Close

ゴーストリック

Favorites
0
Deck Playstyle
----
Comment
  • Remove Forbidden Card "Dandylion" x 1.
  • Remove Forbidden Card "Maxx "C"" x 3.
Monster Cards 28
1
Ghostrick Jiangshi
3
2
Ghostrick Stein
1
3
Ghostrick Skeleton
1
4
Ghostrick Specter
1
5
Ghostrick Nekomusume
1
6
Ghostrick Doll
3
7
Ghostrick Witch
1
8
Ghostrick Yuki-onna
1
9
Ghostrick Jackfrost
2
10
Ghostrick Mummy
1
11
Ghostrick Mary
3
12
Ghostrick Lantern
3
13
Maxx "C"

Forbidden Cards

Forbidden Cards
3
14
Rainbow Kuriboh
1
15
Absolute King Back Jack
1
16
Morphing Jar

Limited Cards

Limited Cards
1
17
Dandylion

Forbidden Cards

Forbidden Cards
1
Spell Cards 7
1
Ghostrick Mansion
1
2
Ghostrick Parade
1
3
Ghostrick Museum
1
4
Harpie's Feather Duster

Limited Cards

Limited Cards
1
5
Ties of the Brethren
2
6
The Phantom Knights' Rank-Up-Magic Launch
1
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
Trap Cards 16
1
Ghostrick Vanish
3
2
Ghostrick Night
1
3
Ghostrick Scare
3
4
Ghostrick Break
1
5
Ghostrick-Go-Round
1
6
Spiritual Swords of Revealing Light
3
7
Waboku
2
8
The Spell Absorbing Life
2
9  
10  
11  
12  
13  
14  
15  
16  
17  
Extra Deck 15
1
Ghostrick Alucard
3
2
Ghostrick Dullahan
3
3
Ghostrick Socuteboss
2
4
Ghostrick Angel of Mischief
3
5
Crimson Knight Vampire Bram
1
6
Number 98: Antitopian
1
7
Number 53: Heart-eartH
1
8
Number 92: Heart-eartH Dragon
1
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

51
Monster Cards
28
1
Ghostrick Jiangshi
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 400 DEF 1800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
3
2
Ghostrick Stein
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1600 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
1
3
Ghostrick Skeleton
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1200 DEF 1100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
1
4
Ghostrick Specter
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 600 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
1
5
Ghostrick Nekomusume
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 900
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.
1
6
Ghostrick Doll
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 300 DEF 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.
3
7
Ghostrick Witch
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 1200 DEF 200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
1
8
Ghostrick Yuki-onna
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 1000 DEF 800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
1
9
Ghostrick Jackfrost
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 800 DEF 100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
2
10
Ghostrick Mummy
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1500 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
1
11
Ghostrick Mary
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 100 DEF 1600
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
3
12
Ghostrick Lantern
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 800 DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
3
13
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
14
Rainbow Kuriboh
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ] ATK 100 DEF 100
You can only use each effect of "Rainbow Kuriboh" once per turn.
●When an opponent's monster declares an attack: You can target that attacking monster; equip this card from your hand to that monster. It cannot attack.
●When an opponent's monster declares a direct attack while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.
1
15
Absolute King Back Jack
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
1
16
Morphing Jar

Limited Cards

Limited Cards
X
EARTH EARTH Level Level 2 [ Rock / Flip/Effect ] ATK 700 DEF 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
1
17
Dandylion

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 3 [ Plant / Effect ] ATK 300 DEF 300
If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
1
Spell Cards
7
1
Ghostrick Mansion
X
SPELL SPELL Field Field
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
1
2
Ghostrick Parade
X
SPELL SPELL Field Field
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.
1
3
Ghostrick Museum
X
SPELL SPELL Field Field
Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.
1
4
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
5
Ties of the Brethren
X
SPELL SPELL
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
2
6
The Phantom Knights' Rank-Up-Magic Launch
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.
1
Trap Cards
16
1
Ghostrick Vanish
X
TRAP TRAP
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.
3
2
Ghostrick Night
X
TRAP TRAP Continuous Continuous
While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.
1
3
Ghostrick Scare
X
TRAP TRAP
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
3
4
Ghostrick Break
X
TRAP TRAP
When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 "Ghostrick" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position.
1
5
Ghostrick-Go-Round
X
TRAP TRAP Continuous Continuous
Once per turn, during the Battle Phase: You can activate 1 of these effects.
●Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position.
●Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.
1
6
Spiritual Swords of Revealing Light
X
TRAP TRAP Continuous Continuous
Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your Graveyard; this turn, your opponent's monsters cannot attack directly.
3
7
Waboku
X
TRAP TRAP
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
2
8
The Spell Absorbing Life
X
TRAP TRAP
Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.
2

Extra Deck

15
1
Ghostrick Alucard
X
DARK DARK Rank Rank 3 [ Zombie / Xyz/Effect ] ATK 1800 DEF 1600
2 Level 3 monsters
Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
3
2
Ghostrick Dullahan
X
DARK DARK Rank Rank 1 [ Fiend / Xyz/Effect ] ATK 1000 DEF 0
2 Level 1 monsters
This card gains 200 ATK for each "Ghostrick" card you control. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the GY: You can target 1 other "Ghostrick" card in your GY; add that target to your hand.
3
3
Ghostrick Socuteboss
X
DARK DARK Rank Rank 2 [ Spellcaster / Xyz/Effect ] ATK 1400 DEF 1200
2 Level 2 monsters
While you control another "Ghostrick" monster, your opponent's monsters cannot target this card for attacks. Once per turn: You can detach 1 material from this card, then target 1 monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.
2
4
Ghostrick Angel of Mischief
X
DARK DARK Rank Rank 4 [ Fairy / Xyz/Effect ] ATK 2000 DEF 2500
2 Level 4 monsters
You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material.
3
5
Crimson Knight Vampire Bram
X
DARK DARK Rank Rank 5 [ Zombie / Xyz/Effect ] ATK 2500 DEF 0
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
1
6
Number 98: Antitopian
X
DARK DARK Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2000 DEF 2500
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; change that monster to Defense Position. While this card is in your GY (Quick Effect): You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as material. You can only use this effect of "Number 98: Antitopian" once per turn.
1
7
Number 53: Heart-eartH
X
DARK DARK Rank Rank 5 [ Fiend / Xyz/Effect ] ATK 100 DEF 100
3 Level 5 monsters
Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
1
8
Number 92: Heart-eartH Dragon
X
DARK DARK Rank Rank 9 [ Dragon / Xyz/Effect ] ATK 0 DEF 0
3 Level 9 monsters
Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. Once per turn, during your opponent's End Phase: You can detach 1 material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed and sent to the GY while it has material: You can Special Summon this card. If Summoned this way: It gains 1000 ATK for each currently banished card.
1

Side Deck

0