Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Alien Ammonite

Alien Ammonite
1
Attribute LIGHT
Level 1
Monster Type Reptile
Card Type Tuner / Effect
ATK 500
DEF 200
Card Text
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.
Sets
2009-03-03 CRMS-EN039 CRIMSON CRISIS Rare
Related Cards
Search Results: 1 - 10 of 27

  • "A" Cell Recombination Device
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.
    "A" Cell Recombination Device
  • "A" Cell Scatter Burst
    SPELL SPELL Quick-Play Quick-Play  
    Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.
    "A" Cell Scatter Burst
  • Alien Brain
    TRAP TRAP  
    When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type.
    Alien Brain
  • Alien Dog
    LIGHT LIGHT Level Level 3 [ Reptile / Effect ] ATK 1500 DEF 1000  
    When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
    Alien Dog
  • Alien Grey
    LIGHT LIGHT Level Level 2 [ Reptile / Effect ] ATK 300 DEF 800  
    FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
    Alien Grey
  • Alien Hunter
    WATER WATER Level Level 4 [ Reptile / Effect ] ATK 1600 DEF 800  
    If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
    Alien Hunter
  • Alien Hypno
    WATER WATER Level Level 4 [ Reptile / Gemini / Effect ] ATK 1600 DEF 700  
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
    ● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.
    Alien Hypno
  • Alien Infiltrator
    EARTH EARTH Level Level 2 [ Reptile / Effect ] ATK 800 DEF 500  
    Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
    Alien Infiltrator
  • Alien Kid
    LIGHT LIGHT Level Level 4 [ Reptile / Effect ] ATK 1600 DEF 700  
    Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alien Kid
  • Alien Mars
    FIRE FIRE Level Level 3 [ Reptile / Effect ] ATK 1000 DEF 1000  
    The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".
    Alien Mars
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