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[GENESYS] Invoked Tistina

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Deck Type
Deck
Deck Playstyle
Tournament
Registered Category
Tistina
Registered Tag
Official tournament
Comment
Monster Cards 28
1
Crystal God Tistina
1
2
Demigod of the Tistina
3
3
Miasma Dragon Tistina
2
4
Sentinel of the Tistina
2
5
Hound of the Tistina
1
6
Returned of the Tistina
1
7
Fallen of the Tistina
3
8
Blazing Cartesia, the Virtuous
2
9
Albion the Shrouded Dragon
3
10
Aleister the Invoker
1
11
Ghost Ogre & Snow Rabbit
3
12
D.D. Crow
3
13
Effect Veiler
3
Spell Cards 13
1
Divine Domain Baatistina
3
2
Play of the Tistina
2
3
Breath of the Tistina
1
4
Branded in High Spirits
3
5
Magical Meltdown
3
6
Invocation
1
7  
8  
9  
10  
11  
12  
13  
Trap Cards 2
1
Discordance of the Tistina
1
2
Virtue Stream
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Superdreadnought Rail Cannon Gustav Max
1
2
Tistina, the Divinity that Defies Darkness
1
3
Mercurium the Living Quicksilver
1
4
Varudras, the Final Bringer of the End Times
1
5
Tearlaments Rulkallos
1
6
Invoked Mechaba
1
7
Invoked Raidjin
1
8
Granguignol the Dusk Dragon
1
9
Garura, Wings of Resonant Life
1
10
Despian Luluwalilith
1
11
Golden Cloud Beast - Malong
1
12
Vallon, the Super Psy Skyblaster
1
13
LeVirtue Dragon
1
14
Number 3: Cicada King
1
15
Number 81: Superdreadnought Rail Cannon Super Dora
1
Side Deck 15
1
Gameciel, the Sea Turtle Kaiju
3
2
Ultimate Slayer
3
3
Gordian Slicer
3
4
Cosmic Cyclone
3
5
Numbers Protection
3
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

43
Monster Cards
28
1
Crystal God Tistina
X
LIGHT LIGHT Level Level 10 [ Aqua / Effect ]
ATK 2000 DEF 3000
During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.
1
2
Demigod of the Tistina
X
LIGHT LIGHT Level Level 10 [ Aqua / Effect ]
ATK 2000 DEF 0
If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.
3
3
Miasma Dragon Tistina
X
DARK DARK Level Level 10 [ Aqua / Effect ]
ATK 2000 DEF 0
If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.
2
4
Sentinel of the Tistina
X
WIND WIND Level Level 3 [ Aqua / Effect ]
ATK 1200 DEF 1400
If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.
2
5
Hound of the Tistina
X
EARTH EARTH Level Level 4 [ Aqua / Effect ]
ATK 1800 DEF 700
If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.
1
6
Returned of the Tistina
X
FIRE FIRE Level Level 2 [ Aqua / Effect ]
ATK 500 DEF 500
If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.
1
7
Fallen of the Tistina
X
WATER WATER Level Level 1 [ Aqua / Effect ]
ATK 200 DEF 0
You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.
3
8
Blazing Cartesia, the Virtuous
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Tuner/Effect ]
ATK 1500 DEF 1500
If you have "Fallen of Albaz" in your field or GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.
2
9
Albion the Shrouded Dragon
X
DARK DARK Level Level 8 [ Dragon / Effect ]
ATK 2500 DEF 2000
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
●Hand: Special Summon this card.
●Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
You can only use this effect of "Albion the Shrouded Dragon" once per turn.
3
10
Aleister the Invoker
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1000 DEF 1800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
1
11
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
3
12
D.D. Crow
X
DARK DARK Level Level 1 [ Winged Beast / Effect ]
ATK 100 DEF 100
(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
3
13
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
3
Spell Cards
13
1
Divine Domain Baatistina
X
SPELL SPELL Field Field
During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.
3
2
Play of the Tistina
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.
2
3
Breath of the Tistina
X
SPELL SPELL Continuous Continuous
During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.
1
4
Branded in High Spirits
X
SPELL SPELL Quick-Play Quick-Play
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.
●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
3
5
Magical Meltdown
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
3
6
Invocation
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
1
Trap Cards
2
1
Discordance of the Tistina
X
TRAP TRAP
Activate 1 of these effects;
●If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down.
●If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down.
You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.
1
2
Virtue Stream
X
TRAP TRAP
Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.
1

