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- Deck Type
- Deck
- Deck Playstyle
- Concept
- Registered Category
- Argostars Speedroid
- Registered Tag
- Xyz Synchro WIND Warrior
- Comment
- ARG☆SのSRの混合デッキの草案です。 召喚権はアドラに使いつつ、SRでシンクロ展開するデッキです。 アドラが手札に居なくてもSRで誤魔化しながら、ARG☆S永続罠達を構えられるので面白そうかなと
- Deck Code
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Monster Cards | 20 | ||
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1 |
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Argostars - Glorious Adra
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3 |
2 |
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Argostars - Fierce Parthe
|
3 |
3 |
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Speedroid Wing Synchron
|
3 |
4 |
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Speedroid Colonel Clackers
|
3 |
5 |
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Speedroid Red-Eyed Dice
|
1 |
6 |
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Speedroid Taketomborg
|
3 |
7 |
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Speedroid Terrortop
|
3 |
8 |
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Eldlich the Golden Lord
|
1 |
Spell Cards | 13 | ||
---|---|---|---|
1 |
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Argostars - Giantslaying
|
3 |
2 |
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Argostars - Home Stadium
|
3 |
3 |
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Sudden Thunder Swamp
|
3 |
4 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
5 |
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Lightning Storm
Semi-Limited Cards Semi-Limited Cards |
1 |
6 |
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Reinforcement of the Army
Limited Cards Limited Cards |
1 |
7 |
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Mage Power
|
1 |
8 |
Trap Cards | 10 | ||
---|---|---|---|
1 |
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Argostars - Lightning Tydeu
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3 |
2 |
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Argostars - Slayer Eteo
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2 |
3 |
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Argostars - Swift Capane
|
2 |
4 |
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Silhouhatte Trick
|
2 |
5 |
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Unbreakable Xyz Barrier
|
1 |
6 | |||
7 | |||
8 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Argostars - Adventurous Arion
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1 |
2 |
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Clear Wing Synchro Dragon
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1 |
3 |
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Crystal Clear Wing Over Synchro Dragon
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1 |
4 |
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Stellar Wind Wolfrayet
|
1 |
5 |
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Stardust Charge Warrior
|
1 |
6 |
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Hi-Speedroid Glider #2
|
1 |
7 |
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Knightmare Phoenix
|
1 |
8 |
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Castel, the Skyblaster Musketeer
|
1 |
9 |
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Daigusto Emeral
Limited Cards Limited Cards |
1 |
10 |
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Cyber Dragon Infinity
|
1 |
11 |
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Cyber Dragon Nova
|
1 |
12 |
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Tellarknight Ptolemaeus
|
1 |
13 |
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Heroic Champion - Claivesolish
|
1 |
14 |
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Number 41: Bagooska the Terribly Tired Tapir
|
1 |
15 |
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Time Thief Redoer
|
1 |
Side Deck | 0 |
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Main Deck
43Monster Cards
20
1
- Argostars - Glorious Adra
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1800 - During your opponent's turn, if you control a Continuous Trap Card (Quick Effect): You can banish this card from your hand; make the ATK of 1 monster on the field 0 until the end of this turn. If this card is Normal Summoned: This turn, your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards or their effects. You can banish this card you control; place up to 2 "Argostars" Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone. You can only use this effect of "Argostars - Glorious Adra" once per turn.
3
2
- Argostars - Fierce Parthe
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1400 - Gains 700 ATK/DEF for each "Argostars" monster with a different name you control, except this card. You can only use each of the following effects of "Argostars - Fierce Parthe" once per turn. (Quick Effect): You can reveal this card in your hand; return 1 "Argostars" Continuous Trap you control to the hand, and if you do, Special Summon this card. You can banish this card you control; Set 1 Continuous Trap from your hand. It can be activated this turn.
3
3
- Speedroid Wing Synchron
- X
-
WIND
Level 5 [ Machine / Pendulum/Tuner/Effect ]
ATK 1500 DEF 1000 -
P Scale 4 Once per turn: You can destroy this card and 1 Level 2 WIND Pendulum Monster Card in your Pendulum Zone, and if you do, Special Summon 1 "Clear Wing Synchro Dragon" from your Extra Deck (this is treated as a Synchro Summon), also for the rest of this turn, cards in your Pendulum Zones cannot be destroyed by card effects, and you cannot Special Summon, except WIND monsters.
