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- 0
- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Call of the Haunted
- Registered Tag
- Master Duel Link Xyz Fusion Zombie
- Comment
| Monster Cards | 23 | ||
|---|---|---|---|
| 1 |
|
Droll & Lock Bird
Semi-Limited Cards Semi-Limited Cards |
2 |
| 2 |
|
Glow-Up Bloom
|
1 |
| 3 |
|
Uni-Zombie
|
3 |
| 4 |
|
Ash Blossom & Joyous Spring
|
3 |
| 5 |
|
Mulcharmy Fuwalos
|
3 |
| 6 |
|
Changshi the Spiridao
|
1 |
| 7 |
|
Pumpking the King of Grave Ghosts
|
3 |
| 8 |
|
Army of the Haunted
|
1 |
| 9 |
|
Stare of the Snake Hair
|
3 |
| 10 |
|
Great Mammoth of the Netherworld
|
1 |
| 11 |
|
Doomking Balerdroch
|
1 |
| 12 |
|
Eldlich the Golden Lord
|
1 |
| Spell Cards | 10 | ||
|---|---|---|---|
| 1 |
|
Foolish Burial
Limited Cards Limited Cards |
1 |
| 2 |
|
Ectoplasmic Fortification
|
2 |
| 3 |
|
Delta of Invitation
|
3 |
| 4 |
|
Call of the Forgotten
|
3 |
| 5 |
|
Vortex of Time
|
1 |
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| Trap Cards | 7 | ||
|---|---|---|---|
| 1 |
|
Dominus Impulse
|
3 |
| 2 |
|
Deadly Zombie Breath
|
1 |
| 3 |
|
Call of the Haunted
|
3 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Eldlich the Mad Golden Lord
|
1 |
| 2 |
|
Fallen Angel of the Golden Land
|
1 |
| 3 |
|
Dhampir Vampire Sheridan
|
1 |
| 4 |
|
Pumpking the Great Ghost King
|
2 |
| 5 |
|
The Undying Legion
|
2 |
| 6 |
|
Varudras, the Final Bringer of the End Times
|
1 |
| 7 |
|
Super Starslayer TY-PHON - Sky Crisis
|
1 |
| 8 |
|
Gravity Controller
|
1 |
| 9 |
|
Vampire Sucker
|
1 |
| 10 |
|
I:P Masquerena
|
1 |
| 11 |
|
S:P Little Knight
|
1 |
| 12 |
|
Flying Mary, the Wandering Ghost Ship
|
1 |
| 13 |
|
Yuki-Onna, the Absolute Zero Mayakashi
|
1 |
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40Semi-Limited Cards
Semi-limited- Droll & Lock Bird
- X
-
WIND
Level 1
[
Spellcaster
/
Effect
]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
- Glow-Up Bloom
- X
-
DARK
Level 1
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 0 - If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
- Uni-Zombie
- X
-
DARK
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 1300 DEF 0 - You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Changshi the Spiridao
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2000 DEF 0 - During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.
- Pumpking the King of Grave Ghosts
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 1950 DEF 2600 - You can reveal this card in your hand; Set 1 "Call of the Haunted" from your Deck or GY, and if you do, discard 1 card. That Set card can be activated this turn. If this card is Special Summoned: You can Special Summon 1 Level 6 Zombie monster from your Deck, except with 1950 ATK, also you cannot Special Summon from the hand or GY for the rest of this turn, except Zombie monsters. You can only use each effect of "Pumpking the King of Grave Ghosts" once per turn.
- Army of the Haunted
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2400 DEF 0 - If you control "Call of the Haunted" and this card is in your hand or GY: You can Special Summon this card. If this card is sent to the GY: You can target 1 "Call of the Haunted" in your GY; Set it. You can only use each effect of "Army of the Haunted" once per turn.
- Stare of the Snake Hair
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 1500 DEF 1200 - You can discard this card; add 1 "Call of the Haunted" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; that face-up monster cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use each effect of "Stare of the Snake Hair" once per turn.
- Great Mammoth of the Netherworld
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2200 DEF 1800 -
If this card is Special Summoned and you control "Call of the Haunted" or a Zombie monster, except "Great Mammoth of the Netherworld": You can target 1 card on the field; destroy it. You can only use this effect of "Great Mammoth of the Netherworld" once per turn. A Zombie Xyz Monster that has this card as material gains this effect.
●Gains 1000 ATK.
- Doomking Balerdroch
- X
-
DARK
Level 8
[
Zombie
/
Effect
]
ATK 2800 DEF 2000 -
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
●Negate that effect.
●Banish 1 monster from the field or GY.
- Eldlich the Golden Lord
- X
-
LIGHT
Level 10
[
Zombie
/
Effect
]
ATK 2500 DEF 2800 - You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.
