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■「オベリスクの機巧兵」

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Deck Type
Deck
Deck Playstyle
----
Comment
  • Remove Forbidden Card "Bahamut Shark" x 1.
  • Remove Forbidden Card "Mecha Phantom Beast Auroradon" x 1.
  • Remove Forbidden Card "Union Carrier" x 1.
Monster Cards 20
1
Obelisk the Tormentor
3
2
Gizmek Taniguku, the Immobile Intellect
3
3
Gizmek Arakami, the Hailbringer Hog
3
4
Gizmek Naganaki, the Sunrise Signaler
3
5
Gizmek Makami, the Ferocious Fanged Fortress
1
6
Gizmek Uka, the Festive Fox of Fecundity
1
7
Gizmek Yata, the Gleaming Vanguard
1
8
Gizmek Orochi, the Serpentron Sky Slasher
1
9
Gizmek Okami, the Dreaded Deluge Dragon
1
10
Gizmek Kaku, the Supreme Shining Sky Stag
1
11
Gizmek Inaba, the Hopping Hare of Hakuto
1
12
Planet Pathfinder
1
Spell Cards 19
1
Dragonoid Generator
3
2
The True Name
3
3
Fist of Fate
3
4
Soul Crossing
3
5
Sacred Scrolls of the Gizmek Legend
3
6
Magellanica, the Deep Sea City
1
7
Mound of the Bound Creator
1
8
Set Rotation

Limited Cards

Limited Cards
1
9
Terraforming

Limited Cards

Limited Cards
1
10  
11  
12  
Trap Cards 1
1
Ultimate Divine-Beast
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Gear Gigant X
1
2
Bahamut Shark

Forbidden Cards

Forbidden Cards
1
3
Toadally Awesome
1
4
Drill Driver Vespenato
1
5
Cyber Dragon Nova
1
6
Cyber Dragon Infinity
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
1
8
Salamangreat Almiraj
1
9
Barricadeborg Blocker
1
10
Qliphort Genius
1
11
Platinum Gadget
1
12
Union Carrier

