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Infernity Guardian

Infernity Guardian
1
Attribute DARK
Level 4
Monster Type Fiend
Card Type Effect
ATK 1200
DEF 1700
Card Text
While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
Sets
2010-06-23 GLD3-EN029 GOLD SERIES 3  
2009-05-19 WC09-EN003 Yu-Gi-Oh! 5D's STARDUST ACCELERATOR - WORLD CHAMPIONSHIP 2009 - Bundles Ultra Rare
Related Cards
Search Results: 1 - 10 of 18

  • Arsenal Summoner
    WIND WIND Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1600  
    FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
    Arsenal Summoner
  • Infernity Archfiend
    DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1800 DEF 1200  
    When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
    Infernity Archfiend
  • Infernity Barrier
    TRAP TRAP Counter Counter  
    When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
    Infernity Barrier
  • Infernity Break
    TRAP TRAP  
    If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.
    Infernity Break
  • Infernity Force
    TRAP TRAP  
    Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.
    Infernity Force
  • Infernity General
    DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2700 DEF 1500  
    If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
    Infernity General
  • Infernity Inferno
    TRAP TRAP  
    Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.
    Infernity Inferno
  • Infernity Launcher
    SPELL SPELL Continuous Continuous  
    Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.
    Infernity Launcher
  • Infernity Mirage
    DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0  
    Cannot be Special Summoned from the GY. If you have no cards in your hand: You can Tribute this card, then target 2 "Infernity" monsters in your GY; Special Summon them.
    Infernity Mirage
  • Infernity Necromancer
    DARK DARK Level Level 3 [ Fiend / Effect ] ATK 0 DEF 2000  
    When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.
    Infernity Necromancer
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