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Red-Eyes Burn Guardragon

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1
Deck Type
Deck
Deck Playstyle
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Registered Category
Guardragon Red-Eyes
Registered Tag
Link Fusion DARK LIGHT FIRE Dragon
Comment
This is the most powerfull pure Red-Eyes deck!
  • Remove Forbidden Card "Guardragon Elpy" x 1.
  • Remove Limited Card "Called by the Grave" x 2.
  • Remove Limited Card "Linkuriboh" x 1.
Monster Cards 20
1
Red-Eyes Darkness Metal Dragon
1
2
Red-Eyes Alternative Black Dragon
3
3
Red-Eyes Black Flare Dragon
1
4
Red-Eyes Black Dragon
3
5
Meteor Dragon Red-Eyes Impact
1
6
Gearfried the Red-Eyes Iron Knight
2
7
Red-Eyes Retro Dragon
2
8
Red-Eyes Baby Dragon
2
9
Black Metal Dragon
3
10
Ash Blossom & Joyous Spring
2
Spell Cards 17
1
Red-Eyes Insight
3
2
Red-Eyes Fusion
2
3
Return of the Dragon Lords
3
4
World Legacy Guardragon
3
5
Dragon Shrine
1
6
Called by the Grave

Limited Cards

Limited Cards
3
7
Allure of Darkness
2
8  
9  
10  
Trap Cards 3
1
Red-Eyes Fang with Chain
1
2
Return of the Red-Eyes
1
3
Red-Eyes Spirit
1
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Red-Eyes Slash Dragon
2
2
Meteor Black Comet Dragon
1
3
Dark Rebellion Xyz Dragon
1
4
Number 11: Big Eye
1
5
Red-Eyes Flare Metal Dragon
3
6
Number 100: Numeron Dragon
1
7
Linkuriboh

Limited Cards

Limited Cards
2
8
Guardragon Elpy

Forbidden Cards

Forbidden Cards
1
9
Guardragon Pisty
1
10
Saryuja Skull Dread
1
11
Borreload Dragon
1
12  
13  
14  
15  
Side Deck 15
1
Slifer the Sky Dragon
1
2
Red-Eyes Darkness Dragon
1
3
Lord of the Red
2
4
The Black Stone of Legend
1
5
Red-Eyes Transmigration
2
6
The Claw of Hermos
1
7
Raigeki
1
8
Pre-Preparation of Rites
1
9
Twin Twisters
2
10
Red-Eyes Spirit
1
11
Meteor Black Comet Dragon
1
12
Red-Eyes Black Dragon Sword
1
13  
14  
15  

Main Deck

40
Monster Cards
20
1
Red-Eyes Darkness Metal Dragon
X
DARK DARK Level Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
2
Red-Eyes Alternative Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Effect ]
ATK 2400 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
3
3
Red-Eyes Black Flare Dragon
X
DARK DARK Level Level 7 [ Dragon / Gemini/Effect ]
ATK 2400 DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.
1
4
Red-Eyes Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.
3
5
Meteor Dragon Red-Eyes Impact
X
DARK DARK Level Level 6 [ Dragon / Gemini/Effect ]
ATK 1800 DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
1
6
Gearfried the Red-Eyes Iron Knight
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1600
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
2
7
Red-Eyes Retro Dragon
X
DARK DARK Level Level 4 [ Dragon / Effect ]
ATK 1700 DEF 1600
If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
2
8
Red-Eyes Baby Dragon
X
DARK DARK Level Level 3 [ Dragon / Effect ]
ATK 1200 DEF 700
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
2
9
Black Metal Dragon
X
DARK DARK Level Level 1 [ Dragon / Effect ]
ATK 600 DEF 600
You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
3
10
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
Spell Cards
17
1
Red-Eyes Insight
X
SPELL SPELL
Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
3
2
Red-Eyes Fusion
X
SPELL SPELL
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
2
3
Return of the Dragon Lords
X
SPELL SPELL
Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
3
4
World Legacy Guardragon
X
SPELL SPELL Continuous Continuous
When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 "World Legacy Guardragon" per turn.
3
5
Dragon Shrine
X
SPELL SPELL
Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.
1
6

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
7
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
2
Trap Cards
3
1
Red-Eyes Fang with Chain
X
TRAP TRAP
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
1
2
Return of the Red-Eyes
X
TRAP TRAP Continuous Continuous
If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.
1
3
Red-Eyes Spirit
X
TRAP TRAP
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
1

Extra Deck

15
1
Red-Eyes Slash Dragon
X
DARK DARK Level Level 7 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2400
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
2
2
Meteor Black Comet Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 3500 DEF 2000
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.
1
3
Dark Rebellion Xyz Dragon
X
DARK DARK Rank Rank 4 [ Dragon / Xyz/Effect ]
ATK 2500 DEF 2000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
4
Number 11: Big Eye
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ]
ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
1
5
Red-Eyes Flare Metal Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
3
6
Number 100: Numeron Dragon
X
LIGHT LIGHT Rank Rank 1 [ Dragon / Xyz/Effect ]
ATK 0 DEF 0
2 "Number" Xyz Monsters with the same name and Rank
Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
1
7

Limited Cards

Limited
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
2
8

Forbidden Cards

Forbidden
Guardragon Elpy
X
DARK DARK Link Link 1 [ Dragon / Link/Effect ]
ATK 1000 DEF -
1 Level 4 or lower Dragon monster
You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or Deck to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Elpy" once per turn. You can only Special Summon "Guardragon Elpy(s)" once per turn.
1
9
Guardragon Pisty
X
DARK DARK Link Link 1 [ Dragon / Link/Effect ]
ATK 1000 DEF -
1 Level 4 or lower Dragon monster
You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.
1
10
Saryuja Skull Dread
X
EARTH EARTH Link Link 4 [ Dragon / Link/Effect ]
ATK 2800 DEF -
2+ monsters with different names
This card gains effects based on the number of materials used for its Link Summon.
●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.
●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order.
1
11
Borreload Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF -
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1

Side Deck

15
1
Slifer the Sky Dragon
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ]
ATK -1 DEF -1
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
1
2
Red-Eyes Darkness Dragon
X
DARK DARK Level Level 9 [ Dragon / Effect ]
ATK 2400 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
1
3
Lord of the Red
X
FIRE FIRE Level Level 8 [ Dragon / Ritual/Effect ]
ATK 2400 DEF 2100
You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.
2
4
The Black Stone of Legend
X
DARK DARK Level Level 1 [ Dragon / Effect ]
ATK 0 DEF 0
You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.
1
5
Red-Eyes Transmigration
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your GY, whose total Levels equal 8 or more.
2
6
The Claw of Hermos
X
SPELL SPELL
(This card is also always treated as "Legendary Dragon Hermos".)
Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
1
7
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
1
8
Pre-Preparation of Rites
X
SPELL SPELL
Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
1
9
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2
10
Red-Eyes Spirit
X
TRAP TRAP
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
1
11
Meteor Black Comet Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 3500 DEF 2000
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.
1
12
Red-Eyes Black Dragon Sword
X
DARK DARK Level Level 7 [ Dragon / Fusion/Effect ]
ATK 2400 DEF 2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
1

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