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- Deck Type
- Deck
- Deck Playstyle
- Concept
- Registered Category
- Familiar-Possessed Invoked Magistus
- Comment
- Remove Forbidden Card "Bahamut Shark" x 1.
Monster Cards | 23 | ||
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1 |
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Rilliona, the Magistus of Verre
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3 |
2 |
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Zoroa, the Magistus of Flame
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3 |
3 |
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Crowley, the Magistus of Grimoires
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2 |
4 |
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Endymion, the Magistus of Mastery
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2 |
5 |
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Awakening of the Possessed - Rasenryu
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1 |
6 |
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Awakening of the Possessed - Nefariouser Archfiend
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1 |
7 |
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Familiar-Possessed - Aussa
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1 |
8 |
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Familiar-Possessed - Wynn
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1 |
9 |
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Familiar-Possessed - Eria
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1 |
10 |
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Familiar-Possessed - Hiita
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1 |
11 |
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Familiar-Possessed - Lyna
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1 |
12 |
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Aleister the Invoker
|
3 |
13 |
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Witch of the Black Forest
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1 |
14 |
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Performage Hat Tricker
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1 |
15 |
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Witchcrafter Golem Aruru
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1 |
Spell Cards | 15 | ||
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1 |
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Magistus Vritra
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1 |
2 |
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Trismagistus
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2 |
3 |
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Magistus Invocation
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2 |
4 |
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Spirit Charmers
|
3 |
5 |
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Awakening of the Possessed
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3 |
6 |
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Invocation
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1 |
7 |
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Secret Village of the Spellcasters
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1 |
8 |
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Magical Meltdown
|
2 |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Trap Cards | 2 | ||
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1 |
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Possessed Partnerships
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2 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Extra Deck | 15 | ||
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1 |
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Ninaruru, the Magistus Glass Goddess
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1 |
2 |
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Rilliona, the Wondrous Magistus Witch Wardrobe
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1 |
3 |
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Aiwass, the Magistus Spell Spirit
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2 |
4 |
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Vahram, the Magistus Divinity Dragon
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1 |
5 |
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Artemis, the Magistus Moon Maiden
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1 |
6 |
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Lyna the Light Charmer, Lustrous
|
1 |
7 |
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Invoked Augoeides
|
1 |
8 |
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Invoked Elysium
|
1 |
9 |
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Invoked Raidjin
|
1 |
10 |
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Invoked Purgatrio
|
1 |
11 |
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Stellar Wind Wolfrayet
|
1 |
12 |
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Bahamut Shark
Forbidden Cards Forbidden Cards |
1 |
13 |
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Toadally Awesome
|
1 |
14 |
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Zoroa, the Magistus Conflagrant Calamity
|
1 |
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
23
1
- Rilliona, the Magistus of Verre
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 800 DEF 1800 -
If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 "Magistus" Spell/Trap from your Deck to your hand.
●Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.
You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.
You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
3
2
- Zoroa, the Magistus of Flame
- X
-
FIRE
Level 4 [ Spellcaster / Tuner/Effect ]
ATK 1500 DEF 1500 - You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
3
3
- Crowley, the Magistus of Grimoires
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1800 DEF 1000 - You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
2
4
- Endymion, the Magistus of Mastery
- X
-
WATER
Level 4 [ Spellcaster / Effect ]
ATK 1300 DEF 1700 - You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
2
5
- Awakening of the Possessed - Rasenryu
- X
-
WIND
Level 5 [ Dragon / Effect ]
ATK 2000 DEF 200 -
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn.
●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
1
6
- Awakening of the Possessed - Nefariouser Archfiend
- X
-
EARTH
Level 5 [ Beast / Effect ]
ATK 2000 DEF 200 -
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn.
●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
1
7
- Familiar-Possessed - Aussa
- X
-
EARTH
Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
1
8
- Familiar-Possessed - Wynn
- X
-
WIND
Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
1
9
- Familiar-Possessed - Eria
- X
-
WATER
Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
1
10
- Familiar-Possessed - Hiita
- X
-
FIRE
Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
1
11
- Familiar-Possessed - Lyna
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1500 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
1
12
- Aleister the Invoker
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1000 DEF 1800 - (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
3
13
- Witch of the Black Forest
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1100 DEF 1200 - If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
1
14
- Performage Hat Tricker
- X
-
EARTH
Level 4 [ Spellcaster / Effect ]
ATK 1100 DEF 1100 - If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.
