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ロイド

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Deck Playstyle
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Comment
  • Remove Limited Card "Instant Fusion" x 2.
  • Remove Limited Card "Set Rotation" x 2.
Monster Cards 17
1
Ambulanceroid
3
2
Mixeroid
3
3
Expressroid
3
4
Armoroid
1
5
Speedroid Taketomborg
2
6
Speedroid Terrortop
1
7
Speedroid Double Yoyo
1
8
Speedroid Red-Eyed Dice
1
9
Speedroid Den-Den Daiko Duke
1
10
Speedroid Tri-Eyed Dice
1
Spell Cards 20
1
Speed Recovery
2
2
Set Rotation

Limited Cards

Limited Cards
3
3
Vehicroid Connection Zone
2
4
Megaroid City
3
5
Chicken Game

Limited Cards

Limited Cards
1
6
Polymerization
3
7
Instant Fusion

Limited Cards

Limited Cards
3
8
Machine Duplication
3
9  
10  
Trap Cards 3
1
Emergeroid Call
3
2  
3  
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Pair Cycroid
2
2
Heavy Armored Train Ironwolf
1
3
Gear Gigant X
1
4
Cyber Dragon Infinity
1
5
Cyber Dragon Nova
1
6
Super Vehicroid - Mobile Base
2
7
Super Vehicroid Jumbo Drill
1
8
Super Vehicroid - Stealth Union
1
9
Elemental HERO Necroid Shaman
1
10
Barbaroid, the Ultimate Battle Machine
1
11
Hi-Speedroid Chanbara
1
12
Black Rose Dragon
1
13
Mist Wurm
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
17
1
Ambulanceroid
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 300 DEF 1200
When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
3
2
Mixeroid
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 0 DEF 2200
You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.
3
3
Expressroid
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 400 DEF 1600
When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand.
3
4
Armoroid
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 2700 DEF 2000
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field.
1
5
Speedroid Taketomborg
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 600 DEF 1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
2
6
Speedroid Terrortop
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1200 DEF 600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
1
7
Speedroid Double Yoyo
X
WIND WIND Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1400
When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your GY; Special Summon it.
1
8
Speedroid Red-Eyed Dice
X
WIND WIND Level Level 1 [ Machine / Tuner/Effect ] ATK 100 DEF 100
When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
1
9
Speedroid Den-Den Daiko Duke
X
WIND WIND Level Level 3 [ Machine / Tuner/Effect ] ATK 1000 DEF 1000
You can banish this card from your GY; Special Summon 1 "Speedroid" Tuner from your hand or GY, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
1
10
Speedroid Tri-Eyed Dice
X
WIND WIND Level Level 3 [ Machine / Tuner/Effect ] ATK 300 DEF 1500
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
1
Spell Cards
20
1
Speed Recovery
X
SPELL SPELL
Target 1 "Speedroid" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; add it to your hand.
2
2
Set Rotation

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
3
3
Vehicroid Connection Zone
X
SPELL SPELL
Fusion Summon 1 "Vehicroid" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated.
2
4
Megaroid City
X
SPELL SPELL Field Field
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).
3
5
Chicken Game

Limited Cards

Limited Cards
X
SPELL SPELL Field Field
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
1
6
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
3
7
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
3
8
Machine Duplication
X
SPELL SPELL
Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
3
Trap Cards
3
1
Emergeroid Call
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it to your hand. You can only use this effect of "Emergeroid Call" once per turn.
3

Extra Deck

15
1
Pair Cycroid
X
EARTH EARTH Level Level 5 [ Machine / Fusion/Effect ] ATK 1600 DEF 1200
2 Machine monsters with the same name
This card can attack directly.
2
2
Heavy Armored Train Ironwolf
X
EARTH EARTH Rank Rank 4 [ Machine / Xyz/Effect ] ATK 2200 DEF 2200
2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.
1
3
Gear Gigant X
X
EARTH EARTH Rank Rank 4 [ Machine / Xyz/Effect ] ATK 2300 DEF 1500
2 Level 4 Machine monsters
Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target.
1
4
Cyber Dragon Infinity
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ] ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
5
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ] ATK 2100 DEF 1600
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
6
Super Vehicroid - Mobile Base
X
EARTH EARTH Level Level 10 [ Machine / Fusion/Effect ] ATK 0 DEF 5000
1 "roid" Fusion Monster + 1 "roid" monster
You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
2
7
Super Vehicroid Jumbo Drill
X
EARTH EARTH Level Level 8 [ Machine / Fusion/Effect ] ATK 3000 DEF 2000
"Steamroid" + "Drillroid" + "Submarineroid"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
1
8
Super Vehicroid - Stealth Union
X
EARTH EARTH Level Level 9 [ Machine / Fusion/Effect ] ATK 3600 DEF 3000
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.
1
9
Elemental HERO Necroid Shaman
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 1900 DEF 1800
"Elemental HERO Wildheart" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.
1
10
Barbaroid, the Ultimate Battle Machine
X
EARTH EARTH Level Level 12 [ Machine / Fusion/Effect ] ATK 4000 DEF 4000
5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
1
11
Hi-Speedroid Chanbara
X
WIND WIND Level Level 5 [ Machine / Synchro/Effect ] ATK 2000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
1
12
Black Rose Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ] ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
13
Mist Wurm
X
WIND WIND Level Level 9 [ Thunder / Synchro/Effect ] ATK 2500 DEF 1500
1 Tuner + 2+ non-Tuner monsters
If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.
1

Side Deck

0