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束縛強め氷水ちゃん

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Deck Type
Deck
Deck Playstyle
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Comment
  • Remove Forbidden Card "Bahamut Shark" x 1.
  • Remove Limited Card "Called by the Grave" x 1.
  • Remove Limited Card "Gozen Match" x 1.
Monster Cards 23
1
Ash Blossom & Joyous Spring
3
2
Icejade Aegirine
3
3
Icejade Acti
2
4
Icejade Tinola
1
5
Icejade Tremora
3
6
Icejade Creation Kingfisher
2
7
Icejade Kosmochlor
3
8
Silent Sea Nettle
3
9
Barrier Statue of the Torrent
2
10
Gameciel, the Sea Turtle Kaiju
1
Spell Cards 12
1
Icejade Cradle
3
2
Icejade Cenote Enion Cradle
3
3
Foolish Burial Goods
2
4
Forbidden Droplet
2
5
Called by the Grave

Limited Cards

Limited Cards
2
6  
7  
8  
9  
10  
Trap Cards 5
1
Icejade Erosion
1
2
Ice Barrier
2
3
Gozen Match

Limited Cards

Limited Cards
2
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Egyptian God Slime
1
2
Bahamut Shark

Forbidden Cards

Forbidden Cards
1
3
Toadally Awesome
1
4
Number 47: Nightmare Shark
1
5
Full Armored Black Ray Lancer
1
6
Number 4: Stealth Kragen
1
7
Stealth Kragen Spawn
2
8
Number 103: Ragnazero
1
9
Number F0: Utopic Future
1
10
Number F0: Utopic Draco Future
1
11
Marincess Coral Anemone
2
12
Eria the Water Charmer, Gentle
1
13
Marincess Great Bubble Reef
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
23
1
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
2
Icejade Aegirine
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 1000 DEF 2000
If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.
3
3
Icejade Acti
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.
2
4
Icejade Tinola
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.
1
5
Icejade Tremora
X
WATER WATER Level Level 5 [ Aqua / Effect ]
ATK 1500 DEF 1500
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.
3
6
Icejade Creation Kingfisher
X
WATER WATER Level Level 9 [ Aqua / Effect ]
ATK 2500 DEF 2500
You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.
2
7
Icejade Kosmochlor
X
WATER WATER Level Level 10 [ Aqua / Effect ]
ATK 1500 DEF 3000
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.
3
8
Silent Sea Nettle
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 800 DEF 1300
If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.
3
9
Barrier Statue of the Torrent
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000
Neither player can Special Summon monsters, except WATER monsters.
2
10
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ]
ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
1
Spell Cards
12
1
Icejade Cradle
X
SPELL SPELL
Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.
3
2
Icejade Cenote Enion Cradle
X
SPELL SPELL Field Field
When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.
3
3
Foolish Burial Goods
X
SPELL SPELL
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
2
4
Forbidden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
2
5

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
Trap Cards
5
1
Icejade Erosion
X
TRAP TRAP Continuous Continuous
You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.
1
2
Ice Barrier
X
TRAP TRAP
When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.
2
3

Limited Cards

Limited
Gozen Match
X
TRAP TRAP Continuous Continuous
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
2

Extra Deck

15
1
Egyptian God Slime
X
WATER WATER Level Level 10 [ Aqua / Fusion/Effect ]
ATK 3000 DEF 3000
1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".
1
2

Forbidden Cards

Forbidden
Bahamut Shark
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 2600 DEF 2100
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
1
3
Toadally Awesome
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
4
Number 47: Nightmare Shark
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz/Effect ]
ATK 2000 DEF 2000
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
1
5
Full Armored Black Ray Lancer
X
WATER WATER Rank Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK 2100 DEF 600
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target.
1
6
Number 4: Stealth Kragen
X
WATER WATER Rank Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500
2 Level 4 WATER monsters
All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters.
1
7
Stealth Kragen Spawn
X
WATER WATER Rank Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
2
8
Number 103: Ragnazero
X
WATER WATER Rank Rank 4 [ Fairy / Xyz/Effect ]
ATK 2400 DEF 1200
2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
1
9
Number F0: Utopic Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ]
ATK 0 DEF 0
2 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.
1
10
Number F0: Utopic Draco Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ]
ATK 3000 DEF 2000
3 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
1
11
Marincess Coral Anemone
X
WATER WATER Link Link 2 [ Cyberse / Link/Effect ]
ATK 2000 DEF -
2 WATER monsters
You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
2
12
Eria the Water Charmer, Gentle
X
WATER WATER Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
1
13
Marincess Great Bubble Reef
X
WATER WATER Link Link 4 [ Cyberse / Link/Effect ]
ATK 2600 DEF -
2+ WATER monsters
Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.
1

Side Deck

0