Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Boss Rush

Boss Rush
1
Icon Continuous Spell
Card Text
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.
Sets
2007-11-14 DR04-EN107 DARK REVELATION Volume 4  
2005-11-05 EEN-EN047 ELEMENTAL ENERGY  
Related Cards
Search Results: 1 - 8 of 8

  • B.E.F. Zelos
    SPELL SPELL Field Field  
    When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. All "B.E.S." monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. Once per turn: You can Special Summon 1 "B.E.S." monster from your hand. If a "B.E.S." monster(s) is Normal or Special Summoned to your field: Place 1 counter on it.
    B.E.F. Zelos
  • B.E.S. Big Core (Updated from: Big Core)
    DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1100  
    If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.

    Note
    Card Name updated from "Big Core" on April 07, 2017.
    B.E.S. Big Core (Updated from: Big Core)
  • B.E.S. Big Core MK-2
    FIRE FIRE Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1100  
    If you control no monsters, you can Normal Summon this card without Tributing.When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
    B.E.S. Big Core MK-2
  • B.E.S. Big Core MK-3
    LIGHT LIGHT Level Level 8 [ Machine / Effect ] ATK 2700 DEF 1900  
    If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.
    B.E.S. Big Core MK-3
  • B.E.S. Blaster Cannon Core
    EARTH EARTH Level Level 9 [ Machine / Effect ] ATK 2500 DEF 3000  
    If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "B.E.S. Blaster Cannon Core" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
    B.E.S. Blaster Cannon Core
  • B.E.S. Covered Core
    EARTH EARTH Level Level 7 [ Machine / Effect ] ATK 2500 DEF 800  
    When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.
    B.E.S. Covered Core
  • B.E.S. Crystal Core
    WATER WATER Level Level 5 [ Machine / Effect ] ATK 2100 DEF 1000  
    When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
    B.E.S. Crystal Core
  • B.E.S. Tetran
    WIND WIND Level Level 6 [ Machine / Effect ] ATK 1800 DEF 2300  
    When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.
    B.E.S. Tetran
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