- Ectoplasmic Fortification
- X
-
SPELL
-
Activate 1 of these effects;
●If you control no monsters: Add 1 Level 6 Zombie monster or 1 "Call of the Forgotten" from your Deck to your hand.
●Zombie monsters you control gain 400 ATK, then you can draw cards equal to the number of "Call of the Haunted" you control.
You can only activate 1 "Ectoplasmic Fortification" per turn.
- Delta of Invitation
- X
-
SPELL
Field
- When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.
- Call of the Forgotten
- X
-
SPELL
Field
- When this card is activated: You can Set up to 3 "Call of the Haunted" from your Deck and/or GY, and if you do, until the end of your opponent's turn, you cannot Special Summon, except Zombie monsters, or monsters from the GY. Once per turn, if you activate "Call of the Haunted": You can target 1 monster your opponent controls; send it to the GY. You can only activate 1 "Call of the Forgotten" per turn.
- Vortex of Time
- X
-
SPELL
Quick-Play
-
When your opponent activates a Normal or Quick-Play Spell Card or effect, or a monster effect, while you control a Zombie monster and "Call of the Haunted" (except during the Damage Step): Your opponent tosses a coin and their activated effect becomes the following effect.
●Heads: "Your opponent must banish 1 monster they control".
●Tails: "You must banish all monsters you control".
You can only activate 1 "Vortex of Time" per turn.
- Dominus Impulse
- X
-
TRAP
- If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.
- Deadly Zombie Breath
- X
-
TRAP
- If you control a Zombie monster and "Call of the Haunted": Target 1 monster your opponent controls; send it to the GY. If you control a Zombie monster: You can banish this card from your GY, then target 1 face-up card you control and 1 face-up card your opponent controls; send them to the GY. You can only use 1 "Deadly Zombie Breath" effect per turn, and only once that turn.
- Call of the Haunted
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Extra Deck
15- Eldlich the Mad Golden Lord
- X
-
LIGHT
Level 10
[
Zombie
/
Fusion/Effect
]
ATK 3800 DEF 3500 -
1 "Eldlich" monster + 1 Level 5 or higher Zombie monster
This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.
- Fallen Angel of the Golden Land
- X
-
DARK
Level 10
[
Zombie
/
Fusion/Effect
]
ATK 1800 DEF 2500 -
"Eldlich the Golden Lord" + 1 Zombie monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.
- Dhampir Vampire Sheridan
- X
-
DARK
Rank 6
[
Zombie
/
Xyz/Effect
]
ATK 2600 DEF 1000 -
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
- Pumpking the Great Ghost King
- X
-
DARK
Rank 6
[
Zombie
/
Xyz/Effect
]
ATK 2400 DEF 2600 -
2 Level 6 Zombie monsters
While you control "Call of the Haunted", your opponent cannot target Zombie monsters you control with monster effects. You can only use each of the following effects of "Pumpking the Great Ghost King" once per turn. If this card is Special Summoned: You can add 1 "Call of the Haunted" or 1 card that mentions it from your Deck to your hand. You can detach 1 material from this card, then target up to 2 cards on the field; return them to the hand.
- The Undying Legion
- X
-
DARK
Rank 7
[
Zombie
/
Xyz/Effect
]
ATK 2700 DEF 0 -
2 Level 7 monsters
Once per turn, you can also Xyz Summon "The Undying Legion" by using 1 Rank 6 Zombie Xyz Monster you control (transfer its materials). During your opponent's Main Phase (Quick Effect): You can detach 2 materials from this card (or just 1 material if all this card's materials are Xyz Monsters), then target 1 Attack Position monster your opponent controls or 1 monster in their GY; attach it to this card. You can only use this effect of "The Undying Legion" once per turn.
- Varudras, the Final Bringer of the End Times
- X
-
DARK
Rank 10
[
Wyrm
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2+ Level 10 monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12
[
Fiend
/
Xyz/Effect
]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
- Gravity Controller
- X
-
DARK
Link 1
[
Psychic
/
Link/Effect
]
ATK 1000 DEF - -
1 non-Link Monster in an Extra Monster Zone
Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
- Vampire Sucker
- X
-
DARK
Link 2
[
Zombie
/
Link/Effect
]
ATK 1600 DEF - -
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
- Flying Mary, the Wandering Ghost Ship
- X
-
WATER
Link 2
[
Zombie
/
Link/Effect
]
ATK 0 DEF - -
2 Zombie monsters
You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.
- Yuki-Onna, the Absolute Zero Mayakashi
- X
-
WATER
Link 4
[
Zombie
/
Link/Effect
]
ATK 2900 DEF - -
2+ Zombie monsters
You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
