- Favorites
- 0
- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Evil HERO Neo-Spacian
- Registered Tag
- Master Duel Fusion DARK LIGHT Warrior
- Comment
| Monster Cards | 24 | ||
|---|---|---|---|
| 1 |
|
Elemental HERO Neos
|
1 |
| 2 |
|
Droll & Lock Bird
Semi-Limited Cards Semi-Limited Cards |
2 |
| 3 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
1 |
| 4 |
|
Neo-Spacian Aqua Dolphin
|
1 |
| 5 |
|
Neo-Spacian Grand Mole
|
1 |
| 6 |
|
Neo-Spacian Dark Panther
|
1 |
| 7 |
|
Ash Blossom & Joyous Spring
|
3 |
| 8 |
|
Miracle Ejector
|
2 |
| 9 |
|
Elemental HERO Stratos
|
2 |
| 10 |
|
Masked HERO Dusk Crow
|
1 |
| 11 |
|
Vision HERO Vyon
|
1 |
| 12 |
|
Masked HERO Fountain
|
2 |
| 13 |
|
Elemental HERO Shadow Mist
|
1 |
| 14 |
|
Mulcharmy Fuwalos
|
3 |
| 15 |
|
Elemental HERO Spirit of Neos
|
1 |
| 16 |
|
Masked HERO Furnace
|
1 |
| Spell Cards | 14 | ||
|---|---|---|---|
| 1 |
|
Polymerization
|
2 |
| 2 |
|
Miracle Fusion
|
1 |
| 3 |
|
E - Emergency Call
|
1 |
| 4 |
|
A Hero Lives
|
3 |
| 5 |
|
EN - Engage Neo Space
|
3 |
| 6 |
|
EN Shuffle
|
1 |
| 7 |
|
Mask Change
|
1 |
| 8 |
|
Called by the Grave
Limited Cards Limited Cards |
1 |
| 9 |
|
Crossout Designator
Limited Cards Limited Cards |
1 |
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| Trap Cards | 2 | ||
|---|---|---|---|
| 1 |
|
Favorite Contact
|
1 |
| 2 |
|
Protection of the Elements
|
1 |
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Masked HERO Dark Law
|
1 |
| 2 |
|
Elemental HERO Thunder Giant - Voltic Thunder
|
1 |
| 3 |
|
Elemental HERO Aqua Neos
|
1 |
| 4 |
|
Elemental HERO Sunrise
|
2 |
| 5 |
|
Elemental HERO Shining Neos Wingman
|
1 |
| 6 |
|
Elemental HERO Flame Wingman - Infernal Rage
|
1 |
| 7 |
|
Masked HERO Atomic
|
1 |
| 8 |
|
Contrast HERO Chaos
|
1 |
| 9 |
|
Elemental HERO Nebula Neos
|
1 |
| 10 |
|
Wake Up Your Elemental HERO
|
1 |
| 11 |
|
Elemental HERO Cosmo Neos
|
1 |
| 12 |
|
Xtra HERO Wonder Driver
|
2 |
| 13 |
|
Xtra HERO Infernal Devicer
|
1 |
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40- Elemental HERO Neos
- X
-
LIGHT
Level 7
[
Warrior
/
Normal
]
ATK 2500 DEF 2000 - A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
Semi-Limited Cards
Semi-limited- Droll & Lock Bird
- X
-
WIND
Level 1
[
Spellcaster
/
Effect
]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Neo-Spacian Aqua Dolphin
- X
-
WATER
Level 3
[
Warrior
/
Effect
]
ATK 600 DEF 800 - Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
- Neo-Spacian Grand Mole
- X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 900 DEF 300 - At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
- Neo-Spacian Dark Panther
- X
-
DARK
Level 3
[
Beast
/
Effect
]
ATK 1000 DEF 500 - Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Miracle Ejector
- X
-
EARTH
Level 3
[
Spellcaster
/
Effect
]
ATK 400 DEF 400 -
(This card is always treated as an "Elemental HERO" card.)
If this card is in your hand: You can send 1 "Neo-Spacian" monster from your Deck to the GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions an "Elemental HERO" monster's card name from your Deck to your hand. If this card is sent to the GY: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Miracle Ejector" once per turn.
- Elemental HERO Stratos
- X
-
WIND
Level 4
[
Warrior
/
Effect
]
ATK 1800 DEF 300 -
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
- Masked HERO Dusk Crow
- X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1200 DEF 1000 - If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.
- Vision HERO Vyon
- X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1000 DEF 1200 - If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
- Masked HERO Fountain
- X
-
WATER
Level 4
[
Warrior
/
Effect
]
ATK 1000 DEF 1400 - You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.
