Vampire Genesis
Attribute
DARK
Level
Level 8
ATK
3000
DEF
2100
Zombie / Effect
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target.
Sets
2023-03-31
SGX3-ENC01
SPEED DUEL GX: DUELISTS OF SHADOWS
C
Common
2023-03-31
SGX3-ENC01
SPEED DUEL GX: DUELISTS OF SHADOWS
SE
Secret Rare
2013-10-11
LCJW-EN198
LEGENDARY COLLECTION 4 JOEY'S WORLD MEGA PACK
C
Common
2010-08-14
WCPP-EN010
WORLD CHAMPIONSHIP 2010 CARD PACK
R
Rare
2005-01-01
SD2-EN001
STRUCTURE DECK ZOMBIE MADNESS
UR
Ultra RareRelated Cards
Search Results: 1 - 10 of 17
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- Shadow Vampire
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
- Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
- Vampire Awakening
- X
- TRAP
- Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
- Vampire Domination
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
- Vampire Duke
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
- Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn.
- Vampire Familiar
- X
- DARK Level 1 [ Zombie / Effect ] ATK 500 DEF 0
- If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
- Vampire Fascinator
- X
- DARK Link 3 [ Zombie / Link / Effect ] ATK 2400 DEF -
-
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
- Vampire Ghost
- X
- DARK Level 3 [ Zombie / Effect ] ATK 1500 DEF 0
- If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
- Vampire Kingdom
- X
- SPELL Field
- Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target.
- Vampire Lord
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 1500
- If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
- Vampire Red Baron
- X
- DARK Level 6 [ Zombie / Effect ] ATK 2400 DEF 1000
- Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
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