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Ashened

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Deck Type
Master Duel
Deck Playstyle
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Comment
Monster Cards 15
1
Maxx "C"

Forbidden Cards

Forbidden Cards
1
2
Ash Blossom & Joyous Spring
3
3
Priestess of the Ashened City
3
4
Shaman of the Ashened City
1
5
Spearhead of the Ashened City
1
6
Hero of the Ashened City
1
7
King of the Ashened City
1
8
Veidos the Eruption Dragon of Extinction
3
9
Queen of the Blazing Domain
1
10  
Spell Cards 18
1
Bonfire

Limited Cards

Limited Cards
1
2
Extinguishing the Ashened
1
3
Chaotic Elements
3
4
Obsidim, the Ashened City
3
5
Inferno of the Ashened
1
6
Super Polymerization
3
7
Called by the Grave

Limited Cards

Limited Cards
1
8
Crossout Designator

Limited Cards

Limited Cards
1
9
Awakening of Veidos
3
10
Rekindling the Ashened
1
Trap Cards 7
1
Infinite Impermanence
3
2
Dominus Impulse
2
3
Ashened for Eternity
1
4
Ashened to Endlessness
1
5  
6  
7  
8  
9  
10  
Extra Deck 14
1
Mudragon of the Swamp
1
2
Garura, Wings of Resonant Life
1
3
Earth Golem @Ignister
1
4
Starving Venom Fusion Dragon
1
5
Predaplant Dragostapelia
1
6
Embers of the Ashened
2
7
World Chalice Guardragon Almarduke
1
8
Veidos the Dragon of Endless Darkness
2
9
Super Starslayer TY-PHON - Sky Crisis
1
10
Cross-Sheep
1
11
Dharc the Dark Charmer, Gloomy
1
12
S:P Little Knight
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
15
1

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
1
2
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
3
Priestess of the Ashened City
X
DARK DARK Level Level 4 [ Pyro / Effect ]
ATK 1200 DEF 1300
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.
3
4
Shaman of the Ashened City
X
DARK DARK Level Level 4 [ Pyro / Effect ]
ATK 1300 DEF 1200
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn.
1
5
Spearhead of the Ashened City
X
DARK DARK Level Level 4 [ Pyro / Effect ]
ATK 1700 DEF 100
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Spearhead of the Ashened City" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of "Spearhead of the Ashened City" once per turn.
1
6
Hero of the Ashened City
X
DARK DARK Level Level 7 [ Pyro / Effect ]
ATK 2600 DEF 2100
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.
1
7
King of the Ashened City
X
DARK DARK Level Level 8 [ Pyro / Effect ]
ATK 1400 DEF 2700
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.
1
8
Veidos the Eruption Dragon of Extinction
X
DARK DARK Level Level 9 [ Pyro / Effect ]
ATK 2800 DEF 1500
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.
3
9
Queen of the Blazing Domain
X
DARK DARK Level Level 9 [ Pyro / Effect ]
ATK 3000 DEF 2500
Cannot be destroyed by card effects. If this card is in your hand: You can target up to 2 cards you control, including a face-up Spell/Trap; destroy them, and if you do, Special Summon this card. If you destroyed 1 card, return this card to the hand during the End Phase of the next turn, or if you destroyed 2, this card gains this effect instead.
●Any monster sent from the field to your opponent's GY is banished instead.
You can only use this effect of "Queen of the Blazing Domain" once per turn.
1
Spell Cards
18
1

Limited Cards

Limited
Bonfire
X
SPELL SPELL
Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.
1
2
Extinguishing the Ashened
X
SPELL SPELL
Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Extinguishing the Ashened" once per turn.
1
3
Chaotic Elements
X
SPELL SPELL
Add 1 Level 5 or higher monster (LIGHT or DARK, Pyro or Aqua) from your Deck or GY to your hand, then if you have 3 or more Pyro and/or Aqua monsters in your GY, you can destroy 1 card on the field. If your opponent controls a monster (LIGHT or DARK, Pyro or Aqua): You can banish this card from your GY, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Chaotic Elements" once per turn.
3
4
Obsidim, the Ashened City
X
SPELL SPELL Field Field
Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.
3
5
Inferno of the Ashened
X
SPELL SPELL Continuous Continuous
When this card is activated: You can place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone. You can target 1 face-up card your opponent controls and 1 Level 8 or higher DARK Pyro monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY to your opponent's field in Defense Position. You can only use this effect of "Inferno of the Ashened" once per turn. You can only activate 1 "Inferno of the Ashened" per turn.
1
6
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field. Neither player can activate cards or effects in response to this card's activation.
3
7

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
1
8

Limited Cards

Limited
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
9
Awakening of Veidos
X
SPELL SPELL Quick-Play Quick-Play
Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.
3
10
Rekindling the Ashened
X
SPELL SPELL Quick-Play Quick-Play
Place 1 of your "Ashened" cards that is banished or in your GY on the bottom of your Main Deck, except "Rekindling the Ashened", then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only activate 1 "Rekindling the Ashened" per turn.
1
Trap Cards
7
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
2
Dominus Impulse
X
TRAP TRAP
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.
2
3
Ashened for Eternity
X
TRAP TRAP Continuous Continuous
When this card is activated: You can add 1 "Veidos the Eruption Dragon of Extinction" or 1 "Ashened" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of "Ashened for Eternity" once per turn. You can only activate 1 "Ashened for Eternity" per turn.
1
4
Ashened to Endlessness
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of "Ashened to Endlessness" once per turn.
1

Extra Deck

14
1
Mudragon of the Swamp
X
WATER WATER Level Level 4 [ Wyrm / Fusion/Effect ]
ATK 1900 DEF 1600
2 monsters with the same Attribute but different Types
Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
1
2
Garura, Wings of Resonant Life
X
DARK DARK Level Level 6 [ Winged Beast / Fusion/Effect ]
ATK 1500 DEF 2400
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
1
3
Earth Golem @Ignister
X
EARTH EARTH Level Level 7 [ Cyberse / Fusion/Effect ]
ATK 2300 DEF 2000
1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
1
4
Starving Venom Fusion Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
5
Predaplant Dragostapelia
X
DARK DARK Level Level 8 [ Plant / Fusion/Effect ]
ATK 2700 DEF 1900
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
1
6
Embers of the Ashened
X
DARK DARK Level Level 8 [ Pyro / Fusion/Effect ]
ATK 2900 DEF 2400
2 Pyro monsters
If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.
2
7
World Chalice Guardragon Almarduke
X
WIND WIND Level Level 9 [ Dragon / Fusion/Effect ]
ATK 3000 DEF 2600
3 Link Monsters
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
1
8
Veidos the Dragon of Endless Darkness
X
DARK DARK Level Level 10 [ Pyro / Fusion/Effect ]
ATK 3000 DEF 1700
"Veidos the Eruption Dragon of Extinction" + 2+ Level 9 or lower Pyro monsters
Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up "Ashened" card you control to the GY; destroy that card. You can only use this effect of "Veidos the Dragon of Endless Darkness" once per turn.
2
9
Super Starslayer TY-PHON - Sky Crisis
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ]
ATK 2900 DEF 2900
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
10
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ]
ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
11
Dharc the Dark Charmer, Gloomy
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
1
12
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1

Side Deck

0

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