- If this card is added to your Extra Deck face-up, and you control 2 or more different Types of WIND Synchro Monsters: You can send 1 "Speedroid" Spell/Trap from your Deck to the GY. You can only use this effect of "Speedroid Wing Synchron" once per turn.
3
4
- Speedroid Colonel Clackers
- X
-
WIND
Level 2 [ Machine / Pendulum/Effect ]
ATK 200 DEF 1800 -
P Scale 8 You can banish 1 "Speedroid" card from your GY; place 1 "Speedroid" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Colonel Clackers" once per turn.
- If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Speedroid Colonel Clackers" as a Tuner from your hand, Deck, or GY. During damage calculation, if your "Clear Wing" monster battles, while this card is face-up in your Extra Deck: You can banish this card, and if you do, that monster gains 700 ATK. You can only use each effect of "Speedroid Colonel Clackers" once per turn.
3
5
- Speedroid Red-Eyed Dice
- X
-
WIND
Level 1 [ Machine / Tuner/Effect ]
ATK 100 DEF 100 - When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
1
6
- Speedroid Taketomborg
- X
-
WIND
Level 3 [ Machine / Effect ]
ATK 600 DEF 1200 - If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
3
7
- Speedroid Terrortop
- X
-
WIND
Level 3 [ Machine / Effect ]
ATK 1200 DEF 600 - If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
3
8
- Eldlich the Golden Lord
- X
-
LIGHT
Level 10 [ Zombie / Effect ]
ATK 2500 DEF 2800 - You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.
1
Spell Cards
13
1
- Argostars - Giantslaying
- X
-
SPELL
Quick-Play
- Add 1 "Argostars" monster from your Deck to your hand, then immediately after this effect resolves, if a Continuous Trap is in your Monster Zone, or a Continuous Trap with an effect that Special Summons itself as a monster is in your Spell & Trap Zone, you can Normal Summon 1 Warrior monster. During your Main Phase: You can banish this card from your GY, then target 2 cards on the field, including an "Argostars" Continuous Trap you control; return them to the hand. You can only use 1 "Argostars - Giantslaying" effect per turn, and only once that turn.
3
2
- Argostars - Home Stadium
- X
-
SPELL
Field
- Once per turn: You can pay 1000 LP; add 1 "Argostars" card from your GY or banishment to your hand. Each time a Continuous Trap in the Spell & Trap Zone is Special Summoned to your field, inflict 500 damage to your opponent. Once per Chain, if a Continuous Trap activates its effect in your Monster Zone, while you have a banished "Argostars" monster: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.
3
3
- Sudden Thunder Swamp
- X
-
SPELL
Continuous
- When this card is activated: You can discard 1 card, and if you do, Set 1 Continuous Trap from your Deck or GY, with an effect that Special Summons itself as a monster, except the discarded card. If a card(s) you control is destroyed by battle or card effect, and sent to the GY or banished face-up: You can target 1 of them; add 1 card with the same name from your Deck to your hand. You can only use this effect of "Sudden Thunder Swamp" once per turn. You can only activate 1 "Sudden Thunder Swamp" per turn.
3
4
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
5
Semi-Limited Cards
Semi-limited- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
6
Limited Cards
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
7
- Mage Power
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
1
Trap Cards
10
1
- Argostars - Lightning Tydeu
- X
-
TRAP
Continuous
-
While this card is face-up in the Spell & Trap Zone, Warrior monsters you control gain 500 ATK/DEF. Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (this card is also still a Trap), then you can add 1 "Argostars" card from your Deck to your hand, except "Argostars - Lightning Tydeu".
●Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.
3
2
- Argostars - Slayer Eteo
- X
-
TRAP
Continuous
-
While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you can return 1 card on the field to the hand.
●Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.