- Elemental HERO Shadow Mist
- X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1000 DEF 1500 - If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Elemental HERO Spirit of Neos
- X
-
LIGHT
Level 7
[
Warrior
/
Effect
]
ATK 2500 DEF 2000 - When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.
- Masked HERO Furnace
- X
-
FIRE
Level 7
[
Warrior
/
Effect
]
ATK 2200 DEF 1000 - You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.
- Polymerization
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
- Miracle Fusion
- X
-
SPELL
- Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
- A Hero Lives
- X
-
SPELL
- If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
- EN - Engage Neo Space
- X
-
SPELL
- Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn.
- EN Shuffle
- X
-
SPELL
- Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.
- Mask Change
- X
-
SPELL
Quick-Play
- Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
- Favorite Contact
- X
-
TRAP
- Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.
- Protection of the Elements
- X
-
TRAP
Counter
- When a Spell/Trap Card is activated: Banish 1 face-up "Elemental HERO" monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control "Elemental HERO Terra Firma": You can banish this card from your GY; Special Summon 1 of your "Elemental HERO" monsters that is banished, or in your hand or GY, ignoring its Summoning conditions. You can only use this effect of "Protection of the Elements" once per turn.
Extra Deck
15- Masked HERO Dark Law
- X
-
DARK
Level 6
[
Warrior
/
Fusion/Effect
]
ATK 2400 DEF 1800 - Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
- Elemental HERO Thunder Giant - Voltic Thunder
- X
-
LIGHT
Level 6
[
Warrior
/
Fusion/Effect
]
ATK 2400 DEF 1500 -
2 "Elemental HERO" monsters with different Attributes
Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material, then target 1 "Elemental HERO" monster in your GY; Special Summon it. You can only use each effect of "Elemental HERO Thunder Giant - Voltic Thunder" once per turn.
- Elemental HERO Aqua Neos
- X
-
WATER
Level 7
[
Warrior
/
Fusion/Effect
]
ATK 2500 DEF 2000 -
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. Once per turn, during the End Phase: Return this card to the Extra Deck.
- Elemental HERO Sunrise
- X
-
LIGHT
Level 7
[
Warrior
/
Fusion/Effect
]
ATK 2500 DEF 1200 -
2 "HERO" monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.
- Elemental HERO Shining Neos Wingman
- X
-
LIGHT
Level 8
[
Warrior
/
Fusion/Effect
]
ATK 3100 DEF 2500 -
"Elemental HERO Neos" + 1 "Wingman" Fusion Monster
Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.
- Elemental HERO Flame Wingman - Infernal Rage
- X
-
WIND
Level 8
[
Warrior
/
Fusion/Effect
]
ATK 2100 DEF 1200 -
2 "Elemental HERO" monsters with different Attributes
Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.
- Masked HERO Atomic
- X
-
FIRE
Level 8
[
Warrior
/
Fusion/Effect
]
ATK 2600 DEF 2000 - Must be Special Summoned with "Mask Change". The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Masked HERO Atomic" once per turn. If this card is Special Summoned: You can target 1 non-FIRE "Masked HERO" monster in your GY or banishment; Special Summon it in Defense Position, ignoring its Summoning conditions. During your End Phase: You can target 1 "Change" Quick-Play Spell in your GY; Set it.
- Contrast HERO Chaos
- X
-
DARK
Level 9
[
Warrior
/
Fusion/Effect
]
ATK 3000 DEF 2600 -
2 "Masked HERO" monsters
(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
- Elemental HERO Nebula Neos
- X
-
EARTH
Level 9
[
Warrior
/
Fusion/Effect
]
ATK 3000 DEF 2500 -
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.
- Wake Up Your Elemental HERO
- X
-
LIGHT
Level 10
[
Warrior
/
Fusion/Effect
]
ATK 2500 DEF 2100 -
1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters
Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. Can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.
- Elemental HERO Cosmo Neos
- X
-
LIGHT
Level 11
[
Warrior
/
Fusion/Effect
]
ATK 3500 DEF 3000 -
"Elemental HERO Neos" + 3 "Neo-Spacian" monsters with different Attributes
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls.
- Xtra HERO Wonder Driver
- X
-
LIGHT
Link 2
[
Warrior
/
Link/Effect
]
ATK 1900 DEF - -
2 "HERO" monsters
If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell, 1 "Fusion" Spell, or 1 "Change" Quick-Play Spell in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.
- Xtra HERO Infernal Devicer
- X
-
DARK
Link 2
[
Fiend
/
Link/Effect
]
ATK 1700 DEF - -
2 "HERO" monsters
If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials mentioned on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Infernal Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
