Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Dhampir Vampire Sheridan

Dhampir Vampire Sheridan
1
Attribute DARK
Rank 6
Monster Type Zombie
Card Type Xyz / Effect
ATK 2600
DEF 1000
Card Text
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
Sets
2018-05-25 DASA-EN007 DARK SAVIORS Secret Rare
Related Cards
Search Results: 1 - 10 of 14

  • Shadow Vampire
    DARK DARK Level Level 5 [ Zombie / Effect ] ATK 2000 DEF 0  
    Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
    Shadow Vampire
  • Vampire Awakening
    TRAP TRAP  
    Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
    Vampire Awakening
  • Vampire Domination
    TRAP TRAP Counter Counter  
    When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
    Vampire Domination
  • Vampire Duke
    DARK DARK Level Level 5 [ Zombie / Effect ] ATK 2000 DEF 0  
    When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    Vampire Duke
  • Vampire Familiar
    DARK DARK Level Level 1 [ Zombie / Effect ] ATK 500 DEF 0  
    If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
    Vampire Familiar
  • Vampire Kingdom
    SPELL SPELL Field Field  
    Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target.
    Vampire Kingdom
  • Vampire Red Baron
    DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 1000  
    Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
    Vampire Red Baron
  • Vampire Retainer
    DARK DARK Level Level 2 [ Zombie / Effect ] ATK 1200 DEF 0  
    If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
    Vampire Retainer
  • Vampire Scarlet Scourge
    DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2200 DEF 2200  
    If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
    Vampire Scarlet Scourge
  • Vampire Sorcerer
    DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 1500  
    If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
    Vampire Sorcerer
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