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Master Duel Synchro Festival roadoftheking.com
Monster Cards 7
1
Lava Golem
3
2
Jizukiru, the Star Destroying Kaiju
3
3
Michion, the Timelord
1
4  
5  
6  
7  
8  
9  
10  
11  
Spell Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
Trap Cards 33
1
Just Desserts
3
2
Magic Cylinder
3
3
Secret Barrel
3
4
Ojama Trio
3
5
Dimension Wall
3
6
Starlight Road
3
7
Secret Blast
3
8
Storming Mirror Force
3
9
Ojama Duo
3
10
Trap Trick
3
11
The Huge Revolution is Over
3
Extra Deck 1
1
Stardust Dragon
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
7
1
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
3
2
Jizukiru, the Star Destroying Kaiju
X
LIGHT LIGHT Level Level 10 [ Machine / Effect ] ATK 3300 DEF 2600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
3
3
Michion, the Timelord
X
FIRE FIRE Level Level 10 [ Fairy / Effect ] ATK 0 DEF 0
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
1
Trap Cards
33
1
Just Desserts
X
TRAP TRAP
Inflict 500 damage to your opponent for each monster they control.
3
2
Magic Cylinder
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
3
3
Secret Barrel
X
TRAP TRAP
Inflict 200 damage to your opponent for each card in their hand and for each card they control.
3
4
Ojama Trio
X
TRAP TRAP
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
3
5
Dimension Wall
X
TRAP TRAP
Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.
3
6
Starlight Road
X
TRAP TRAP
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
3
7
Secret Blast
X
TRAP TRAP
Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.
3
8
Storming Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
3
9
Ojama Duo
X
TRAP TRAP
Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.
3
10
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
3
11
The Huge Revolution is Over
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.
3

Extra Deck

1
1
Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
1

Side Deck

0