- Favorites
- 0
- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Registered Category
- Paleozoic
- Registered Tag
- Master Duel
- Comment
- バージェストマでデュエルする小春六花117thで使用したデッキです。
| Monster Cards | 7 | ||
|---|---|---|---|
| 1 |
|
Magicolloidal Sol
|
1 |
| 2 |
|
The Man with the Mark
|
2 |
| 3 |
|
Merciless Scorpion of Serket
|
1 |
| 4 |
|
Anubis the Last Judge
|
3 |
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| Spell Cards | 12 | ||
|---|---|---|---|
| 1 |
|
Reasoning
Limited Cards Limited Cards |
3 |
| 2 |
|
That Grass Looks Greener
Limited Cards Limited Cards |
1 |
| 3 |
|
Triple Tactics Talent
Limited Cards Limited Cards |
1 |
| 4 |
|
Triple Tactics Thrust
|
2 |
| 5 |
|
Traptantalizing Tune
|
1 |
| 6 |
|
Treasures of the Kings
|
3 |
| 7 |
|
Temple of the Kings
|
1 |
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| Trap Cards | 41 | ||
|---|---|---|---|
| 1 |
|
Fiend Comedian
|
1 |
| 2 |
|
Threatening Roar
|
3 |
| 3 |
|
Elemental Burst
|
1 |
| 4 |
|
Rainbow Life
|
1 |
| 5 |
|
Different Dimension Ground
|
1 |
| 6 |
|
Paleozoic Olenoides
|
2 |
| 7 |
|
Paleozoic Dinomischus
|
2 |
| 8 |
|
Paleozoic Marrella
|
3 |
| 9 |
|
Paleozoic Leanchoilia
|
3 |
| 10 |
|
Rise to Full Height
|
2 |
| 11 |
|
Dimensional Barrier
Forbidden Cards Forbidden Cards |
2 |
| 12 |
|
Evenly Matched
|
3 |
| 13 |
|
Trap Trick
|
3 |
| 14 |
|
Destructive Daruma Karma Cannon
|
3 |
| 15 |
|
Transaction Rollback
|
3 |
| 16 |
|
The Black Goat Laughs
|
2 |
| 17 |
|
Trap Holic
|
3 |
| 18 |
|
Apophis the Swamp Deity
|
2 |
| 19 |
|
Apophis the Serpent
|
1 |
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Divine Serpent Apophis
|
1 |
| 2 |
|
Paleozoic Anomalocaris
|
1 |
| 3 |
|
Paleozoic Opabinia
|
2 |
| 4 |
|
Gigantic Spright
|
1 |
| 5 |
|
Number 2: Ninja Shadow Mosquito
|
1 |
| 6 |
|
Dragon Gate
|
1 |
| 7 |
|
Varudras, the Final Bringer of the End Times
|
1 |
| 8 |
|
Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
| 9 |
|
Super Starslayer TY-PHON - Sky Crisis
|
1 |
| 10 |
|
I:P Masquerena
|
1 |
| 11 |
|
Paleozoic Cambroraster
|
1 |
| 12 |
|
S:P Little Knight
|
1 |
| 13 |
|
Silhouhatte Rabbit
|
1 |
| 14 |
|
W:Pファンシーボール
|
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
60- Magicolloidal Sol
- X
-
WATER
Level 2
[
Aqua
/
Tuner/Effect
]
ATK 400 DEF 300 -
If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. During your opponent's Battle Phase (Quick Effect): You can activate 1 of these effects;
●Immediately after this effect resolves, Synchro Summon using this card you control.
●Immediately after this effect resolves, Xyz Summon using this card you control.
You can only use each effect of "Magicolloidal Sol" once per turn.
- The Man with the Mark
- X
-
EARTH
Level 4
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1000 - If this card is Normal or Special Summoned: You can take 1 "Temple of the Kings", or 1 Spell/Trap that mentions it, from your Deck and either add it to your hand or send it to the GY. You can only use this effect of "The Man with the Mark" once per turn. While you control "Temple of the Kings", this card and "Apophis" monsters you control cannot be destroyed by battle or card effects. "Temple of the Kings" you control cannot be destroyed by card effects.
- Merciless Scorpion of Serket
- X
-
EARTH
Level 6
[
Fairy
/
Effect
]
ATK 2500 DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add 1 "Temple of the Kings", or 1 Spell that mentions it, from your Deck to your hand. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, this card gains ATK equal to half the destroyed monster's original ATK.
- Anubis the Last Judge
- X
-
EARTH
Level 10
[
Fiend
/
Effect
]
ATK 3000 DEF 0 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your Deck to your hand. If a Spell/Trap(s) you control is destroyed by card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn.
Limited Cards
Limited- Reasoning
- X
-
SPELL
- Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Limited Cards
Limited- That Grass Looks Greener
- X
-
SPELL
- If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.
Limited Cards
Limited- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
- Triple Tactics Thrust
- X
-
SPELL
- If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
- Traptantalizing Tune
- X
-
SPELL
- Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.
