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【黒魔導青眼原石マギア】シロちゃまgame実況ch

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2
Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
Blue-Eyes Dark Magician Magician Primite Red-Eyes
Registered Tag
Master Duel Synchro LIGHT Dragon Spellcaster
Comment
Monster Cards 25
1
Lunar Rabbit Omajinai
1
2
Dark Magician
1
3
Blue-Eyes White Dragon
3
4
Effect Veiler
2
5
Sage with Eyes of Blue
3
6
Maiden of White
3
7
Kaibaman the Legend
1
8
Maxx "C"

Forbidden Cards

Forbidden Cards
1
9
Ash Blossom & Joyous Spring
3
10
Mulcharmy Fuwalos
3
11
Primite Dragon Ether Beryl
3
12
Blue-Eyes Chaos MAX Dragon
1
Spell Cards 13
1
Synchro Rumble
1
2
Wishes for Eyes of Blue
3
3
Roar of the Blue-Eyed Dragons
1
4
Mausoleum of White
1
5
Primite Lordly Lode
3
6
Ultimate Fusion
1
7
Primite Roar
1
8
Primite Drillbeam
1
9
The Gaze of Timaeus
1
10  
11  
12  
Trap Cards 2
1
Majesty of the White Dragons
1
2
True Light
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Red-Eyes Dark Dragoon
1
2
Blue-Eyes Tyrant Dragon
1
3
Dark Magician of Destruction
1
4
Blue-Eyes Ultimate Dragon
1
5
Dragon Master Magia
1
6
Blue-Eyes Spirit Dragon
3
7
Stardust Sifr Divine Dragon
1
8
Cosmic Blazar Dragon
1
9
Crimson Dragon
1
10
Blue-Eyes Ultimate Spirit Dragon
1
11
Number 90: Galaxy-Eyes Photon Lord
1
12
Spirit with Eyes of Blue
1
13
Hieratic Seal of the Heavenly Spheres
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
25
1
Lunar Rabbit Omajinai
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Normal ]
ATK 0 DEF 1500
A mysterious visitor who has descended from the heavens. It converts pain into signals and sends them into space, but its purpose is still unknown.
Pain, pain, go away.
1
2
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ]
ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
1
3
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
3
4
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
5
Sage with Eyes of Blue
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 1500
When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.
3
6
Maiden of White
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0
You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.
3
7
Kaibaman the Legend
X
LIGHT LIGHT Level Level 1 [ Warrior / Tuner/Effect ]
ATK 200 DEF 700
If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn.
1
8

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
1
9
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
10
Mulcharmy Fuwalos
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
3
11
Primite Dragon Ether Beryl
X
EARTH EARTH Level Level 4 [ Dragon / Effect ]
ATK 1600 DEF 0
If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.
3
12
Blue-Eyes Chaos MAX Dragon
X
DARK DARK Level Level 8 [ Dragon / Ritual/Effect ]
ATK 4000 DEF 0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.
1
Spell Cards
13
1
Synchro Rumble
X
SPELL SPELL
Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.
1
2
Wishes for Eyes of Blue
X
SPELL SPELL
Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.
3
3
Roar of the Blue-Eyed Dragons
X
SPELL SPELL
Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.
1
4
Mausoleum of White
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.
1
5
Primite Lordly Lode
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.
3
6
Ultimate Fusion
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the materials mentioned on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.
1
7
Primite Roar
X
SPELL SPELL Quick-Play Quick-Play
Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.
1
8
Primite Drillbeam
X
SPELL SPELL Quick-Play Quick-Play
Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.
1
9
The Gaze of Timaeus
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.
1
Trap Cards
2
1
Majesty of the White Dragons
X
TRAP TRAP
Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.
1
2
True Light
X
TRAP TRAP Continuous Continuous
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY.
●Set 1 Spell/Trap from your Deck, that mentions "Blue-Eyes White Dragon", with a different name from the cards you control and in your GY.
1

Extra Deck

15
1
Red-Eyes Dark Dragoon
X
DARK DARK Level Level 8 [ Spellcaster / Fusion/Effect ]
ATK 3000 DEF 2500
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
1
2
Blue-Eyes Tyrant Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Fusion/Effect ]
ATK 3400 DEF 2900
"Blue-Eyes White Dragon" + 1 Dragon monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. Can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it.
1
3
Dark Magician of Destruction
X
DARK DARK Level Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2800 DEF 2600
"Dark Magician" + 1 LIGHT or DARK monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.
1
4
Blue-Eyes Ultimate Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion ]
ATK 4500 DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
1
5
Dragon Master Magia
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion/Effect ]
ATK 5000 DEF 4000
"Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster
Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.
1
6
Blue-Eyes Spirit Dragon
X
LIGHT LIGHT Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 3000
1 Tuner + 1+ non-Tuner "Blue-Eyes" monsters
Neither player can Special Summon 2 or more monsters at the same time. Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation. (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
3
7
Stardust Sifr Divine Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Synchro/Effect ]
ATK 4000 DEF 4000
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your GY, then target 1 Level 8 or lower "Stardust" monster in your GY; Special Summon it.
1
8
Cosmic Blazar Dragon
X
WIND WIND Level Level 12 [ Dragon / Synchro/Effect ]
ATK 4000 DEF 4000
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects;
●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card.
●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s).
●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
1
9
Crimson Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Synchro/Effect ]
ATK 0 DEF 0
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster (this is treated as a Synchro Summon). You can only use each effect of "Crimson Dragon" once per turn.
1
10
Blue-Eyes Ultimate Spirit Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Synchro/Effect ]
ATK 3500 DEF 4000
2+ Tuners + 1 non-Tuner "Blue-Eyes" monster
Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".
1
11
Number 90: Galaxy-Eyes Photon Lord
X
LIGHT LIGHT Rank Rank 8 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 3000
2 Level 8 monsters
If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn.
●When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card.
●During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
1
12
Spirit with Eyes of Blue
X
LIGHT LIGHT Link Link 1 [ Dragon / Link/Effect ]
ATK 300 DEF -
1 Level 4 or lower Dragon or Spellcaster monster
You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.
1
13
Hieratic Seal of the Heavenly Spheres
X
LIGHT LIGHT Link Link 2 [ Dragon / Link/Effect ]
ATK 0 DEF -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
1

Side Deck

0

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