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WCS2018 小学生の部1位 Charley Futch Ⅲ選手

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Deck Playstyle
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Registered Category
Gouki
Registered Tag
WCS 2018 Finalist
Comment
Yu-Gi-Oh! World Championship 2018 [小学生の部] 1位:Charley Futch Ⅲ Yu-Gi-Oh! World Championship 2018 [Dragon Duel] Champion:Charley Futch Ⅲ
  • Remove Forbidden Card "Isolde, Two Tales of the Noble Knights" x 2.
  • Remove Forbidden Card "Knightmare Goblin" x 2.
  • Remove Forbidden Card "Knightmare Mermaid" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "M-X-Saber Invoker" x 1.
  • Remove Forbidden Card "Red Reboot" x 3.
  • Remove Forbidden Card "Soul Charge" x 1.
  • Remove Limited Card "Called by the Grave" x 2.
  • Remove Limited Card "Instant Fusion" x 2.
  • Remove Limited Card "Magical Mid-Breaker Field" x 2.
  • Remove Limited Card "PSY-Framegear Gamma" x 2.
Monster Cards 26
1
Ghost Ogre & Snow Rabbit
2
2
Ash Blossom & Joyous Spring
2
3
Marauding Captain
2
4
Junk Forward
3
5
Speedroid Terrortop
1
6
Speedroid Taketomborg
1
7
Ghost Reaper & Winter Cherries
3
8
Knightmare Corruptor Iblee
1
9
Gouki Suprex
3
10
Gouki Riscorpio
1
11
Gouki Bearhug
1
12
Gouki Headbatt
2
13
Gouki Octostretch
2
14
Gouki Twistcobra
2
Spell Cards 12
1
Instant Fusion

Limited Cards

Limited Cards
3
2
Called by the Grave

Limited Cards

Limited Cards
3
3
Monster Reborn

Limited Cards

Limited Cards
1
4
Gouki Re-Match
1
5
Reinforcement of the Army

Limited Cards

Limited Cards
1
6
Divine Sword - Phoenix Blade
1
7
Living Fossil
1
8
Soul Charge

Forbidden Cards

Forbidden Cards
1
9  
10  
11  
12  
13  
14  
Trap Cards 3
1
Infinite Impermanence
3
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Knightmare Mermaid

Forbidden Cards

Forbidden Cards
1
2
Knightmare Goblin

Forbidden Cards

Forbidden Cards
2
3
Knightmare Phoenix
1
4
Linkuriboh

Forbidden Cards

Forbidden Cards
1
5
Isolde, Two Tales of the Noble Knights

Forbidden Cards

Forbidden Cards
2
6
Underclock Taker
1
7
Knightmare Cerberus
1
8
Knightmare Unicorn
1
9
Tri-Gate Wizard
1
10
Firewall Dragon
1
11
Borreload Dragon
1
12
M-X-Saber Invoker

Forbidden Cards

Forbidden Cards
1
13
Dragoness the Wicked Knight
1
14  
15  
Side Deck 15
1
PSY-Framegear Gamma

Limited Cards

Limited Cards
3
2
Ghost Ogre & Snow Rabbit
1
3
PSY-Frame Driver
1
4
Magical Mid-Breaker Field

Limited Cards

Limited Cards
3
5
Twin Twisters
3
6
Gouki Re-Match
1
7
Red Reboot

Forbidden Cards

Forbidden Cards
3
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

41
Monster Cards
26
1
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
2
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
3
Marauding Captain
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 400
Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
2
4
Junk Forward
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 900 DEF 1500
If you control no monsters, you can Special Summon this card (from your hand).
3
5
Speedroid Terrortop
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1200 DEF 600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
1
6
Speedroid Taketomborg
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 600 DEF 1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
1
7
Ghost Reaper & Winter Cherries
X
DARK DARK Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
3
8
Knightmare Corruptor Iblee
X
DARK DARK Level Level 2 [ Cyberse / Effect ] ATK 0 DEF 0
When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.
1
9
Gouki Suprex
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 0
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
3
10
Gouki Riscorpio
X
EARTH EARTH Level Level 5 [ Warrior / Effect ] ATK 2300 DEF 0
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
1
11
Gouki Bearhug
X
EARTH EARTH Level Level 6 [ Warrior / Effect ] ATK 2400 DEF 0
If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn.
1
12
Gouki Headbatt
X
EARTH EARTH Level Level 2 [ Warrior / Effect ] ATK 800 DEF 0
If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.
2
13
Gouki Octostretch
X
EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 0 DEF 0
If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.
2
14
Gouki Twistcobra
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 0
(Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.
2
Spell Cards
12
1
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
3
2
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
3
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
4
Gouki Re-Match
X
SPELL SPELL
Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.
1
5
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
6
Divine Sword - Phoenix Blade
X
SPELL SPELL Equip Equip
Equip only to a Warrior monster. It gains 300 ATK. During your Main Phase, if this card is in your GY: You can banish 2 Warrior monsters from your GY; add this card to your hand.
1
7
Living Fossil
X
SPELL SPELL Equip Equip
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.
1
8
Soul Charge

Forbidden Cards

Forbidden Cards
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
Trap Cards
3
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3

Extra Deck

15
1
Knightmare Mermaid

Forbidden Cards

Forbidden Cards
X
WATER WATER Link Link 1 [ Fiend / Link/Effect ] ATK 1000 DEF -
1 "Knightmare" monster, except "Knightmare Mermaid"
If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.
1
2
Knightmare Goblin

Forbidden Cards

Forbidden Cards
X
WIND WIND Link Link 2 [ Fiend / Link/Effect ] ATK 1300 DEF -
2 monsters with different names
If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
2
3
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
4
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
5
Isolde, Two Tales of the Noble Knights

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
2
6
Underclock Taker
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 1000 DEF -
2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
1
7
Knightmare Cerberus
X
EARTH EARTH Link Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
8
Knightmare Unicorn
X
DARK DARK Link Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
9
Tri-Gate Wizard
X
EARTH EARTH Link Link 3 [ Cyberse / Link/Effect ] ATK 2200 DEF -
2+ monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
●1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
●2+: Once per turn: You can target 1 card on the field; banish it.
●3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
1
10
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
11
Borreload Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1
12
M-X-Saber Invoker

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 1600 DEF 500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
1
13
Dragoness the Wicked Knight
X
WIND WIND Level Level 3 [ Warrior / Fusion ] ATK 1200 DEF 900
"Armaill" + "One-Eyed Shield Dragon"
1

Side Deck

15
1
PSY-Framegear Gamma

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
3
2
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
3
PSY-Frame Driver
X
LIGHT LIGHT Level Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
4
Magical Mid-Breaker Field

Limited Cards

Limited Cards
X
SPELL SPELL Field Field
Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.
3
5
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
3
6
Gouki Re-Match
X
SPELL SPELL
Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.
1
7
Red Reboot

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
3