Close

始まりのデッキ改-X2

Favorites
0
Deck Playstyle
----
Comment
Monster Cards 26
1
Hallohallo
1
2
Flash Knight
1
3
Magicalibra
1
4
Infernoble Knight - Roland
1
5
Fabled Raven
2
6
Red Resonator
2
7
The Fabled Abanc
3
8
Sublimation Knight
1
9
Phantom Skyblaster

Limited Cards

Limited Cards
2
10
Blackwing - Zephyros the Elite
1
11
Symphonic Warrior Synthess
3
12
Infernoble Knight Oliver
1
13
Tearlaments Scheiren

Limited Cards

Limited Cards
1
14
Bystial Baldrake
1
15
Orgoth the Relentless
1
16
Immortal Phoenix Gearfried
1
17
Symphonic Warrior Guitaar
1
18
Symphonic Warrior Guitariss
1
19
Symphonic Warrior DJJ
1
Spell Cards 11
1
Foolish Burial

Limited Cards

Limited Cards
1
2
Unexpected Dai
3
3
One-Time Passcode
3
4
Big Bang Shot
2
5
Stairway to a Fabled Realm
2
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Trap Cards 3
1
Paleozoic Dinomischus
3
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Extra Deck 15
1
Infernoble Knight Captain Roland
1
2
Metaphys Horus
1
3
Stardust Charge Warrior
1
4
Michael, the Arch-Lightsworn
1
5
F.A. Dawn Dragster
1
6
Stardust Dragon
1
7
Crystal Wing Synchro Dragon
1
8
Accel Synchro Stardust Dragon
1
9
Satellite Warrior
1
10
Symphonic Warrior Rockks
1
11
Number 29: Mannequin Cat
1
12
Number 52: Diamond Crab King
1
13
Divine Arsenal AA-ZEUS - Sky Thunder
1
14
Bujinki Ahashima
1
15
Geonator Transverser
1
Side Deck 0

Main Deck

40
Monster Cards
26
1
Hallohallo
X
DARK DARK Level Level 3 [ Fiend / Pendulum/Tuner/Normal ] ATK 800 DEF 600
Pendulum Scale P Scale 2 Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn.
Hallo Hallo, brain of tallow,
Guts are gone, noggin's hollow.
Seeking sweets and marshing mallows,
Watch your back, and your candy sack.
1
2
Flash Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Pendulum/Normal ] ATK 1800 DEF 600
Pendulum Scale P Scale 7
The power of the pendulum flashes forth from this shining knight.
1
3
Magicalibra
X
WATER WATER Level Level 4 [ Spellcaster / Pendulum/Tuner/Normal ] ATK 1000 DEF 1000
Pendulum Scale P Scale 5 You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn.
A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.
1
4
Infernoble Knight - Roland
X
FIRE FIRE Level Level 1 [ Warrior / Effect ] ATK 500 DEF 500
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.
1
5
Fabled Raven
X
LIGHT LIGHT Level Level 2 [ Fiend / Tuner/Effect ] ATK 1300 DEF 1000
Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.
2
6
Red Resonator
X
FIRE FIRE Level Level 2 [ Fiend / Tuner/Effect ] ATK 600 DEF 200
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
2
7
The Fabled Abanc
X
LIGHT LIGHT Level Level 2 [ Beast / Tuner/Effect ] ATK 1000 DEF 600
If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.
3
8
Sublimation Knight
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1300 DEF 200
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
1
9
Phantom Skyblaster

Limited Cards

Limited Cards
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1100 DEF 800
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
2
10
Blackwing - Zephyros the Elite
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1000
If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
1
11
Symphonic Warrior Synthess
X
WIND WIND Level Level 4 [ Machine / Flip/Effect ] ATK 1200 DEF 1900
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess".
Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.
3
12
Infernoble Knight Oliver
X
FIRE FIRE Level Level 4 [ Warrior / Tuner/Effect ] ATK 1000 DEF 1500
While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
1
13
Tearlaments Scheiren

Limited Cards

Limited Cards
X
DARK DARK Level Level 4 [ Aqua / Effect ] ATK 1800 DEF 1300
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
1
14
Bystial Baldrake
X
DARK DARK Level Level 6 [ Dragon / Effect ] ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.
1
15
Orgoth the Relentless
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2500 DEF 2450
Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects.
��1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn.
��3 or 4: Draw 2 cards.
��5 or 6: This card can attack directly this turn.
1
16
Immortal Phoenix Gearfried
X
FIRE FIRE Level Level 9 [ Warrior / Effect ] ATK 3000 DEF 2200
You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
1
17
Symphonic Warrior Guitaar
X
WIND WIND Level Level 3 [ Machine / Pendulum/Effect ] ATK 1500 DEF 100
Pendulum Scale P Scale 7 You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.
When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.
1
18
Symphonic Warrior Guitariss
X
WIND WIND Level Level 3 [ Machine / Pendulum/Tuner/Effect ] ATK 1100 DEF 500
Pendulum Scale P Scale 0 You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.
If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.
1
19
Symphonic Warrior DJJ
X
WIND WIND Level Level 4 [ Machine / Pendulum/Effect ] ATK 1200 DEF 1200
Pendulum Scale P Scale 8 Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
1
Spell Cards
11
1
Foolish Burial

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
2
Unexpected Dai
X
SPELL SPELL
If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.
3
3
One-Time Passcode
X
SPELL SPELL
Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.
3
4
Big Bang Shot
X
SPELL SPELL Equip Equip
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
2
5
Stairway to a Fabled Realm
X
SPELL SPELL Field Field
When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn.
2
Trap Cards
3
1
Paleozoic Dinomischus
X
TRAP TRAP
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
3

Extra Deck

15
1
Infernoble Knight Captain Roland
X
FIRE FIRE Level Level 5 [ Warrior / Synchro/Tuner/Effect ] ATK 2000 DEF 500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn.
1
2
Metaphys Horus
X
LIGHT LIGHT Level Level 6 [ Wyrm / Synchro/Effect ] ATK 2300 DEF 1600
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material;
●Normal Monster: This face-up card is unaffected by other card effects this turn.
●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects.
●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.
1
3
Stardust Charge Warrior
X
WIND WIND Level Level 6 [ Warrior / Synchro/Effect ] ATK 2000 DEF 1300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
1
4
Michael, the Arch-Lightsworn
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ] ATK 2600 DEF 2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
1
5
F.A. Dawn Dragster
X
LIGHT LIGHT Level Level 7 [ Machine / Synchro/Effect ] ATK 0 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.
1
6
Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
1
7
Crystal Wing Synchro Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
1
8
Accel Synchro Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
1
9
Satellite Warrior
X
DARK DARK Level Level 10 [ Warrior / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.
1
10
Symphonic Warrior Rockks
X
WIND WIND Level Level 7 [ Machine / Synchro/Pendulum/Effect ] ATK 2500 DEF 1500
Pendulum Scale P Scale 10 During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card.
1 Tuner + 1+ non-Tuner monsters
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field.
1
11
Number 29: Mannequin Cat
X
LIGHT LIGHT Rank Rank 2 [ Beast / Xyz/Effect ] ATK 2000 DEF 900
2 Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.
1
12
Number 52: Diamond Crab King
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz/Effect ] ATK 0 DEF 3000
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
1
13
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
14
Bujinki Ahashima
X
LIGHT LIGHT Link Link 2 [ Beast-Warrior / Link/Effect ] ATK 1500 DEF -
2 monsters with the same Level
Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
1
15
Geonator Transverser
X
EARTH EARTH Link Link 2 [ Rock / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1

Side Deck

0