Forbidden Cards

Forbidden Cards
1
13
Mecha Phantom Beast Auroradon

Forbidden Cards

Forbidden Cards
1
14
Topologic Trisbaena
1
15
Topologic Zeroboros
1
Side Deck 0

Main Deck

40
Monster Cards
20
1
Obelisk the Tormentor
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ]
ATK 4000 DEF 4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
3
2
Gizmek Taniguku, the Immobile Intellect
X
EARTH EARTH Level Level 3 [ Machine / Effect ]
ATK 1450 DEF 1450
If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of "Gizmek Taniguku, the Immobile Intellect" once per turn.
3
3
Gizmek Arakami, the Hailbringer Hog
X
WATER WATER Level Level 4 [ Machine / Effect ]
ATK 1850 DEF 1850
If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn.
3
4
Gizmek Naganaki, the Sunrise Signaler
X
LIGHT LIGHT Level Level 2 [ Machine / Effect ]
ATK 950 DEF 950
You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.
3
5
Gizmek Makami, the Ferocious Fanged Fortress
X
WIND WIND Level Level 6 [ Machine / Effect ]
ATK 2150 DEF 2150
While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck.
1
6
Gizmek Uka, the Festive Fox of Fecundity
X
EARTH EARTH Level Level 7 [ Machine / Effect ]
ATK 2250 DEF 2250
Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of "Gizmek Uka, the Festive Fox of Fecundity" once per turn.
●If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand.
●If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster.
1
7
Gizmek Yata, the Gleaming Vanguard
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ]
ATK 2050 DEF 2050
You can Special Summon this card (from your hand) by Tributing 1 Normal Summoned monster. You can only use each of the following effects of "Gizmek Yata, the Gleaming Vanguard" once per turn.
●During your Main Phase, if this card was Normal or Special Summoned this turn, you can: Immediately after this effect resolves, Normal Summon 1 monster. If you do, you cannot Special Summon monsters for the rest of this turn, except monsters with the same original Type as that monster.
●If this card Special Summoned by its own effect is Tributed: Gain 2050 LP.
1
8
Gizmek Orochi, the Serpentron Sky Slasher
X
DARK DARK Level Level 8 [ Machine / Effect ]
ATK 2450 DEF 2450
If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.
1
9
Gizmek Okami, the Dreaded Deluge Dragon
X
WATER WATER Level Level 10 [ Machine / Effect ]
ATK 2950 DEF 2950
You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.
1
10
Gizmek Kaku, the Supreme Shining Sky Stag
X
FIRE FIRE Level Level 9 [ Machine / Effect ]
ATK 2750 DEF 2750
If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn.
1
11
Gizmek Inaba, the Hopping Hare of Hakuto
X
WIND WIND Level Level 1 [ Machine / Effect ]
ATK 50 DEF 50
When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn.
1
12
Planet Pathfinder
X
EARTH EARTH Level Level 4 [ Machine / Effect ]
ATK 1000 DEF 1000
You can Tribute this card; add 1 Field Spell from your Deck to your hand.
1
Spell Cards
19
1
Dragonoid Generator
X
SPELL SPELL Continuous Continuous
Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 "Dragonoid Token" to their field in Attack Position (even if this card leaves the field). You can use this effect of "Dragonoid Generator" up to twice per turn.
3
2
The True Name
X
SPELL SPELL
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn.
3
3
Fist of Fate
X
SPELL SPELL Quick-Play Quick-Play
This card's activation and effect cannot be negated. If you control a monster whose original name is "Obelisk the Tormentor": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, the effects of that monster are negated, as well as the activated effects and effects on the field of monsters with the same original name, then, if you activated this card during your Main Phase, you can apply this effect.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Fist of Fate" per turn.
3
4
Soul Crossing
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect.
●Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters.
You can only activate 1 "Soul Crossing" per turn.
3
5
Sacred Scrolls of the Gizmek Legend
X
SPELL SPELL Field Field
During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF.
3
6
Magellanica, the Deep Sea City
X
SPELL SPELL Field Field
(This card's name is always treated as "Umi".)
When this card is activated: You can place 1 WATER monster from your Deck on top of your Deck. Once per turn: You can target 1 WATER monster you control; increase its Level by 1 or 2 until the end of this turn (even if this card leaves the field). Once per turn, during your Main Phase, if you Special Summon a WATER Synchro Monster: You can look at your opponent's hand, and if you do, banish 1 card from it face-up until the End Phase.
1
7
Mound of the Bound Creator
X
SPELL SPELL Field Field
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
1
8

Limited Cards

Limited
Set Rotation
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
9

Limited Cards

Limited
Terraforming
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
Trap Cards
1
1
Ultimate Divine-Beast
X
TRAP TRAP Continuous Continuous
When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn.
1

Extra Deck

15
1
Gear Gigant X
X
EARTH EARTH Rank Rank 4 [ Machine / Xyz/Effect ]
ATK 2300 DEF 1500
2 Level 4 Machine monsters
Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target.
1
2

Forbidden Cards

Forbidden
Bahamut Shark
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 2600 DEF 2100
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
1
3
Toadally Awesome
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
4
Drill Driver Vespenato
X
EARTH EARTH Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2500 DEF 2100
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.
1
5
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
6
Cyber Dragon Infinity
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
8
Salamangreat Almiraj
X
FIRE FIRE Link Link 1 [ Cyberse / Link/Effect ]
ATK 0 DEF -
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
9
Barricadeborg Blocker
X
DARK DARK Link Link 2 [ Machine / Link/Effect ]
ATK 1000 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
1
10
Qliphort Genius
X
EARTH EARTH Link Link 2 [ Machine / Link/Effect ]
ATK 1800 DEF -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
1
11
Platinum Gadget
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ]
ATK 1600 DEF -
2 Machine monsters
Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
1
12

Forbidden Cards

Forbidden
Union Carrier
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ]
ATK 1000 DEF -
2 monsters with the same Type or Attribute
Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.
1
13

Forbidden Cards

Forbidden
Mecha Phantom Beast Auroradon
X
WIND WIND Link Link 3 [ Machine / Link/Effect ]
ATK 2100 DEF -
2+ Machine monsters
If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed;
●1: Destroy 1 card on the field.
●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck.
●3: Add 1 Trap from your GY to your hand.
1
14
Topologic Trisbaena
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ]
ATK 2500 DEF -
2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
1
15
Topologic Zeroboros
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
1

Side Deck

0