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- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Cyber Cyber Dragon Cyberdark K9
- Registered Tag
- Master Duel Link Xyz DARK Machine
- Comment
| Monster Cards | 27 | ||
|---|---|---|---|
| 1 |
|
Cyber Dragon Herz
|
1 |
| 2 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
1 |
| 3 |
|
Scrap Recycler
|
1 |
| 4 |
|
Ash Blossom & Joyous Spring
|
3 |
| 5 |
|
Cyberdark Claw
|
3 |
| 6 |
|
Cyberdark Chimera
|
1 |
| 7 |
|
Mulcharmy Fuwalos
|
3 |
| 8 |
|
Spell Canceller
|
1 |
| 9 |
|
Cyber Dragon
|
1 |
| 10 |
|
Cyberdark Wurm
|
1 |
| 11 |
|
K9-17 Izuna
|
3 |
| 12 |
|
K9-66a Jokul
Limited Cards Limited Cards |
2 |
| 13 |
|
K9-66b Lantern
|
1 |
| 14 |
|
K9-ØØ Lupis
|
1 |
| 15 |
|
K9-04 Noroi
Forbidden Cards Forbidden Cards |
3 |
| 16 |
|
Therion "King" Regulus
|
1 |
| Spell Cards | 13 | ||
|---|---|---|---|
| 1 |
|
Power Bond
|
1 |
| 2 |
|
Cyberdark Realm
|
3 |
| 3 |
|
Clockwork Night
|
1 |
| 4 |
|
"A Case for K9"
Limited Cards Limited Cards |
3 |
| 5 |
|
Called by the Grave
Limited Cards Limited Cards |
1 |
| 6 |
|
Forbidden Droplet
|
3 |
| 7 |
|
K9-X Forced Release
|
1 |
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| Trap Cards | 0 | ||
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Chimeratech Rampage Dragon
|
1 |
| 2 |
|
Number F0: Utopic Future
|
1 |
| 3 |
|
Number F0: Utopic Draco Future
|
1 |
| 4 |
|
Infinitrack River Stormer
|
1 |
| 5 |
|
Imperial Princess Quinquery
|
1 |
| 6 |
|
K9-17 "Ripper"
|
2 |
| 7 |
|
Vallon, the Super Psy Skyblaster
|
1 |
| 8 |
|
K9-66X "Jacks"
|
1 |
| 9 |
|
K9-X "Werewolf"
|
1 |
| 10 |
|
Clockwork Knight
|
1 |
| 11 |
|
Qliphort Genius
|
1 |
| 12 |
|
Platinum Gadget
|
1 |
| 13 |
|
Cross-Sheep
|
1 |
| 14 |
|
S:P Little Knight
|
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40- Cyber Dragon Herz
- X
-
LIGHT
Level 1
[
Machine
/
Effect
]
ATK 100 DEF 100 -
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.
●If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
●If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Scrap Recycler
- X
-
EARTH
Level 3
[
Machine
/
Effect
]
ATK 900 DEF 1200 - When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Cyberdark Claw
- X
-
DARK
Level 3
[
Dragon
/
Effect
]
ATK 1600 DEF 800 -
If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn.
●You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand.
●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.
- Cyberdark Chimera
- X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 800 DEF 2100 - You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Spell Canceller
- X
-
WIND
Level 5
[
Machine
/
Effect
]
ATK 1800 DEF 1600 - Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
- Cyber Dragon
- X
-
LIGHT
Level 5
[
Machine
/
Effect
]
ATK 2100 DEF 1600 - If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Cyberdark Wurm
- X
-
DARK
Level 5
[
Machine
/
Effect
]
ATK 800 DEF 2100 - This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is in your hand or GY, and you have another Machine "Cyber" monster in your field or GY: You can send 1 "Cyber Dragon" monster from your hand or Deck to the GY; Special Summon this card, then you can add 1 "Cyber" Spell/Trap from your GY to your hand. You can only use this effect of "Cyberdark Wurm" once per Duel.
- K9-17 Izuna
- X
-
EARTH
Level 5
[
Warrior
/
Effect
]
ATK 2100 DEF 1600 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".
Limited Cards
Limited- K9-66a Jokul
- X
-
DARK
Level 5
[
Aqua
/
Effect
]
ATK 2000 DEF 1900 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.