1
15
- Witchcrafter Golem Aruru
- X
-
LIGHT
Level 8 [ Spellcaster / Effect ]
ATK 2800 DEF 0 - When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.
1
Spell Cards
15
1
- Magistus Vritra
- X
-
SPELL
- Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.
1
2
- Trismagistus
- X
-
SPELL
Continuous
-
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn.
●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand.
●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.
2
3
- Magistus Invocation
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.
2
4
- Spirit Charmers
- X
-
SPELL
Quick-Play
- Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
3
5
- Awakening of the Possessed
- X
-
SPELL
Continuous
- Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
3
6
- Invocation
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
1
7
- Secret Village of the Spellcasters
- X
-
SPELL
Field
- If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
1
8
- Magical Meltdown
- X
-
SPELL
Field
- When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
2
Trap Cards
2
1
- Possessed Partnerships
- X
-
TRAP
- Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.
2
Extra Deck
15
1
- Ninaruru, the Magistus Glass Goddess
- X
-
EARTH
Rank 4 [ Rock / Xyz/Effect ]
ATK 1800 DEF 2400 -
2 Level 4 Spellcaster monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
1
2
- Rilliona, the Wondrous Magistus Witch Wardrobe
- X
-
LIGHT
Rank 4 [ Spellcaster / Xyz/Effect ]
ATK 1000 DEF 2800 -
2 Level 4 Spellcaster monsters with different Attributes
You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
1
3
- Aiwass, the Magistus Spell Spirit
- X
-
WIND
Level 8 [ Fiend / Fusion/Effect ]
ATK 2000 DEF 2800 -
1 "Magistus" monster + 1 Spellcaster monster
While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.
2
4
- Vahram, the Magistus Divinity Dragon
- X
-
FIRE
Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2900 -
1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
1
5
- Artemis, the Magistus Moon Maiden
- X
-
LIGHT
Link 1 [ Spellcaster / Link/Effect ]
ATK 800 DEF - -
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
1
6
- Lyna the Light Charmer, Lustrous
- X
-
LIGHT
Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF - -
2 monsters, including a LIGHT monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.
1
7
- Invoked Augoeides
- X
-
LIGHT
Level 8 [ Fairy / Fusion/Effect ]
ATK 2000 DEF 2800 -
"Aleister the Invoker" + 1 Fusion Monster
If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.
1
8
- Invoked Elysium
- X
-
LIGHT
Level 10 [ Fairy / Fusion/Effect ]
ATK 3200 DEF 4000 -
1 "Invoked" monster + 1 monster that was Special Summoned from the Extra Deck
Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn (Quick Effect): You can target 1 "Invoked" monster you control or in your GY; banish it and all monsters your opponent controls with the same Attribute as that monster.
1
9
- Invoked Raidjin
- X
-
WIND
Level 5 [ Warrior / Fusion/Effect ]
ATK 2200 DEF 2400 -
"Aleister the Invoker" + 1 WIND monster
Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
1
10
- Invoked Purgatrio
- X
-
FIRE
Level 7 [ Fiend / Fusion/Effect ]
ATK 2300 DEF 2000 -
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
11
- Stellar Wind Wolfrayet
- X
-
WIND
Level 9 [ Beast / Synchro/Effect ]
ATK 2500 DEF 0 -
1 Tuner + 1+ non-Tuner monsters
You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.
1
12
Forbidden Cards
Forbidden- Bahamut Shark
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 2600 DEF 2100 -
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
1
13
- Toadally Awesome
- X
-
WATER
Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0 -
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
14
- Zoroa, the Magistus Conflagrant Calamity
- X
-
FIRE
Level 8 [ Spellcaster / Synchro/Effect ]
ATK 2900 DEF 1500 -
1 Spellcaster Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
1