- Treasures of the Kings
- X
-
SPELL
Field
- When this card is activated: You can Set 1 "Apophis" Trap from your Deck. This card's name becomes "Temple of the Kings" while in the Field Zone. Once per turn, if you have 2 or more Set cards on your field, or a Trap in your GY: You can add 1 monster that mentions "Temple of the Kings" from your Deck to your hand. You can only activate 1 "Treasures of the Kings" per turn.
- Temple of the Kings
- X
-
SPELL
Continuous
- You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the GY; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
- Fiend Comedian
- X
-
TRAP
- Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.
- Elemental Burst
- X
-
TRAP
- Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.
- Rainbow Life
- X
-
TRAP
- Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead.
- Paleozoic Olenoides
- X
-
TRAP
- Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Dinomischus
- X
-
TRAP
- Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Marrella
- X
-
TRAP
- Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Leanchoilia
- X
-
TRAP
- Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Rise to Full Height
- X
-
TRAP
- Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
Forbidden Cards
Forbidden- Dimensional Barrier
- X
-
TRAP
- Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
- Evenly Matched
- X
-
TRAP
- At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
- Trap Trick
- X
-
TRAP
- Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
- Destructive Daruma Karma Cannon
- X
-
TRAP
- Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.
- Transaction Rollback
- X
-
TRAP
- Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
- The Black Goat Laughs
- X
-
TRAP
- Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.
- Trap Holic
- X
-
TRAP
- Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.
- Apophis the Swamp Deity
- X
-
TRAP
Continuous
- During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.
- Apophis the Serpent
- X
-
TRAP
Continuous
- Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap), then you can Set 1 "Apophis" Trap from your Deck, except "Apophis the Serpent". It can be activated this turn. If this card is sent to the GY: You can add 1 "Embodiment of Apophis" from your Deck to your hand. You can only use each effect of "Apophis the Serpent" once per turn.
Extra Deck
15- Divine Serpent Apophis
- X
-
EARTH
Level 6
[
Reptile
/
Fusion/Effect
]
ATK 2800 DEF 2600 -
2 monsters that mention "Temple of the Kings"
Must be either Fusion Summoned, or Special Summoned by Tributing 2 "Apophis" monsters. Once per turn: You can target up to 3 "Apophis" Traps with different names in your GY; Set them. Once per turn, if a Trap Card is activated (except during the Damage Step): You can target 1 card your opponent controls; destroy it.
- Paleozoic Anomalocaris
- X
-
WATER
Rank 2
[
Aqua
/
Xyz/Effect
]
ATK 2400 DEF 0 -
3+ Level 2 monsters
Unaffected by other monsters' effects. Once per turn, if a Trap(s) is sent from your Spell & Trap Zone to the GY (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap, add it to your hand. Otherwise, send it to the GY. Once per turn, if this card has a Trap as material (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it.
- Paleozoic Opabinia
- X
-
WATER
Rank 2
[
Aqua
/
Xyz/Effect
]
ATK 0 DEF 2400 -
2 Level 2 monsters
This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
- Gigantic Spright
- X
-
DARK
Rank 2
[
Thunder
/
Xyz/Effect
]
ATK 1600 DEF 1600 -
2 Level 2 monsters
For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
- Number 2: Ninja Shadow Mosquito
- X
-
WIND
Rank 2
[
Insect
/
Xyz/Effect
]
ATK 0 DEF 0 -
2+ Level 2 monsters
Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
●Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
●Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
- Dragon Gate
- X
-
EARTH
Rank 6
[
Zombie
/
Xyz/Effect
]
ATK 1100 DEF 2800 -
2 Level 6 monsters
Once per turn, you can also Xyz Summon "Dragon Gate" by using 1 Rank 3 or lower Xyz Monster you control (transfer its materials). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Once per turn: You can activate this effect; for the rest of this turn, this card can attack all monsters your opponent controls, once each, also detach any number of materials from this card, and if you do, it gains 1000 ATK for each card type (Monster, Spell, or Trap) detached, and if it does, any monsters your opponent currently controls lose that much ATK.
- Varudras, the Final Bringer of the End Times
- X
-
DARK
Rank 10
[
Wyrm
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2+ Level 10 monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12
[
Machine
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material (transfer its materials to this card). (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card.
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12
[
Fiend
/
Xyz/Effect
]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- Paleozoic Cambroraster
- X
-
WATER
Link 2
[
Aqua
/
Link/Effect
]
ATK 1200 DEF - -
2 "Paleozoic" monsters
Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
- Silhouhatte Rabbit
- X
-
LIGHT
Link 2
[
Illusion
/
Link/Effect
]
ATK 1500 DEF - -
2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
- W:Pファンシーボール
- X
-
闇属性
Link 3
[
サイバース族
/
リンク/効果
]
ATK 2400 DEF - -
効果モンスター2体以上
このカード名の①②の効果はそれぞれ1ターンに1度しか使用できない。
①:相手がフィールド・墓地のモンスターの効果を発動した時、このターンに特殊召喚したこのカードをエンドフェイズまで除外して発動できる。その効果を無効にし除外する。
②:相手メインフェイズに発動できる(この発動に対してお互いはLモンスターの効果を発動できない)。Lモンスター1体のL召喚を行う。自分フィールドのこのカードをL素材とする場合、相手フィールドのリンク2以下のLモンスター1体もL素材にできる。
