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- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Registered Category
- Timelord Traptrix
- Comment
- Master Duel Synchro Festival roadoftheking.com
Monster Cards | 12 | ||
---|---|---|---|
1 |
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Time Maiden
|
3 |
2 |
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Traptrix Myrmeleo
|
3 |
3 |
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Traptrix Mantis
|
1 |
4 |
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Michion, the Timelord
|
1 |
5 |
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Raphion, the Timelord
|
2 |
6 |
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Sandaion, the Timelord
|
2 |
7 | |||
8 | |||
9 |
Spell Cards | 3 | ||
---|---|---|---|
1 |
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Pot of Desires
|
3 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Trap Cards | 25 | ||
---|---|---|---|
1 |
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Just Desserts
|
3 |
2 |
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Ceasefire
|
3 |
3 |
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Ring of Destruction
|
2 |
4 |
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Secret Barrel
|
3 |
5 |
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Secret Blast
|
3 |
6 |
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Floodgate Trap Hole
|
3 |
7 |
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Gravedigger's Trap Hole
|
3 |
8 |
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Solemn Judgment
|
3 |
9 |
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Solemn Strike
|
2 |
Extra Deck | 0 |
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Side Deck | 0 |
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Main Deck
40Monster Cards
12
1
- Time Maiden
- X
-
LIGHT
Level 1 [ Fairy / Effect ]
ATK 0 DEF 0 - If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.
3
2
- Traptrix Myrmeleo
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1600 DEF 1200 - Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
3
3
- Traptrix Mantis
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1500 DEF 1300 - Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
1
4
- Michion, the Timelord
- X
-
FIRE
Level 10 [ Fairy / Effect ]
ATK 0 DEF 0 - Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
1
5
- Raphion, the Timelord
- X
-
WIND
Level 10 [ Fairy / Effect ]
ATK 0 DEF 0 - Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
2
6
- Sandaion, the Timelord
- X
-
LIGHT
Level 10 [ Fairy / Effect ]
ATK 4000 DEF 4000 - Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
2
Spell Cards
3
1
- Pot of Desires
- X
-
SPELL
- Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
3
Trap Cards
25
2
- Ceasefire
- X
-
TRAP
- If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
3
3
- Ring of Destruction
- X
-
TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
2
4
- Secret Barrel
- X
-
TRAP
- Inflict 200 damage to your opponent for each card in their hand and for each card they control.
3
5
- Secret Blast
- X
-
TRAP
- Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.
3
6
- Floodgate Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
3
7
- Gravedigger's Trap Hole
- X
-
TRAP
- When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.
3
8
- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
3
9
- Solemn Strike
- X
-
TRAP
Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2