2
3
- Argostars - Swift Capane
- X
-
TRAP
Continuous
-
While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by battle. Once per turn, if a Continuous Trap is in a Monster Zone: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 1800/DEF 1800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you gain 500 LP.
●Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.
2
4
- Silhouhatte Trick
- X
-
TRAP
Continuous
-
Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap).
●If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn.
●If this card battles a monster, neither can be destroyed by that battle.
You can only activate 1 "Silhouhatte Trick" per turn.
2
5
- Unbreakable Xyz Barrier
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.
1
Extra Deck
15
1
- Argostars - Adventurous Arion
- X
-
DARK
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2200 DEF 2200 -
2 Level 4 monsters
Once per turn, you can also Xyz Summon "Argostars - Adventurous Arion" by using 1 "Argostars" monster you control (transfer its materials to this card). If this card is Xyz Summoned: You can add 1 "Argostars" Spell from your Deck to your hand. During the Standby Phase: You can detach 2 materials from this card; place up to 3 "Argostars" Continuous Traps from your GY, face-up in your Spell & Trap Zone. You can only use each effect of "Argostars - Adventurous Arion" once per turn.
1
2
- Clear Wing Synchro Dragon
- X
-
WIND
Level 7 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
1
3
- Crystal Clear Wing Over Synchro Dragon
- X
-
WIND
Level 12 [ Dragon / Synchro/Effect ]
ATK 3500 DEF 3000 -
2+ Tuners or 1 Tuner Synchro Monster + "Clear Wing Synchro Dragon"
Must be Synchro Summoned. Once per turn, when another card, or its effect, is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you destroyed a monster, this card gains ATK equal to that monster's original ATK until the end of this turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Clear Wing" monster from your Extra Deck.
1
4
- Stellar Wind Wolfrayet
- X
-
WIND
Level 9 [ Beast / Synchro/Effect ]
ATK 2500 DEF 0 -
1 Tuner + 1+ non-Tuner monsters
You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.
1
5
- Stardust Charge Warrior
- X
-
WIND
Level 6 [ Warrior / Synchro/Effect ]
ATK 2000 DEF 1300 -
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
1
6
- Hi-Speedroid Glider #2
- X
-
WIND
Level 5 [ Machine / Synchro/Tuner/Effect ]
ATK 1600 DEF 2200 -
1 WIND Machine Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Level 7 or lower WIND non-Tuner Synchro Monster in your GY; Special Summon it. If your opponent Special Summons a monster(s), and you control a "Clear Wing" monster (except during the Damage Step): You can banish this card from your GY; increase the Levels of all monsters your opponent controls by 5. You can only use each effect of "Hi-Speedroid Glider #2" once per turn.
1
7
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
8
- Castel, the Skyblaster Musketeer
- X
-
WIND
Rank 4 [ Winged Beast / Xyz/Effect ]
ATK 2000 DEF 1500 -
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
9
Limited Cards
Limited- Daigusto Emeral
- X
-
WIND
Rank 4 [ Rock / Xyz/Effect ]
ATK 1800 DEF 800 -
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
●Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.
●Target 1 non-Effect Monster in your GY; Special Summon that target.
1
10
- Cyber Dragon Infinity
- X
-
LIGHT
Rank 6 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600 -
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
11
- Cyber Dragon Nova
- X
-
LIGHT
Rank 5 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600 -
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
12
- Tellarknight Ptolemaeus
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 550 DEF 2600 -
2+ Level 4 monsters
Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material.
1
13
- Heroic Champion - Claivesolish
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
2 Level 4 Warrior monsters
Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.
1
14
- Number 41: Bagooska the Terribly Tired Tapir
- X
-
EARTH
Rank 4 [ Fiend / Xyz/Effect ]
ATK 2100 DEF 2000 -
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
15
- Time Thief Redoer
- X
-
DARK
Rank 4 [ Psychic / Xyz/Effect ]
ATK 2400 DEF 2000 -
2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
●Monster: Banish this card until the End Phase.
●Spell: Draw 1 card.
●Trap: Place 1 face-up card your opponent controls on top of the Deck.
You can only use this effect of "Time Thief Redoer" once per turn.
1