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■「キリビ・レディ」

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Deck Type
Deck
Deck Playstyle
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Comment
  • Remove Forbidden Card "Heavymetalfoes Electrumite" x 1.
  • Remove Forbidden Card "Isolde, Two Tales of the Noble Knights" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
Monster Cards 24
1
Fire Flint Lady
3
2
Ninja Grandmaster Hanzo
3
3
Earth Armor Ninja
3
4
Twilight Ninja Shingetsu
3
5
Twilight Ninja Getsuga, the Shogun
3
6
Yellow Dragon Ninja
3
7
Twilight Ninja Jogen
3
8
Twilight Ninja Kagen
3
Spell Cards 13
1
Reinforcement of the Army

Limited Cards

Limited Cards
1
2
"Infernoble Arms - Durendal"
3
3
Hidden Village of Ninjitsu Arts
3
4
Ninjitsu Art Notebook
3
5
Armor Ninjitsu Art of Alchemy
3
6  
7  
8  
Trap Cards 3
1
Ninjitsu Art of Shadow Sealing
1
2
Ninjitsu Art of Super-Transformation
1
3
Ninjitsu Art of Duplication
1
4  
5  
6  
7  
8  
Extra Deck 15
1
Linkuriboh

Forbidden Cards

Forbidden Cards
1
2
Ninja Grandmaster Saizo
3
3
Isolde, Two Tales of the Noble Knights

Forbidden Cards

Forbidden Cards
1
4
Ferocious Flame Swordsman
1
5
I:P Masquerena
1
6
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
1
7
Ningirsu the World Chalice Warrior
1
8
Black Luster Soldier - Soldier of Chaos
1
9
Mekk-Knight Crusadia Avramax
1
10
Blade Armor Ninja
1
11
Number 12: Crimson Shadow Armor Ninja
1
12
Divine Dragon Knight Felgrand
1
13
Coach King Giantrainer
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
24
1
Fire Flint Lady
X
FIRE FIRE Level Level 1 [ Warrior / Effect ]
ATK 100 DEF 100
If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.
3
2
Ninja Grandmaster Hanzo
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1000
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
3
3
Earth Armor Ninja
X
EARTH EARTH Level Level 5 [ Warrior / Effect ]
ATK 1600 DEF 1200
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
3
4
Twilight Ninja Shingetsu
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1500 DEF 100
Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
3
5
Twilight Ninja Getsuga, the Shogun
X
DARK DARK Level Level 8 [ Warrior / Effect ]
ATK 2000 DEF 3000
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
3
6
Yellow Dragon Ninja
X
WIND WIND Level Level 8 [ Dinosaur / Effect ]
ATK 3000 DEF 1500
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn (Quick Effect): You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up field to the GY, then target up to 2 Spells/Traps on the field; destroy them.
3
7
Twilight Ninja Jogen
X
DARK DARK Level Level 7 [ Warrior / Pendulum/Effect ]
ATK 2000 DEF 1000
Pendulum Scale P Scale 1 If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage.
3
8
Twilight Ninja Kagen
X
DARK DARK Level Level 1 [ Warrior / Pendulum/Effect ]
ATK 0 DEF 2000
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field).
You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn.
3
Spell Cards
13
1

Limited Cards

Limited
Reinforcement of the Army
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
2
"Infernoble Arms - Durendal"
X
SPELL SPELL Equip Equip
While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.
3
3
Hidden Village of Ninjitsu Arts
X
SPELL SPELL Field Field
If a "Ninja" monster is Summoned to your field (except during the Damage Step): You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.
3
4
Ninjitsu Art Notebook
X
SPELL SPELL Continuous Continuous
Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".
3
5
Armor Ninjitsu Art of Alchemy
X
SPELL SPELL
If you control a "Ninjitsu Art" card: Destroy as many other "Ninjitsu Art" cards you control as possible, then draw 2 cards.
3
Trap Cards
3
1
Ninjitsu Art of Shadow Sealing
X
TRAP TRAP Continuous Continuous
Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position.
1
2
Ninjitsu Art of Super-Transformation
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the GY, then Special Summon 1 Dragon, Dinosaur, or Sea Serpent monster from your Deck whose Level is less than or equal to the combined original Levels of the sent monster(s). When this card leaves the field, banish that monster.
1
3
Ninjitsu Art of Duplication
X
TRAP TRAP Continuous Continuous
Activate this card by Tributing 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters.
1

Extra Deck

15
1

Forbidden Cards

Forbidden
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
2
Ninja Grandmaster Saizo
X
LIGHT LIGHT Link Link 2 [ Warrior / Link/Effect ]
ATK 2000 DEF -
2 "Ninja" monsters
During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
3
3

Forbidden Cards

Forbidden
Isolde, Two Tales of the Noble Knights
X
LIGHT LIGHT Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
1
4
Ferocious Flame Swordsman
X
FIRE FIRE Link Link 2 [ Warrior / Link/Effect ]
ATK 1300 DEF -
2 monsters with different names
All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.
1
5
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
6

Forbidden Cards

Forbidden
Heavymetalfoes Electrumite
X
FIRE FIRE Link Link 2 [ Psychic / Link/Effect ]
ATK 1800 DEF -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
1
7
Ningirsu the World Chalice Warrior
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ]
ATK 2500 DEF -
2+ Link Monsters
If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
1
8
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ]
ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
9
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1
10
Blade Armor Ninja
X
WIND WIND Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2200 DEF 1000
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
1
11
Number 12: Crimson Shadow Armor Ninja
X
EARTH EARTH Rank Rank 5 [ Warrior / Xyz/Effect ]
ATK 2400 DEF 1700
2 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
1
12
Divine Dragon Knight Felgrand
X
LIGHT LIGHT Rank Rank 8 [ Warrior / Xyz/Effect ]
ATK 2800 DEF 1800
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
1
13
Coach King Giantrainer
X
FIRE FIRE Rank Rank 8 [ Warrior / Xyz/Effect ]
ATK 2800 DEF 2000
3 Level 8 monsters
You can detach 1 material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.
1

Side Deck

0