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- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- /Assault Mode
- Registered Tag
- Master Duel Synchro DARK LIGHT Dragon
- Comment
| Monster Cards | 25 | ||
|---|---|---|---|
| 1 |
|
Psi-Reflector
|
3 |
| 2 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
1 |
| 3 |
|
Speedroid Terrortop
|
3 |
| 4 |
|
Speedroid Taketomborg
|
1 |
| 5 |
|
Ash Blossom & Joyous Spring
|
3 |
| 6 |
|
Ghost Belle & Haunted Mansion
|
2 |
| 7 |
|
Assault Beast
|
1 |
| 8 |
|
Assault Sentinel
|
2 |
| 9 |
|
Mulcharmy Purulia
|
1 |
| 10 |
|
Mulcharmy Fuwalos
|
2 |
| 11 |
|
Assault Lich
|
1 |
| 12 |
|
Stardust Dragon/Assault Mode
|
2 |
| 13 |
|
Crimson Blader/Assault Mode
|
3 |
| Spell Cards | 9 | ||
|---|---|---|---|
| 1 |
|
Duel Evolution - Assault Zone
|
3 |
| 2 |
|
Emergency Teleport
|
3 |
| 3 |
|
Called by the Grave
Limited Cards Limited Cards |
1 |
| 4 |
|
Assault Mode Zero
|
1 |
| 5 |
|
Crossout Designator
Limited Cards Limited Cards |
1 |
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Trap Cards | 6 | ||
|---|---|---|---|
| 1 |
|
Assault Mode Activate
|
3 |
| 2 |
|
Infinite Impermanence
|
2 |
| 3 |
|
Assault Counter
|
1 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Stardust Dragon
|
2 |
| 2 |
|
Crimson Blader
|
2 |
| 3 |
|
Accel Synchro Stardust Dragon
|
1 |
| 4 |
|
Nightwinged Cleric
|
2 |
| 5 |
|
Hot Red Dragon Archfiend Abyss
|
1 |
| 6 |
|
Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 |
| 7 |
|
M-X-Saber Invoker
Forbidden Cards Forbidden Cards |
1 |
| 8 |
|
Totem Bird
|
1 |
| 9 |
|
Number 75: Bamboozling Gossip Shadow
|
1 |
| 10 |
|
Super Starslayer TY-PHON - Sky Crisis
|
1 |
| 11 |
|
I:P Masquerena
|
1 |
| 12 |
|
S:P Little Knight
|
1 |
| 13 | |||
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40- Psi-Reflector
- X
-
DARK
Level 1
[
Psychic
/
Tuner/Effect
]
ATK 400 DEF 300 - If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that mentions it, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by up to 4. You can only use each effect of "Psi-Reflector" once per turn.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Speedroid Terrortop
- X
-
WIND
Level 3
[
Machine
/
Effect
]
ATK 1200 DEF 600 - If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
- Speedroid Taketomborg
- X
-
WIND
Level 3
[
Machine
/
Effect
]
ATK 600 DEF 1200 - If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Ghost Belle & Haunted Mansion
- X
-
EARTH
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
- Assault Beast
- X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1900 DEF 1200 - You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
- Assault Sentinel
- X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1600 DEF 800 - You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
- Mulcharmy Purulia
- X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Assault Lich
- X
-
DARK
Level 4
[
Zombie
/
Tuner/Effect
]
ATK 1500 DEF 0 - If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Assault Lich" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 monster that mentions "Assault Mode Activate", or 1 Level 4 or lower Zombie monster, from your GY. If this card is sent to the GY as Synchro Material: You can add 1 "Assault Slash" or "Assault Counter" from your Deck to your hand.
- Stardust Dragon/Assault Mode
- X
-
WIND
Level 10
[
Dragon
/
Effect
]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" (or by its own effect). When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon it.
- Crimson Blader/Assault Mode
- X
-
FIRE
Level 10
[
Warrior
/
Effect
]
ATK 3300 DEF 3100 - Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". Your opponent cannot activate the effects of Level 5 or higher monsters Special Summoned from the Extra Deck. You can reveal this card in your hand; add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, and if you do, shuffle this card into the Deck. You can only use this effect of "Crimson Blader/Assault Mode" once per turn. If this card is destroyed: You can Special Summon 1 "Crimson Blader" from your GY.
- Duel Evolution - Assault Zone
- X
-
SPELL
Field
- When this card is activated: You can add 1 monster that mentions "Assault Mode Activate" from your Deck or GY to your hand. "/Assault Mode" monsters cannot be destroyed by battle or your opponent's card effects the turn they are Special Summoned. You can pay 2000 LP; once this turn, the Synchro Monster you would Tribute to activate "Assault Mode Activate" can be chosen from your Extra Deck instead (even if this card has left the field). You can only use this effect of "Duel Evolution - Assault Zone" once per turn. You can only activate 1 "Duel Evolution - Assault Zone" per turn.
- Emergency Teleport
- X
-
SPELL
Quick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
- Assault Mode Zero
- X
-
SPELL
Quick-Play
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
- Assault Mode Activate
- X
-
TRAP
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
- Assault Counter
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control an "/Assault Mode" monster: Negate the activation, and if you do, destroy that card.
Extra Deck
15- Stardust Dragon
- X
-
WIND
Level 8
[
Dragon
/
Synchro/Effect
]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
- Crimson Blader
- X
-
FIRE
Level 8
[
Warrior
/
Synchro/Effect
]
ATK 2800 DEF 2600 -
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the GY: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
- Accel Synchro Stardust Dragon
- X
-
WIND
Level 8
[
Dragon
/
Synchro/Effect
]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
- Nightwinged Cleric
- X
-
WIND
Level 8
[
Spellcaster
/
Synchro/Effect
]
ATK 2500 DEF 2500 -
1 Tuner + 1+ non-Tuners
If this card is Special Summoned: You can Set 1 "Assault Mode Activate" from your hand, Deck, or GY. It can be activated this turn. You can discard 1 card; add to your hand or Special Summon 1 monster from your Deck that mentions "Assault Mode Activate", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Nightwinged Cleric" once per turn.
- Hot Red Dragon Archfiend Abyss
- X
-
DARK
Level 9
[
Dragon
/
Synchro/Effect
]
ATK 3200 DEF 2500 -
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
(Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
Forbidden Cards
Forbidden- Baronne de Fleur
- X
-
WIND
Level 10
[
Warrior
/
Synchro/Effect
]
ATK 3000 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
Forbidden Cards
Forbidden- M-X-Saber Invoker
- X
-
EARTH
Rank 3
[
Warrior
/
Xyz/Effect
]
ATK 1600 DEF 500 -
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
- Totem Bird
- X
-
WIND
Rank 3
[
Winged Beast
/
Xyz/Effect
]
ATK 1900 DEF 1400 -
2 Level 3 WIND monsters
When a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no materials.
- Number 75: Bamboozling Gossip Shadow
- X
-
WIND
Rank 3
[
Spellcaster
/
Xyz/Effect
]
ATK 1000 DEF 2600 -
2+ Level 3 monsters
Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12
[
Fiend
/
Xyz/Effect
]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
