Road Warrior
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Sets | |||
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2014-10-24 | LC5D-EN035 | LEGENDARY COLLECTION 5D's MEGA PACK | |
2010-01-26 | DP09-EN015 | DUELIST PACK - YUSEI 2 - |
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2009-06-09 | 5DS2-EN041 | 5D's STARTER DECK 2009 |
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Related Cards
Search Results: 1 - 6 of 6
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- Road Synchron
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LIGHT
Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800
- When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn.
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- Rush Warrior
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WIND
Level 2 [ Warrior / Effect ] ATK 300 DEF 1200
- During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
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- Satellite Synchron
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DARK
Level 2 [ Machine / Tuner / Effect ] ATK 700 DEF 100
- If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
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- Satellite Warrior
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DARK
Level 10 [ Warrior / Synchro / Effect ] ATK 2500 DEF 2000
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1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn. -
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- Stardust Warrior
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WIND
Level 10 [ Warrior / Synchro / Effect ] ATK 3000 DEF 2500
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1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.) -
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- Synchro Chase
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SPELL
Continuous
- Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn.
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