- K9-66b Lantern
- X
-
DARK
Level 5
[
Pyro
/
Effect
]
ATK 2000 DEF 1900 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.
- K9-ØØ Lupis
- X
-
EARTH
Level 5
[
Beast-Warrior
/
Effect
]
ATK 2300 DEF 200 -
An Xyz Monster that has this card as material gains this effect.
●Your opponent cannot target this card with card effects.
You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
Forbidden Cards
Forbidden- K9-04 Noroi
- X
-
EARTH
Level 5
[
Machine
/
Effect
]
ATK 2200 DEF 1500 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-04 Noroi" once per turn. If this card is Normal Summoned: You can Special Summon 1 non-Machine "K9" monster from your Deck, but you cannot Special Summon from the Extra Deck, except "K9" monsters, while you control that face-up monster. You can send 1 face-up "K9" card you control to the GY; look at your opponent's hand.
- Therion "King" Regulus
- X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 2800 DEF 1600 -
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
- Power Bond
- X
-
SPELL
- Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
- Cyberdark Realm
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.
- Clockwork Night
- X
-
SPELL
Continuous
- All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
Limited Cards
Limited- "A Case for K9"
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
- K9-X Forced Release
- X
-
SPELL
Quick-Play
- During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.
Extra Deck
15- Chimeratech Rampage Dragon
- X
-
DARK
Level 5
[
Machine
/
Fusion/Effect
]
ATK 2100 DEF 1600 -
2+ "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
- Number F0: Utopic Future
- X
-
LIGHT
Rank 0
[
Warrior
/
Xyz/Effect
]
ATK 0 DEF 0 -
2 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by card effect, you can detach 1 material from this card instead.
- Number F0: Utopic Draco Future
- X
-
LIGHT
Rank 0
[
Warrior
/
Xyz/Effect
]
ATK 3000 DEF 2000 -
3 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
- Infinitrack River Stormer
- X
-
EARTH
Rank 5
[
Machine
/
Xyz/Effect
]
ATK 2500 DEF 500 -
2 Level 5 monsters
When this card destroys an opponent's monster by battle: You can attach that monster to this card. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
- Imperial Princess Quinquery
- X
-
DARK
Rank 5
[
Cyberse
/
Xyz/Effect
]
ATK 1200 DEF 2800 -
2 Level 5 monsters
You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.
- K9-17 "Ripper"
- X
-
WIND
Rank 5
[
Warrior
/
Xyz/Effect
]
ATK 2300 DEF 1800 -
2 Level 5 monsters
You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.
- Vallon, the Super Psy Skyblaster
- X
-
DARK
Rank 5
[
Psychic
/
Xyz/Effect
]
ATK 2500 DEF 2200 -
2 Level 5 monsters
During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.
- K9-66X "Jacks"
- X
-
DARK
Rank 5
[
Fiend
/
Xyz/Effect
]
ATK 2600 DEF 2500 -
2 Level 5 monsters
If this card is Xyz Summoned, or if your opponent activates a monster effect in the hand or GY: You can detach 1 material from this card, then target 1 monster on the field; destroy it. You can only use this effect of "K9-66X "Jacks"" once per turn. A "K9" Xyz Monster that has this card as material gains this effect.
●During any turn in which your opponent has activated a monster effect in the hand or GY, any battle damage this card inflicts to your opponent is doubled.
- K9-X "Werewolf"
- X
-
LIGHT
Rank 9
[
Beast-Warrior
/
Xyz/Effect
]
ATK 3300 DEF 2500 -
2 Level 9 monsters
While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is;
●Yours: Banish up to 1 card each from your opponent's field and GY.
●Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase.
You can only use this effect of "K9-X "Werewolf"" once per turn.
- Clockwork Knight
- X
-
EARTH
Link 1
[
Machine
/
Link/Effect
]
ATK 500 DEF - -
1 non-Link Machine monster with 1000 or less original ATK
If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.
- Qliphort Genius
- X
-
EARTH
Link 2
[
Machine
/
Link/Effect
]
ATK 1800 DEF - -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
- Platinum Gadget
- X
-
LIGHT
Link 2
[
Machine
/
Link/Effect
]
ATK 1600 DEF - -
2 Machine monsters
Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
- Cross-Sheep
- X
-
EARTH
Link 2
[
Beast
/
Link/Effect
]
ATK 700 DEF - -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
