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Virtual World

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Virtual World
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Master Duel Synchro Festival roadoftheking.com
Monster Cards 24
1
PSY-Frame Driver
1
2
Maxx "C"

Forbidden Cards

Forbidden Cards
3
3
PSY-Framegear Gamma

Limited Cards

Limited Cards
2
4
Ash Blossom & Joyous Spring
3
5
Virtual World Hime - Nyannyan
2
6
Virtual World Mai-Hime - Lulu
3
7
Virtual World Xiezhi - Jiji
3
8
Virtual World Roshi - Laolao
3
9
Virtual World Kirin - Lili
3
10
Nibiru, the Primal Being
1
Spell Cards 13
1
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
1
2
Virtual World City - Kauwloon
3
3
Virtual World Gate - Qinglong
3
4
Emergency Teleport
2
5
Called by the Grave

Limited Cards

Limited Cards
2
6
Crossout Designator
2
7  
8  
9  
10  
Trap Cards 3
1
Virtual World Gate - Chuche
2
2
Virtual World Gate - Xuanwu
1
3  
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Orient Dragon
1
2
Vulcan the Divine
1
3
Stardust Charge Warrior
1
4
Coral Dragon
1
5
Muddy Mudragon
1
6
Virtual World Beast - Jiujiu
1
7
Stardust Spark Dragon
1
8
Crystal Wing Synchro Dragon
1
9
Cloudcastle
1
10
Hot Red Dragon Archfiend Abyss
1
11
Vermillion Dragon Mech
1
12
Ravenous Crocodragon Archethys
1
13
Virtual World Kyubi - Shenshen
1
14
Ultimaya Tzolkin
1
15
Geomathmech Final Sigma
1
Side Deck 0

Main Deck

40
Monster Cards
24
1
PSY-Frame Driver
X
LIGHT LIGHT Level Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
2
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
3
PSY-Framegear Gamma

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
2
4
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
5
Virtual World Hime - Nyannyan
X
WIND WIND Level Level 3 [ Psychic / Effect ] ATK 1500 DEF 1500
If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.
2
6
Virtual World Mai-Hime - Lulu
X
WIND WIND Level Level 3 [ Psychic / Tuner/Effect ] ATK 1600 DEF 600
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.
3
7
Virtual World Xiezhi - Jiji
X
EARTH EARTH Level Level 3 [ Wyrm / Effect ] ATK 1000 DEF 1600
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.
3
8
Virtual World Roshi - Laolao
X
WIND WIND Level Level 6 [ Psychic / Tuner/Effect ] ATK 0 DEF 2400
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn.
3
9
Virtual World Kirin - Lili
X
EARTH EARTH Level Level 6 [ Wyrm / Effect ] ATK 1800 DEF 600
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.
3
10
Nibiru, the Primal Being
X
LIGHT LIGHT Level Level 11 [ Rock / Effect ] ATK 3000 DEF 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
1
Spell Cards
13
1
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
2
Virtual World City - Kauwloon
X
SPELL SPELL
Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control.
●2+: All "Virtual World" monsters you control gain 200 ATK this turn.
●3+: Send the top 3 cards of your Deck to the GY.
●4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck.
You can only activate 1 "Virtual World City - Kauwloon" per turn.
3
3
Virtual World Gate - Qinglong
X
SPELL SPELL Continuous Continuous
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.
3
4
Emergency Teleport
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
5
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
6
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
2
Trap Cards
3
1
Virtual World Gate - Chuche
X
TRAP TRAP Continuous Continuous
You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.
2
2
Virtual World Gate - Xuanwu
X
TRAP TRAP Continuous Continuous
During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.
1

Extra Deck

15
1
Orient Dragon
X
WIND WIND Level Level 6 [ Dragon / Synchro/Effect ] ATK 2300 DEF 1000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.
1
2
Vulcan the Divine
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Synchro/Effect ] ATK 2000 DEF 1600
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.
1
3
Stardust Charge Warrior
X
WIND WIND Level Level 6 [ Warrior / Synchro/Effect ] ATK 2000 DEF 1300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
1
4
Coral Dragon
X
WATER WATER Level Level 6 [ Dragon / Synchro/Tuner/Effect ] ATK 2400 DEF 500
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
1
5
Muddy Mudragon
X
DARK DARK Level Level 6 [ Dragon / Synchro/Effect ] ATK 500 DEF 2200
1 Tuner + 1+ non-Tuner monsters
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.
1
6
Virtual World Beast - Jiujiu
X
WIND WIND Level Level 6 [ Psychic / Synchro/Effect ] ATK 2400 DEF 1700
1 Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of "Virtual World Beast - Jiujiu" once per turn.
1
7
Stardust Spark Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.
1
8
Crystal Wing Synchro Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
1
9
Cloudcastle
X
WIND WIND Level Level 9 [ Machine / Synchro/Effect ] ATK 0 DEF 3000
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Level 9 monster in your GY; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.
1
10
Hot Red Dragon Archfiend Abyss
X
DARK DARK Level Level 9 [ Dragon / Synchro/Effect ] ATK 3200 DEF 2500
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
(Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
1
11
Vermillion Dragon Mech
X
FIRE FIRE Level Level 9 [ Machine / Synchro/Effect ] ATK 2700 DEF 1800
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.
1
12
Ravenous Crocodragon Archethys
X
WATER WATER Level Level 9 [ Fish / Synchro/Effect ] ATK 1000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn.
●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon.
●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.
1
13
Virtual World Kyubi - Shenshen
X
WIND WIND Level Level 9 [ Psychic / Synchro/Effect ] ATK 2800 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.
1
14
Ultimaya Tzolkin
X
DARK DARK Level Level 0 [ Dragon / Synchro/Effect ] ATK 0 DEF 0
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). Once per turn, when a Spell/Trap(s) is Set on your field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck. While you control another Synchro Monster, monsters cannot target this card for attacks, also neither player can target it with card effects.
1
15
Geomathmech Final Sigma
X
FIRE FIRE Level Level 12 [ Cyberse / Synchro/Effect ] ATK 3000 DEF 0
1 Tuner + 1+ non-Tuner monsters
Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.
1

Side Deck

0