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勇者警察ジェイデッカー

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
K9 Penguin
Registered Tag
Master Duel
Comment
Monster Cards 41
1
Droll & Lock Bird

Semi-Limited Cards

Semi-Limited Cards
2
2
Maxx "C"

Forbidden Cards

Forbidden Cards
1
3
Cartorhyn the Hidden Gem of the Seafront
3
4
Ghost Ogre & Snow Rabbit
2
5
Ash Blossom & Joyous Spring
3
6
Ghost Belle & Haunted Mansion
2
7
Glacial Beast Polar Penguin
2
8
Penguin Ninja
1
9
Mulcharmy Purulia
2
10
Mulcharmy Fuwalos
3
11
Mulcharmy Meowls
1
12
The Great Emperor Penguin
1
13
Penguin Squire
3
14
K9-17 Izuna
3
15
K9-66a Jokul

Limited Cards

Limited Cards
2
16
K9-66b Lantern
3
17
K9-ØØ Lupis
1
18
K9-04 Noroi
3
19
Dimension Shifter

Limited Cards

Limited Cards
1
20
Nibiru, the Primal Being
2
Spell Cards 15
1
That Grass Looks Greener

Limited Cards

Limited Cards
1
2
Chaotic Elements
3
3
Reincarnation Unveiling Mail
1
4
Royal Penguins Garden
3
5
"A Case for K9"

Limited Cards

Limited Cards
3
6
Called by the Grave

Limited Cards

Limited Cards
1
7
Crossout Designator

Limited Cards

Limited Cards
1
8
K9-LC Release Restraint
1
9
K9-X Forced Release
1
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
Trap Cards 4
1
Infinite Impermanence
1
2
Full-Armored Xyz
1
3
Virtue Stream
1
4
K9-EW Special Release Experiment
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
Extra Deck 14
1
Number F0: Utopic Future Zexal
1
2
Xyz Armor Torpedo
1
3
LeVirtue Dragon
1
4
Artifact Durendal
1
5
Imperial Princess Quinquery
1
6
Xyz Armor Fortress
1
7
K9-17 "Ripper"
1
8
Vallon, the Super Psy Skyblaster
1
9
K9-66X "Jacks"
1
10
Full Armored Dark Knight Lancer
1
11
K9-X "Werewolf"
1
12
I:P Masquerena
1
13
S:P Little Knight
1
14
A Bao A Qu, the Lightless Shadow
1
15  
Side Deck 0

Main Deck

60
Monster Cards
41
1

Semi-Limited Cards

Semi-limited
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
2
2

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
1
3
Cartorhyn the Hidden Gem of the Seafront
X
WATER WATER Level Level 2 [ Rock / Effect ]
ATK 500 DEF 1600
You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cartorhyn the Hidden Gem of the Seafront" once per turn.
3
4
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
5
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
Ghost Belle & Haunted Mansion
X
EARTH EARTH Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
2
7
Glacial Beast Polar Penguin
X
WATER WATER Level Level 3 [ Aqua / Tuner/Effect ]
ATK 800 DEF 1000
If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
2
8
Penguin Ninja
X
WATER WATER Level Level 3 [ Aqua / Flip/Effect ]
ATK 1400 DEF 700
FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand.
You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.
1
9
Mulcharmy Purulia
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
2
10
Mulcharmy Fuwalos
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
3
11
Mulcharmy Meowls
X
EARTH EARTH Level Level 4 [ Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
1
12
The Great Emperor Penguin
X
WATER WATER Level Level 5 [ Aqua / Effect ]
ATK 1800 DEF 1500
You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".
1
13
Penguin Squire
X
WATER WATER Level Level 5 [ Aqua / Tuner/Effect ]
ATK 1800 DEF 600
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.
3
14
K9-17 Izuna
X
EARTH EARTH Level Level 5 [ Warrior / Effect ]
ATK 2100 DEF 1600
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".
3
15

Limited Cards

Limited
K9-66a Jokul
X
DARK DARK Level Level 5 [ Aqua / Effect ]
ATK 2000 DEF 1900
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.
2
16
K9-66b Lantern
X
DARK DARK Level Level 5 [ Pyro / Effect ]
ATK 2000 DEF 1900
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.
3
17
K9-ØØ Lupis
X
EARTH EARTH Level Level 5 [ Beast-Warrior / Effect ]
ATK 2300 DEF 200
An Xyz Monster that has this card as material gains this effect.
●Your opponent cannot target this card with card effects.
You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
1
18
K9-04 Noroi
X
EARTH EARTH Level Level 5 [ Machine / Effect ]
ATK 2200 DEF 1500
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-04 Noroi" once per turn. If this card is Normal Summoned: You can Special Summon 1 non-Machine "K9" monster from your Deck, but you cannot Special Summon from the Extra Deck, except "K9" monsters, while you control that face-up monster. You can send 1 face-up "K9" card you control to the GY; look at your opponent's hand.
3
19

Limited Cards

Limited
Dimension Shifter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ]
ATK 1200 DEF 2200
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
1
20
Nibiru, the Primal Being
X
LIGHT LIGHT Level Level 11 [ Rock / Effect ]
ATK 3000 DEF 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
2
Spell Cards
15
1

