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もう!ラドリーちゃんったら〜!!

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Deck Type
Deck
Deck Playstyle
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Comment
  • Remove Forbidden Card "Ronintoadin" x 2.
Monster Cards 25
1
Ash Blossom & Joyous Spring
3
2
Laundry Dragonmaid
3
3
Dragonmaid Nudyarl
1
4
Icejade Aegirine
3
5
Icejade Acti
2
6
Icejade Tinola
1
7
Icejade Tremora
2
8
Icejade Creation Kingfisher
1
9
Icejade Kosmochlor
2
10
Swap Frog
3
11
Dupe Frog
2
12
Ronintoadin

Forbidden Cards

Forbidden Cards
2
Spell Cards 6
1
Icejade Cradle
3
2
Icejade Cenote Enion Cradle
2
3
Fury of Kairyu-Shin
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
Trap Cards 9
1
Icejade Erosion
1
2
Paleozoic Dinomischus
3
3
Paleozoic Canadia
2
4
Torrential Tribute
2
5
Laundry Trap
1
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Paleozoic Opabinia
2
2
Paleozoic Anomalocaris
1
3
Toadally Awesome
1
4
Number 4: Stealth Kragen
1
5
Stealth Kragen Spawn
2
6
Sky Cavalry Centaurea
1
7
Downerd Magician
1
8
Divine Arsenal AA-ZEUS - Sky Thunder
1
9
Eria the Water Charmer, Gentle
1
10
Marincess Coral Anemone
2
11
Marincess Marbled Rock
1
12
Marincess Great Bubble Reef
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
25
1
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
2
Laundry Dragonmaid
X
WATER WATER Level Level 2 [ Dragon / Effect ]
ATK 500 DEF 1600
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.
3
3
Dragonmaid Nudyarl
X
WATER WATER Level Level 7 [ Dragon / Effect ]
ATK 2600 DEF 1600
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn.
●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
1
4
Icejade Aegirine
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 1000 DEF 2000
If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.
3
5
Icejade Acti
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.
2
6
Icejade Tinola
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.
1
7
Icejade Tremora
X
WATER WATER Level Level 5 [ Aqua / Effect ]
ATK 1500 DEF 1500
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.
2
8
Icejade Creation Kingfisher
X
WATER WATER Level Level 9 [ Aqua / Effect ]
ATK 2500 DEF 2500
You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.
1
9
Icejade Kosmochlor
X
WATER WATER Level Level 10 [ Aqua / Effect ]
ATK 1500 DEF 3000
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.
2
10
Swap Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 1000 DEF 500
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
3
11
Dupe Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 100 DEF 2000
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog".
2
12

Forbidden Cards

Forbidden
Ronintoadin
X
WATER WATER Level Level 2 [ Aqua / Effect ]
ATK 100 DEF 2000
Cannot be used as Synchro Material. This card's name becomes "Des Frog" while on the field. If this card is in your GY: You can banish 1 "Frog" monster from your GY; Special Summon this card.
2
Spell Cards
6
1
Icejade Cradle
X
SPELL SPELL
Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.
3
2
Icejade Cenote Enion Cradle
X
SPELL SPELL Field Field
When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.
2
3
Fury of Kairyu-Shin
X
SPELL SPELL
Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.
1
Trap Cards
9
1
Icejade Erosion
X
TRAP TRAP Continuous Continuous
You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.
1
2
Paleozoic Dinomischus
X
TRAP TRAP
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
3
3
Paleozoic Canadia
X
TRAP TRAP
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
4
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
2
5
Laundry Trap
X
TRAP TRAP Continuous Continuous
Once per Chain, if a monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can send the top card of your Deck to the GY. If this card is sent from your Deck to the GY by a card effect: You can target 1 card in your GY that was sent there this turn, except "Laundry Trap"; add it to your hand, but until the end of your next turn after this effect resolves, you cannot activate cards, or the effects of cards, with its name. You can only use this effect of "Laundry Trap" once per turn.
1

Extra Deck

15
1
Paleozoic Opabinia
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 0 DEF 2400
2 Level 2 monsters
This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
2
2
Paleozoic Anomalocaris
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 2400 DEF 0
3 or more Level 2 monsters
This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
1
3
Toadally Awesome
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
4
Number 4: Stealth Kragen
X
WATER WATER Rank Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500
2 Level 4 WATER monsters
All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters.
1
5
Stealth Kragen Spawn
X
WATER WATER Rank Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
2
6
Sky Cavalry Centaurea
X
LIGHT LIGHT Rank Rank 2 [ Beast-Warrior / Xyz/Effect ]
ATK 2000 DEF 0
2 Level 2 monsters
Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
1
7
Downerd Magician
X
DARK DARK Rank Rank 4 [ Spellcaster / Xyz/Effect ]
ATK 2100 DEF 200
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
1
8
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
9
Eria the Water Charmer, Gentle
X
WATER WATER Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
1
10
Marincess Coral Anemone
X
WATER WATER Link Link 2 [ Cyberse / Link/Effect ]
ATK 2000 DEF -
2 WATER monsters
You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
2
11
Marincess Marbled Rock
X
WATER WATER Link Link 3 [ Cyberse / Link/Effect ]
ATK 2500 DEF -
2+ WATER monsters
You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.
1
12
Marincess Great Bubble Reef
X
WATER WATER Link Link 4 [ Cyberse / Link/Effect ]
ATK 2600 DEF -
2+ WATER monsters
Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.
1

Side Deck

0