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■「マギストス」

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Monster Cards 25
1
Gizmek Kaku, the Supreme Shining Sky Stag
3
2
Zoroa, the Magistus of Flame
3
3
Rilliona, the Magistus of Verre
3
4
Endymion, the Magistus of Mastery
3
5
Crowley, the Magistus of Grimoires
1
6
Iron Dragon Tiamaton
3
7
Mekk-Knight Blue Sky
3
8
Mekk-Knight Purple Nightfall
3
9
Mekk-Knight Indigo Eclipse
1
10
World Legacy - "World Chalice"
1
11
Girsu, the Orcust Mekk-Knight
1
Spell Cards 13
1
Magistus Theurgy
3
2
Magistus Vritra
3
3
Trismagistus
1
4
Magistus Invocation
1
5
World Legacy's Memory
3
6
World Legacy Succession
1
7
World Legacy Key
1
8  
9  
10  
11  
Trap Cards 2
1
World Legacy's Secret
1
2
World Legacy Whispers
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
Extra Deck 15
1
Shooting Quasar Dragon
1
2
Shooting Star Dragon
1
3
Vahram, the Magistus Divinity Dragon
2
4
Ninaruru, the Magistus Glass Goddess
2
5
Aiwass, the Magistus Spell Spirit
2
6
Elemental HERO Absolute Zero
1
7
Artemis, the Magistus Moon Maiden
2
8
Lib the World Key Blademaster
1
9
Mekk-Knight of the Morning Star
1
10
World Gears of Theurlogical Demiurgy
1
11
Mekk-Knight Crusadia Avramax
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
25
1
Gizmek Kaku, the Supreme Shining Sky Stag
X
FIRE FIRE Level Level 9 [ Machine / Effect ] ATK 2750 DEF 2750
If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn.
3
2
Zoroa, the Magistus of Flame
X
FIRE FIRE Level Level 4 [ Spellcaster / Tuner/Effect ] ATK 1500 DEF 1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
3
3
Rilliona, the Magistus of Verre
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 800 DEF 1800
If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 "Magistus" Spell/Trap from your Deck to your hand.
●Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.
You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.
You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
3
4
Endymion, the Magistus of Mastery
X
WATER WATER Level Level 4 [ Spellcaster / Effect ] ATK 1300 DEF 1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
3
5
Crowley, the Magistus of Grimoires
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
1
6
Iron Dragon Tiamaton
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 2000 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.
3
7
Mekk-Knight Blue Sky
X
LIGHT LIGHT Level Level 5 [ Psychic / Effect ] ATK 2000 DEF 2500
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.
3
8
Mekk-Knight Purple Nightfall
X
LIGHT LIGHT Level Level 8 [ Psychic / Effect ] ATK 2500 DEF 2000
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.
3
9
Mekk-Knight Indigo Eclipse
X
LIGHT LIGHT Level Level 8 [ Psychic / Effect ] ATK 2400 DEF 2400
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.
1
10
World Legacy - "World Chalice"
X
DARK DARK Level Level 5 [ Machine / Effect ] ATK 0 DEF 0
If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
●If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
●During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.
1
11
Girsu, the Orcust Mekk-Knight
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1800 DEF 0
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
1
Spell Cards
13
1
Magistus Theurgy
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster, except a Level 4 monster, from your Extra Deck, GY, or face-up field. If you have at least 1 each "Magistus" Fusion, Synchro, Xyz, and Link Monsters in your GY, you can equip it with 1 non-"Magistus" Fusion, Synchro, Xyz, or Link Monster from your Extra Deck, instead. You can only activate "Magistus Theurgy" once per turn.
3
2
Magistus Vritra
X
SPELL SPELL
Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.
3
3
Trismagistus
X
SPELL SPELL Continuous Continuous
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn.
●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand.
●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.
1
4
Magistus Invocation
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.
1
5
World Legacy's Memory
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 "Mekk-Knight" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn.
3
6
World Legacy Succession
X
SPELL SPELL
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.
1
7
World Legacy Key
X
SPELL SPELL Continuous Continuous
When this card is activated: You can target 1 of your banished "Mekk-Knight" monsters or "World Legacy" cards; add it to your hand. Negate any opponent's Trap effect that activates in the same column as a "Mekk-Knight" monster you control.
1
Trap Cards
2
1
World Legacy's Secret
X
TRAP TRAP Continuous Continuous
When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.
1
2
World Legacy Whispers
X
TRAP TRAP Continuous Continuous
When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell effect that activates in the same column as a "Mekk-Knight" monster you control.
1

Extra Deck

15
1
Shooting Quasar Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Synchro/Effect ] ATK 4000 DEF 4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
1
2
Shooting Star Dragon
X
WIND WIND Level Level 10 [ Dragon / Synchro/Effect ] ATK 3300 DEF 2500
1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
1
3
Vahram, the Magistus Divinity Dragon
X
FIRE FIRE Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2900
1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
2
4
Ninaruru, the Magistus Glass Goddess
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz/Effect ] ATK 1800 DEF 2400
2 Level 4 Spellcaster monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
2
5
Aiwass, the Magistus Spell Spirit
X
WIND WIND Level Level 8 [ Fiend / Fusion/Effect ] ATK 2000 DEF 2800
1 "Magistus" monster + 1 Spellcaster monster
While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.
2
6
Elemental HERO Absolute Zero
X
WATER WATER Level Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2000
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
1
7
Artemis, the Magistus Moon Maiden
X
LIGHT LIGHT Link Link 1 [ Spellcaster / Link/Effect ] ATK 800 DEF -
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
2
8
Lib the World Key Blademaster
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ] ATK 2000 DEF -
2 monsters
Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib, the World Key Blademaster" once per turn.
●During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY.
●If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
1
9
Mekk-Knight of the Morning Star
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ] ATK 2000 DEF -
2 monsters, including a "Mekk-Knight" monster
If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
1
10
World Gears of Theurlogical Demiurgy
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ] ATK 3500 DEF -
3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn.
●During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
●If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
1
11
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1

Side Deck

0