Limited Cards

Limited
That Grass Looks Greener
X
SPELL SPELL
If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.
1
2
Chaotic Elements
X
SPELL SPELL
Add 1 Level 5 or higher monster (LIGHT or DARK, Pyro or Aqua) from your Deck or GY to your hand, then if you have 3 or more Pyro and/or Aqua monsters in your GY, you can destroy 1 card on the field. If your opponent controls a monster (LIGHT or DARK, Pyro or Aqua): You can banish this card from your GY, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Chaotic Elements" once per turn.
3
3
Reincarnation Unveiling Mail
X
SPELL SPELL Equip Equip
(This card is always treated as an "Armored Xyz" card.)
An Xyz Monster equipped with this card gains these effects.
●Cannot be destroyed by battle.
●Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster.
Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 "Reincarnation Unveiling Mail" per turn.
1
4
Royal Penguins Garden
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn.
3
5

Limited Cards

Limited
"A Case for K9"
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
3
6

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
1
7

Limited Cards

Limited
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
8
K9-LC Release Restraint
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "K9" Xyz Monster or 1 Rank 5 Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster). At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-LC Release Restraint" once per turn.
1
9
K9-X Forced Release
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.
1
Trap Cards
4
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
1
2
Full-Armored Xyz
X
TRAP TRAP
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects.
●The equipped monster gains ATK equal to this card's ATK.
●If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
1
3
Virtue Stream
X
TRAP TRAP
Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.
1
4
K9-EW Special Release Experiment
X
TRAP TRAP
Special Summon 1 "K9" monster from your hand or GY, then you can Special Summon 1 "K9" Xyz Monster from your Extra Deck, by using that monster as material (this is treated as an Xyz Summon), but destroy the monster Special Summoned from the Extra Deck, during the End Phase of the next turn. During the End Phase: You can banish this card from your GY, then target 1 "K9" Quick-Play Spell in your GY; Set it. You can only use each effect of "K9-EW Special Release Experiment" once per turn.
1

Extra Deck

14
1
Number F0: Utopic Future Zexal
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ]
ATK 0 DEF 0
2 Xyz Monsters with the same Rank
(This card's original Rank is always treated as 1.)
Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.
1
2
Xyz Armor Torpedo
X
WATER WATER Rank Rank 3 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 800
2 Level 3 monsters
Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster.
●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control.
●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.
1
3
LeVirtue Dragon
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz/Effect ]
ATK 2000 DEF 0
2 Level 3 monsters
If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects;
●Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon".
●Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other.
You can only use each effect of "LeVirtue Dragon" once per turn.
1
4
Artifact Durendal
X
LIGHT LIGHT Rank Rank 5 [ Fairy / Xyz/Effect ]
ATK 2400 DEF 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects;
●When a monster effect is activated on the field or a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
1
5
Imperial Princess Quinquery
X
DARK DARK Rank Rank 5 [ Cyberse / Xyz/Effect ]
ATK 1200 DEF 2800
2 Level 5 monsters
You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.
1
6
Xyz Armor Fortress
X
WATER WATER Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2500 DEF 1800
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
1
7
K9-17 "Ripper"
X
WIND WIND Rank Rank 5 [ Warrior / Xyz/Effect ]
ATK 2300 DEF 1800
2 Level 5 monsters
You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.
1
8
Vallon, the Super Psy Skyblaster
X
DARK DARK Rank Rank 5 [ Psychic / Xyz/Effect ]
ATK 2500 DEF 2200
2 Level 5 monsters
During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.
1
9
K9-66X "Jacks"
X
DARK DARK Rank Rank 5 [ Fiend / Xyz/Effect ]
ATK 2600 DEF 2500
2 Level 5 monsters
If this card is Xyz Summoned, or if your opponent activates a monster effect in the hand or GY: You can detach 1 material from this card, then target 1 monster on the field; destroy it. You can only use this effect of "K9-66X "Jacks"" once per turn. A "K9" Xyz Monster that has this card as material gains this effect.
●During any turn in which your opponent has activated a monster effect in the hand or GY, any battle damage this card inflicts to your opponent is doubled.
1
10
Full Armored Dark Knight Lancer
X
WATER WATER Rank Rank 7 [ Aqua / Xyz/Effect ]
ATK 2800 DEF 1500
3 Level 7 monsters
Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.
1
11
K9-X "Werewolf"
X
LIGHT LIGHT Rank Rank 9 [ Beast-Warrior / Xyz/Effect ]
ATK 3300 DEF 2500
2 Level 9 monsters
While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is;
●Yours: Banish up to 1 card each from your opponent's field and GY.
●Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase.
You can only use this effect of "K9-X "Werewolf"" once per turn.
1
12
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
13
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
14
A Bao A Qu, the Lightless Shadow
X
DARK DARK Link Link 4 [ Fiend / Link/Effect ]
ATK 2800 DEF -
2+ monsters, including a Fiend monster
During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects;
●Destroy 1 card on the field.
●Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY.
During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.
1

Side Deck

0

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If you withdraw your consent to the Privacy Notice, Yu-Gi-Oh! Neuron will no longer be available.
If you wish to withdraw, please proceed with the deletion process for your CARD GAME ID.

To delete your ID, log in to Yu-Gi-Oh! Neuron(KONAMI CARD GAME NETWORK) and go to My Page > About CARD GAME ID deletion on this site to withdraw your consent to the Privacy Notice and delete your personal information.