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- Deck Playstyle
- ----
- Registered Category
- Salamangreat
- Registered Tag
- YCS
- Comment
- 2019.5.11 Yu-Gi-Oh!CHAMPIONSHIP SERIES JAPAN OSAKA 2019 4位
- Remove Forbidden Card "Apollousa, Bow of the Goddess" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "Called by the Grave" x 2.
Monster Cards | 23 | ||
---|---|---|---|
1 |
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Salamangreat Gazelle
|
3 |
2 |
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Salamangreat Spinny
|
2 |
3 |
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Salamangreat Jack Jaguar
|
1 |
4 |
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Salamangreat Falco
|
1 |
5 |
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Salamangreat Foxy
|
2 |
6 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
7 |
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Salamangreat Fowl
|
1 |
8 |
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Ash Blossom & Joyous Spring
|
2 |
9 |
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Effect Veiler
|
3 |
10 |
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Lady Debug
|
3 |
11 |
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Dinowrestler Pankratops
|
2 |
Spell Cards | 8 | ||
---|---|---|---|
1 |
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Called by the Grave
Limited Cards Limited Cards |
3 |
2 |
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Salamangreat Circle
|
3 |
3 |
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Salamangreat Sanctuary
|
1 |
4 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 |
Trap Cards | 9 | ||
---|---|---|---|
1 |
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Paleozoic Dinomischus
|
3 |
2 |
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Infinite Impermanence
|
3 |
3 |
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Salamangreat Rage
|
2 |
4 |
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Salamangreat Roar
|
1 |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Salamangreat Sunlight Wolf
|
3 |
2 |
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Salamangreat Heatleo
|
2 |
3 |
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Salamangreat Balelynx
|
3 |
4 |
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Hiita the Fire Charmer, Ablaze
|
1 |
5 |
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Knightmare Phoenix
|
1 |
6 |
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Borreload Dragon
|
1 |
7 |
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Salamangreat Miragestallio
|
2 |
8 |
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Apollousa, Bow of the Goddess
Forbidden Cards Forbidden Cards |
1 |
9 |
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Abyss Dweller
|
1 |
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
23
1
- Salamangreat Gazelle
- X
-
FIRE
Level 3 [ Cyberse / Effect ] ATK 1500 DEF 1000
- If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
3
2
- Salamangreat Spinny
- X
-
FIRE
Level 3 [ Cyberse / Effect ] ATK 1000 DEF 1500
- If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
2
3
- Salamangreat Jack Jaguar
- X
-
FIRE
Level 4 [ Cyberse / Effect ] ATK 1800 DEF 1200
- If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
1
4
- Salamangreat Falco
- X
-
FIRE
Level 4 [ Cyberse / Effect ] ATK 1200 DEF 1600
- If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.
1
5
- Salamangreat Foxy
- X
-
FIRE
Level 3 [ Cyberse / Effect ] ATK 1000 DEF 1200
- When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.
2
6
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
-
EARTH
Level 2 [ Insect / Effect ] ATK 500 DEF 200
- (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
7
- Salamangreat Fowl
- X
-
FIRE
Level 4 [ Cyberse / Effect ] ATK 1800 DEF 200
- If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
1
8
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
9
- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
3
10
- Lady Debug
- X
-
LIGHT
Level 4 [ Cyberse / Effect ] ATK 1700 DEF 1400
- If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
3
11
- Dinowrestler Pankratops
-
- X
-
EARTH
Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 0
- If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
2
Spell Cards
8
1
- Called by the Grave
-
Limited Cards
Limited Cards - X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
2
- Salamangreat Circle
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Add 1 "Salamangreat" monster from your Deck to your hand.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own.
You can only activate 1 "Salamangreat Circle" per turn.
3
3
- Salamangreat Sanctuary
- X
-
SPELL
Field
- If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.
1
4
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
Trap Cards
9
1
- Paleozoic Dinomischus
- X
-
TRAP
- Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
3
2
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
3
- Salamangreat Rage
- X
-
TRAP
-
Activate 1 of these effects;
●Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating.
You can only activate 1 "Salamangreat Rage" per turn.
2
4
- Salamangreat Roar
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.
1
Extra Deck
15
1
- Salamangreat Sunlight Wolf
- X
-
FIRE
Link 2 [ Cyberse / Link/Effect ] ATK 1800 DEF -
-
2 FIRE Effect Monsters
If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
3
2
- Salamangreat Heatleo
- X
-
FIRE
Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ FIRE Effect Monsters
If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
2
3
- Salamangreat Balelynx
- X
-
FIRE
Link 1 [ Cyberse / Link/Effect ] ATK 500 DEF -
-
1 Level 4 or lower Cyberse monster
If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
3
4
- Hiita the Fire Charmer, Ablaze
- X
-
FIRE
Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
5
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
6
- Borreload Dragon
- X
-
DARK
Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1
7
- Salamangreat Miragestallio
- X
-
FIRE
Rank 3 [ Cyberse / Xyz/Effect ] ATK 2000 DEF 900
-
2 Level 3 monsters
You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
2
8
- Apollousa, Bow of the Goddess
-
Forbidden Cards
Forbidden Cards - X
-
WIND
Link 4 [ Fairy / Link/Effect ] ATK -1 DEF -
-
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
9
- Abyss Dweller
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
-
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1