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- Deck Playstyle
- ----
- Registered Category
- Bystial Centur-Ion
- Registered Tag
- WCS(World Championship)
- Comment
- Yu-Gi-Oh! World Championship 2024 [MASTER DUEL] Second place:snipehunters Emre(Emre Kizilates) Yu-Gi-Oh! World Championship 2024 [マスターデュエルの部] 準優勝:snipehunters Emre(Emre Kizilates)
Monster Cards | 26 | ||
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1 |
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Effect Veiler
|
2 |
2 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
3 |
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Ghost Ogre & Snow Rabbit
|
3 |
4 |
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Ash Blossom & Joyous Spring
|
3 |
5 |
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Ghost Belle & Haunted Mansion
|
1 |
6 |
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Centur-Ion Primera
|
3 |
7 |
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Centur-Ion Trudea
|
3 |
8 |
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Bystial Magnamhut
Limited Cards Limited Cards |
1 |
9 |
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Bystial Saronir
|
1 |
10 |
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Bystial Druiswurm
|
1 |
11 |
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Bystial Baldrake
|
1 |
12 |
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The Bystial Lubellion
|
3 |
13 |
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Centur-Ion Gargoyle II
|
1 |
Spell Cards | 10 | ||
---|---|---|---|
1 |
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Pot of Desires
|
1 |
2 |
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Triple Tactics Talent
|
1 |
3 |
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Stand Up Centur-Ion!
|
3 |
4 |
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Branded Regained
|
1 |
5 |
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Emblema Oath
|
3 |
6 |
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Centur-Ion Bonds
|
1 |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Trap Cards | 4 | ||
---|---|---|---|
1 |
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Infinite Impermanence
|
3 |
2 |
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Centur-Ion Phalanx
|
1 |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Chaos Archfiend
|
1 |
2 |
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Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 |
3 |
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Chaos Angel
|
1 |
4 |
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Cosmic Blazar Dragon
|
1 |
5 |
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Red Supernova Dragon
|
1 |
6 |
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Crimson Dragon
|
1 |
7 |
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Centur-Ion Legatia
|
1 |
8 |
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Centur-Ion Auxila
|
1 |
9 |
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Number 41: Bagooska the Terribly Tired Tapir
|
1 |
10 |
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Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
11 |
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Super Starslayer TY-PHON - Sky Crisis
|
1 |
12 |
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Salamangreat Almiraj
|
1 |
13 |
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Artemis, the Magistus Moon Maiden
|
1 |
14 |
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I:P Masquerena
|
1 |
15 |
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S:P Little Knight
|
1 |
Side Deck | 0 |
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Main Deck
40Monster Cards
26
1
- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
2
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
-
EARTH
Level 2 [ Insect / Effect ] ATK 500 DEF 200
- (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
3
- Ghost Ogre & Snow Rabbit
- X
-
LIGHT
Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
3
4
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
5
- Ghost Belle & Haunted Mansion
- X
-
EARTH
Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
1
6
- Centur-Ion Primera
- X
-
LIGHT
Level 4 [ Spellcaster / Tuner/Effect ] ATK 1600 DEF 1600
- While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.
3
7
- Centur-Ion Trudea
- X
-
DARK
Level 4 [ Pyro / Effect ] ATK 1000 DEF 2000
- During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.
3
8
- Bystial Magnamhut
-
Limited Cards
Limited Cards - X
-
DARK
Level 6 [ Dragon / Effect ] ATK 2500 DEF 2000
- You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
9
- Bystial Saronir
- X
-
DARK
Level 6 [ Dragon / Effect ] ATK 2500 DEF 2000
- You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.
1
10
- Bystial Druiswurm
- X
-
DARK
Level 6 [ Dragon / Effect ] ATK 2500 DEF 2000
- You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
1
11
- Bystial Baldrake
- X
-
DARK
Level 6 [ Dragon / Effect ] ATK 2500 DEF 2000
- You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.
1
12
- The Bystial Lubellion
- X
-
LIGHT
Level 8 [ Dragon / Effect ] ATK 2500 DEF 3000
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.
3
13
- Centur-Ion Gargoyle II
- X
-
DARK
Level 8 [ Dragon / Effect ] ATK 2000 DEF 3000
- You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.
1
Spell Cards
10
1
- Pot of Desires
- X
-
SPELL
- Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
1
2
- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
3
- Stand Up Centur-Ion!
- X
-
SPELL
Field
- Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.
3
4
- Branded Regained
- X
-
SPELL
Continuous
- If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.
1
5
- Emblema Oath
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters.
●Set 1 "Centur-Ion" Spell/Trap directly from your Deck.
You can only activate 1 "Emblema Oath" per turn.
3
6
- Centur-Ion Bonds
- X
-
SPELL
Quick-Play
- Place 1 "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a "Centur-Ion" Synchro Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Centur-Ion" monster in your GY; place it in your Spell & Trap Zone as a face-up Continuous Trap. You can only use each effect of "Centur-Ion Bonds" once per turn.
1
Trap Cards
4
1
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
2
- Centur-Ion Phalanx
- X
-
TRAP
- Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.
1
Extra Deck
15
1
- Chaos Archfiend
- X
-
DARK
Level 8 [ Fiend / Synchro/Effect ] ATK 2500 DEF 1800
-
1 LIGHT Tuner + 1+ non-Tuner DARK monsters
If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn.
1
2
- Baronne de Fleur
-
Forbidden Cards
Forbidden Cards - X
-
WIND
Level 10 [ Warrior / Synchro/Effect ] ATK 3000 DEF 2400
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
3
- Chaos Angel
- X
-
DARK
Level 10 [ Fiend / Synchro/Effect ] ATK 3500 DEF 2800
-
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
1
4
- Cosmic Blazar Dragon
- X
-
WIND
Level 12 [ Dragon / Synchro/Effect ] ATK 4000 DEF 4000
-
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects;
●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card.
●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s).
●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
1
5
- Red Supernova Dragon
- X
-
DARK
Level 12 [ Dragon / Synchro/Effect ] ATK 4000 DEF 3000
-
3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
1
6
- Crimson Dragon
- X
-
LIGHT
Level 12 [ Dragon / Synchro/Effect ] ATK 0 DEF 0
-
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.
1
7
- Centur-Ion Legatia
- X
-
LIGHT
Level 12 [ Machine / Synchro/Effect ] ATK 3500 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.
1
8
- Centur-Ion Auxila
- X
-
DARK
Level 12 [ Dragon / Synchro/Effect ] ATK 3000 DEF 3000
-
1 Tuner + 1+ non-Tuner monsters
Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.
1
9
- Number 41: Bagooska the Terribly Tired Tapir
- X
-
EARTH
Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
-
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
10
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
-
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
11
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12 [ Fiend / Xyz/Effect ] ATK 2900 DEF 2900
-
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
12
- Salamangreat Almiraj
- X
-
FIRE
Link 1 [ Cyberse / Link/Effect ] ATK 0 DEF -
-
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
13
- Artemis, the Magistus Moon Maiden
- X
-
LIGHT
Link 1 [ Spellcaster / Link/Effect ] ATK 800 DEF -
-
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
1
14
- I:P Masquerena
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
-
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
15
- S:P Little Knight
- X
-
DARK
Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
-
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1