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Elemental HERO Necroid Shaman

Attribute DARK DARK
Level Level 6
ATK 1900
DEF 1800

Warrior / Fusion / Effect

Card Text
"Elemental HERO Wildheart" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.
1
Sets
2022-10-10
SGX2-ENE11
SPEED DUEL GX: MIDTERM PARADOX

C

Common
2011-10-04
LCGX-EN056
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK

C

Common
2007-11-14
DR04-EN216
DARK REVELATION Volume 4

C

Common
2006-05-17
EOJ-EN036
ENEMY OF JUSTICE

C

Common

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Search Results: 1 - 10 of 120
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If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
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When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
Apparition
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TRAP TRAP
If a face-up "HERO" monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck, then you can halve the original ATK/DEF of 1 monster your opponent controls. You can only activate 1 "Apparition" per turn.
Armed Neos
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WIND WIND Level Level 10 [ Warrior / Fusion / Effect ] ATK 3500 DEF 3000
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Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect.
●During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
Armoroid
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EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 2700 DEF 2000
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field.
Barbaroid, the Ultimate Battle Machine
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EARTH EARTH Level Level 12 [ Machine / Fusion / Effect ] ATK 4000 DEF 4000
5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
Bubble Shuffle
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SPELL SPELL Quick-Play Quick-Play
Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
Burst Return
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SPELL SPELL
If you control a face-up "Elemental HERO Burstinatrix": Return all face-up "Elemental HERO" monsters on the field to the hand, except "Elemental HERO Burstinatrix".
Change of Hero - Reflector Ray
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When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level × 300.
Contrast HERO Chaos
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DARK DARK Level Level 9 [ Warrior / Fusion / Effect ] ATK 3000 DEF 2600
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(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.

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