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Elemental HERO Avian

Attribute WIND WIND
Level Level 3
ATK 1000
DEF 1000

Warrior / Normal

Card Text
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
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Sets
2022-03-18
SGX1-ENA01
SPEED DUEL GX: DUEL ACADEMY BOX

C

Common
2015-01-30
SDHS-EN006
HERO STRIKE STRUCTURE DECK

C

Common
2012-02-21
RYMP-EN001
RA YELLOW MEGA PACK

C

Common
2011-10-04
LCGX-EN001
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK

C

Common
2011-10-04
LCGX-EN002
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK

SE

Secret Rare
2007-07-25
YSDJ-EN005
STARTER DECK JADEN YUKI

C

Common
2006-11-25
DR3-EN181
DARK REVELATION Volume 3

C

Common
2006-03-23
YSD-EN007
STARTER DECK 2006

C

Common
2006-02-08
DP1-EN001
DUELIST PACK - JADEN YUKI -

C

Common
2005-06-01
TLM-EN001
THE LOST MILLENNIUM

C

Common

Related Cards

Search Results: 1 - 10 of 110
A Hero Lives
A Hero Lives
X
SPELL SPELL
If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
Apparition
Apparition
X
TRAP TRAP
If a face-up "HERO" monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck, then you can halve the original ATK/DEF of 1 monster your opponent controls. You can only activate 1 "Apparition" per turn.
Bubble Shuffle
Bubble Shuffle
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
Burst Return
Burst Return
X
SPELL SPELL
If you control a face-up "Elemental HERO Burstinatrix": Return all face-up "Elemental HERO" monsters on the field to the hand, except "Elemental HERO Burstinatrix".
Change of Hero - Reflector Ray
Change of Hero - Reflector Ray
X
TRAP TRAP
When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level × 300.
Contrast HERO Chaos
Contrast HERO Chaos
X
DARK DARK Level Level 9 [ Warrior / Fusion / Effect ] ATK 3000 DEF 2600
2 "Masked HERO" monsters
(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
Cross Keeper
Cross Keeper
X
DARK DARK Level Level 2 [ Warrior / Effect ] ATK 400 DEF 400
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.
D - Tactics
D - Tactics
X
TRAP TRAP Continuous Continuous
During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn.
D - Time
D - Time
X
TRAP TRAP
When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
Destiny HERO - Decider
Destiny HERO - Decider
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.

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