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- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Comment
- This deck does not play yu-gi-oh. The intention is to give the opponent all 5 pieces of exodia as rapidly as possible, by drawing the cards out and handing them to the opponent one by one. You do not interact with the enemy board. You win by losing. This game is competitive solitaire, and if I can't be the best, I CAN SURE AS HELL BE THE WORST.
| Monster Cards | 14 | ||
|---|---|---|---|
| 1 |
|
Right Leg of the Forbidden One
Limited Cards Limited Cards |
1 |
| 2 |
|
Left Leg of the Forbidden One
Limited Cards Limited Cards |
1 |
| 3 |
|
Right Arm of the Forbidden One
Limited Cards Limited Cards |
1 |
| 4 |
|
Left Arm of the Forbidden One
Limited Cards Limited Cards |
1 |
| 5 |
|
Exodia the Forbidden One
Limited Cards Limited Cards |
1 |
| 6 |
|
Royal Magical Library
|
3 |
| 7 |
|
Santa Claws
|
2 |
| 8 |
|
Battle Fader
|
3 |
| 9 |
|
Swift Scarecrow
|
1 |
| 10 | |||
| Spell Cards | 26 | ||
|---|---|---|---|
| 1 |
|
Upstart Goblin
|
2 |
| 2 |
|
Pot of Avarice
|
2 |
| 3 |
|
Magical Mallet
|
3 |
| 4 |
|
Cup of Ace
|
3 |
| 5 |
|
Pot of Duality
|
1 |
| 6 |
|
Gift Exchange
|
3 |
| 7 |
|
Gold Moon Coin
|
3 |
| 8 |
|
Jack-In-The-Hand
|
3 |
| 9 |
|
Reload
|
3 |
| 10 |
|
Hand Destruction
|
3 |
| Trap Cards | 6 | ||
|---|---|---|---|
| 1 |
|
Graceful Tear
|
3 |
| 2 |
|
Shipping Error
|
3 |
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Neo-Spacian Twinkle Moss
|
2 |
| 2 |
|
Garura, Wings of Resonant Life
|
2 |
| 3 |
|
Magnum the Reliever
|
3 |
| 4 |
|
Ancient Pixie Dragon
|
2 |
| 5 |
|
Number 10: Illumiknight
|
1 |
| 6 |
|
Knightmare Cerberus
|
1 |
| 7 |
|
Vampire Sucker
|
3 |
| 8 |
|
Knightmare Unicorn
|
1 |
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
46Limited Cards
Limited- Right Leg of the Forbidden One
- X
-
DARK
Level 1
[
Spellcaster
/
Normal
]
ATK 200 DEF 300 - A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
Limited Cards
Limited- Left Leg of the Forbidden One
- X
-
DARK
Level 1
[
Spellcaster
/
Normal
]
ATK 200 DEF 300 - A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
Limited Cards
Limited- Right Arm of the Forbidden One
- X
-
DARK
Level 1
[
Spellcaster
/
Normal
]
ATK 200 DEF 300 - A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
Limited Cards
Limited- Left Arm of the Forbidden One
- X
-
DARK
Level 1
[
Spellcaster
/
Normal
]
ATK 200 DEF 300 - A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
Limited Cards
Limited- Exodia the Forbidden One
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1000 - If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
- Royal Magical Library
- X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 0 DEF 2000 - Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
- Santa Claws
- X
-
LIGHT
Level 6
[
Fiend
/
Effect
]
ATK 1200 DEF 2500 - You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.
- Battle Fader
- X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0 DEF 0 - When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
- Swift Scarecrow
- X
-
EARTH
Level 1
[
Machine
/
Effect
]
ATK 0 DEF 0 - When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
- Pot of Avarice
- X
-
SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
- Magical Mallet
- X
-
SPELL
- Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
- Cup of Ace
- X
-
SPELL
-
Toss a coin and apply this effect.
●Heads: Draw 2 cards.
●Tails: Your opponent draws 2 cards.
- Pot of Duality
- X
-
SPELL
- Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
- Gift Exchange
- X
-
SPELL
- Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect.
- Gold Moon Coin
- X
-
SPELL
- Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.
- Jack-In-The-Hand
- X
-
SPELL
- Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.
- Reload
- X
-
SPELL
Quick-Play
- Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
- Hand Destruction
- X
-
SPELL
Quick-Play
- Each player sends 2 cards from their hand to the GY, then draws 2 cards.
- Shipping Error
- X
-
TRAP
- When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: The activated effect becomes "Your opponent takes 1 card from their Deck for you to add to your hand, and you must keep that card revealed. During the End Phase of this turn, shuffle it into the Deck, and if you do, draw 1 card".
Extra Deck
15- Neo-Spacian Twinkle Moss
- X
-
LIGHT
Level 4
[
Plant
/
Fusion/Effect
]
ATK 500 DEF 1100 -
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
●Monster: End the Battle Phase.
●Spell: You can change this card's attack to a direct attack.
●Trap: This monster is changed to Defense Position.
- Garura, Wings of Resonant Life
- X
-
DARK
Level 6
[
Winged Beast
/
Fusion/Effect
]
ATK 1500 DEF 2400 -
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
- Magnum the Reliever
- X
-
LIGHT
Level 8
[
Fiend
/
Fusion/Effect
]
ATK 2800 DEF 2000 -
1 monster Special Summoned from the Extra Deck + 1 monster in the hand
You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.
- Ancient Pixie Dragon
- X
-
DARK
Level 7
[
Dragon
/
Synchro/Effect
]
ATK 2100 DEF 3000 -
1 Tuner + 1 or more non-Tuner monsters
After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect.
- Number 10: Illumiknight
- X
-
LIGHT
Rank 4
[
Warrior
/
Xyz/Effect
]
ATK 2400 DEF 2400 -
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
- Knightmare Cerberus
- X
-
EARTH
Link 2
[
Fiend
/
Link/Effect
]
ATK 1600 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
- Vampire Sucker
- X
-
DARK
Link 2
[
Zombie
/
Link/Effect
]
ATK 1600 DEF - -
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn.
●You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster.
●If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
- Knightmare Unicorn
- X
-
DARK
Link 3
[
Fiend
/
Link/Effect
]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