Extra Deck

15
1
Superdreadnought Rail Cannon Gustav Max
X
EARTH EARTH Rank Rank 10 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
1
2
Tistina, the Divinity that Defies Darkness
X
LIGHT LIGHT Rank Rank 10 [ Aqua / Xyz/Effect ]
ATK 2000 DEF 3000
2 Level 10 monsters
If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.
1
3
Mercurium the Living Quicksilver
X
DARK DARK Rank Rank 10 [ Aqua / Xyz/Effect ]
ATK 3000 DEF 3000
2+ Level 10 monsters
If this card is Xyz Summoned: You can attach 1 monster from your Deck to this card as material. You can only use this effect of "Mercurium the Living Quicksilver" once per turn. While this card has material, your opponent cannot activate the effects of monsters in their GY with the same Attribute as a monster in your GY. Once per turn, during the End Phase: Detach 1 material from this card or take 3000 damage.
1
4
Varudras, the Final Bringer of the End Times
X
DARK DARK Rank Rank 10 [ Wyrm / Xyz/Effect ]
ATK 3000 DEF 3000
2+ Level 10 monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.
1
5
Tearlaments Rulkallos
X
WATER WATER Level Level 8 [ Aqua / Fusion/Effect ]
ATK 3000 DEF 2500
"Tearlaments Kitkallos" + 1 "Tearlaments" monster
Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.
1
6
Invoked Mechaba
X
LIGHT LIGHT Level Level 9 [ Machine / Fusion/Effect ]
ATK 2500 DEF 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
1
7
Invoked Raidjin
X
WIND WIND Level Level 5 [ Warrior / Fusion/Effect ]
ATK 2200 DEF 2400
"Aleister the Invoker" + 1 WIND monster
Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
1
8
Granguignol the Dusk Dragon
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2500 DEF 2500
"Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster
If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.
1
9
Garura, Wings of Resonant Life
X
DARK DARK Level Level 6 [ Winged Beast / Fusion/Effect ]
ATK 1500 DEF 2400
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
1
10
Despian Luluwalilith
X
LIGHT LIGHT Level Level 12 [ Spellcaster / Synchro/Effect ]
ATK 2500 DEF 2500
1 Level 4 Tuner + 1+ non-Tuner monsters
Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.
1
11
Golden Cloud Beast - Malong
X
LIGHT LIGHT Level Level 6 [ Dragon / Synchro/Tuner/Effect ]
ATK 2200 DEF 1000
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.
1
12
Vallon, the Super Psy Skyblaster
X
DARK DARK Rank Rank 5 [ Psychic / Xyz/Effect ]
ATK 2500 DEF 2200
2 Level 5 monsters
During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.
1
13
LeVirtue Dragon
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz/Effect ]
ATK 2000 DEF 0
2 Level 3 monsters
If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects;
●Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon".
●Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other.
You can only use each effect of "LeVirtue Dragon" once per turn.
1
14
Number 3: Cicada King
X
WIND WIND Rank Rank 3 [ Insect / Xyz/Effect ]
ATK 1200 DEF 2500
2 Level 3 monsters
If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.
1
15
Number 81: Superdreadnought Rail Cannon Super Dora
X
EARTH EARTH Rank Rank 10 [ Machine / Xyz/Effect ]
ATK 3200 DEF 4000
2 Level 10 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
1

Side Deck

15
1
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ]
ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
3
2
Ultimate Slayer
X
SPELL SPELL
Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.
3
3
Gordian Slicer
X
SPELL SPELL
This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.
3
4
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
5
Numbers Protection
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.
3

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