Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Ancient City - Rainbow Ruins

Ancient City - Rainbow Ruins
1
Icon Field Spell
Card Text
You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects.
●1+: This card cannot be destroyed by card effects.
●2+: Once per turn (including the opponent's) you can halve the Battle Damage you take.
●3+: During either player's turn, when a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation, and if you do, destroy it.
●4+: Once per turn, during your Main Phase: You can draw 1 card.
●5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
Sets
2012-05-29 BATT-EN006 BATTLE PACK TOURNAMENT Hobby
2012-02-21 RYMP-EN053 RA YELLOW MEGA PACK  
2011-10-04 LCGX-EN168 LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK  
2008-01-26 DP07-EN017 DUELIST PACK - JESSE ANDERSON - Rare
2007-05-16 FOTB-EN045 FORCE OF THE BREAKER Rare
2007-05-16 FOTB-EN045 FORCE OF THE BREAKER Ultimate Rare
Related Cards
Search Results: 1 - 8 of 8

  • Crystal Beast Amber Mammoth
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1600  
    When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Amber Mammoth
  • Crystal Beast Amethyst Cat
    EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1200 DEF 400  
    This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Amethyst Cat
  • Crystal Beast Cobalt Eagle
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 800  
    Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Cobalt Eagle
  • Crystal Beast Emerald Tortoise
    WATER WATER Level Level 3 [ Aqua / Effect ] ATK 600 DEF 2000  
    Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Emerald Tortoise
  • Crystal Beast Ruby Carbuncle
    LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 300 DEF 300  
    When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Ruby Carbuncle
  • Crystal Beast Sapphire Pegasus
    WIND WIND Level Level 4 [ Beast / Effect ] ATK 1800 DEF 1200  
    When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Sapphire Pegasus
  • Crystal Beast Topaz Tiger
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 1000  
    If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Topaz Tiger
  • Last Resort
    TRAP TRAP  
    Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.
    Last Resort
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