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Wattcube

Icon Equip Spell
Card Text
Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
1
Sets
2010-05-11
TSHD-EN054
THE SHINING DARKNESS

C

Common

Related Cards

Search Results: 1 - 10 of 14
Wattcancel
Wattcancel
X
TRAP TRAP Counter Counter
When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.
Wattcastle
Wattcastle
X
SPELL SPELL Field Field
Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
Wattchimera
Wattchimera
X
LIGHT LIGHT Level Level 6 [ Thunder / Synchro / Effect ] ATK 1400 DEF 1200
1 "Watt" Tuner + 1+ non-Tuner Thunder monsters
This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Place 1 random card from your opponent's hand on top of their Deck.
Wattcobra
Wattcobra
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ] ATK 1000 DEF 500
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
Wattdragonfly
Wattdragonfly
X
LIGHT LIGHT Level Level 2 [ Thunder / Effect ] ATK 900 DEF 100
If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
Watthopper
Watthopper
X
LIGHT LIGHT Level Level 1 [ Thunder / Effect ] ATK 0 DEF 0
Your opponent cannot select another face-up "Watt" monster as an attack target, or target them with card effects.
Watthydra
Watthydra
X
LIGHT LIGHT Level Level 7 [ Thunder / Synchro / Effect ] ATK 1500 DEF 1500
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
Wattkeeper
Wattkeeper
X
TRAP TRAP
Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase.
Wattkey
Wattkey
X
SPELL SPELL
Face-up "Watt" monsters you control can attack your opponent directly this turn.
Wattkingdom
Wattkingdom
X
SPELL SPELL Continuous Continuous
Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a "Watt" monster you control. You can target 1 "Watt" monster you control; Special Summon 1 "Watt" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of "Wattkingdom" once per turn.

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