray
1
11
Number S39: Utopia Prime
1
12
Number S39: Utopia the Lightning
1
13
Number XX: Utopic Dark Infinity
1
14
Divine Arsenal AA-ZEUS - Sky Thunder
1
15  
Side Deck 0

Main Deck

40
Monster Cards
11
1
Dinomorphia Diplos
X
DARK DARK Level Level 4 [ Dinosaur / Effect ] ATK 1000 DEF 0
If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.
3
2
Dinomorphia Therizia
X
DARK DARK Level Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 0
If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.
3
3
Souleating Oviraptor
X
DARK DARK Level Level 4 [ Dinosaur / Effect ] ATK 1800 DEF 500
If this card is Normal or Special Summoned: You can take 1 Dinosaur monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur monster on the field; destroy it, then Special Summon 1 Dinosaur monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.
2
4
Lord of the Heavenly Prison
X
DARK DARK Level Level 10 [ Rock / Effect ] ATK 3000 DEF 3000
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.
3
Spell Cards
12
1
Megamorph
X
SPELL SPELL Equip Equip
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
3
2
Mage Power
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
1
3
Fusion Weapon
X
SPELL SPELL Equip Equip
Equip only to a Level 6 or lower Fusion Monster. It gains 1500 ATK/DEF.
1
4
Re-Fusion
X
SPELL SPELL Equip Equip
Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
1
5
Ties of the Brethren
X
SPELL SPELL
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
1
6
Fossil Dig
X
SPELL SPELL
Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
1
7
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
8
Recurring Nightmare
X
SPELL SPELL
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.
1
9
Forbidden Chalice
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
1
10
Forbidden Scripture
X
SPELL SPELL Quick-Play Quick-Play
If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.
1
Trap Cards
17
1
Dinomorphia Domain
X
TRAP TRAP
During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.
3
2
Dinomorphia Alert
X
TRAP TRAP
Pay half your LP; Special Summon up to 2 "Dinomorphia" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except "Dinomorphia" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Alert" per turn.
1
3
Dinomorphia Brute
X
TRAP TRAP
Pay half your LP; destroy 1 "Dinomorphia" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Brute" per turn.
1
4
Dinomorphia Shell
X
TRAP TRAP Counter Counter
At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Shell" per turn.
1
5
Dinomorphia Sonic
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn.
1
6
Dinomorphia Reversion
X
TRAP TRAP Counter Counter
If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Reversion" per turn.
1
7
Paradox Fusion
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a Spell/Trap Card is activated: Banish 1 face-up Fusion Monster you control; negate the Special Summon or activation, and if you do, destroy that card, also during your 2nd End Phase, return the banished Fusion Monster to your field in face-up Attack Position.
1
8
Imprudent Intrusion
X
TRAP TRAP
Your LP must be lower than your opponent's to activate and to resolve this effect.
Activate 1 of these effects;
●Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP.
●Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP.
1
9
Soul Strike
X
TRAP TRAP
If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000 until the end of your opponent's turn. You can only activate 1 "Soul Strike" per turn.
1
10
Ferret Flames
X
TRAP TRAP
If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle face-up monsters they control into the Deck (their choice), except monsters with 0 ATK, so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.
1
11
End of the Line
X
TRAP TRAP
If your LP are lower than 100: Draw 2 cards, then, if your LP are lower than 10, draw 2 additional cards.
1
12
Halfway to Forever
X
TRAP TRAP
Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters.
1
13
Armory Call
X
TRAP TRAP
Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.
3

Extra Deck

15
1
Dinomorphia Kentregina
X
DARK DARK Level Level 6 [ Dinosaur / Fusion/Effect ] ATK 4000 DEF 0
2 "Dinomorphia" monsters with different names
Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.
2
2
Dinomorphia Stealthbergia
X
DARK DARK Level Level 6 [ Dinosaur / Fusion/Effect ] ATK 0 DEF 2500
2 "Dinomorphia" monsters with different names
While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.
1
3
Evolzar Laggia
X
FIRE FIRE Rank Rank 4 [ Dragon / Xyz/Effect ] ATK 2400 DEF 2000
2 Level 4 Dinosaur monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it.
1
4
Evolzar Dolkka
X
FIRE FIRE Rank Rank 4 [ Dragon / Xyz/Effect ] ATK 2300 DEF 1700
2 Level 4 Dinosaur monsters
When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
1
5
Evolzar Solda
X
FIRE FIRE Rank Rank 6 [ Dragon / Xyz/Effect ] ATK 2600 DEF 1000
2 Level 6 Dinosaur monsters
Cannot be destroyed by card effects while it has material. When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; destroy that monster(s).
1
6
Raider's Knight
X
DARK DARK Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2000 DEF 0
2 Level 4 DARK monsters
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.
1
7
Arc Rebellion Xyz Dragon
X
DARK DARK Rank Rank 5 [ Dragon / Xyz/Effect ] ATK 3000 DEF 2500
3 Level 5 monsters
This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.
1
8
Gallant Granite
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz/Effect ] ATK 2300 DEF 1800
2 Level 4 monsters
You can detach 1 material from this card, then activate 1 of these effects;
●Add 1 Rock monster from your Deck to your hand.
●Special Summon 1 Rock monster from your hand in face-down Defense Position.
You can only use this effect of "Gallant Granite" once per turn.
1
9
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1
10
Number C39: Utopia Ray
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect.
1
11
Number S39: Utopia Prime
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2510 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
1
12
Number S39: Utopia the Lightning
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
1
13
Number XX: Utopic Dark Infinity
X
DARK DARK Rank Rank 10 [ Warrior / Xyz/Effect ] ATK 4000 DEF 4000
2+ Level 10 monsters
When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.
1
14
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1

Side Deck

0